Player Matchup

He Bo
He Bo
Quikpuff
He Bo
Level 136
God Stats
7W - 8L
1,715 SR
Queue Stats
849W - 895L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Smokincar
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Tren2k122
Janus
Level 106
God Stats
9W - 6L
1,392 SR
Queue Stats
476W - 468L
1,464 Elo+
Solo
Merlin
Merlin
Vag_Master420
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,284 Elo+
Party 2
Aphrodite
Aphrodite
x_Greenpaw
Aphrodite
Level 144
God Stats
0W - 1L
1,435 SR
Queue Stats
62W - 40L
1,311 Elo+
Solo
Team Averages
Level 86
1,509 SR
1,413 Elo+

VS

Team Averages
Level 124
1,573 SR
1,453 Elo+
Rama
Rama
DragonMonk06
Rama
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 129L
1,471 Elo+
Solo
Ishtar
Ishtar
JamacainBanana67
Ishtar
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,547 Elo+
Party 1
Thoth
Thoth
MrZombie529
Thoth
Level 109
God Stats
1W - 1L
1,891 SR
Queue Stats
32W - 23L
1,187 Elo+
Solo
Hel
Hel
blancosenpai
Hel
Level 149
God Stats
12W - 11L
1,476 SR
Queue Stats
874W - 892L
1,523 Elo+
Solo
Ah Puch
Ah Puch
nikomodius
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Quikpuff
He Bo
12
2 / 9 / 7
7,749
646
8,544
14,381
4,360
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Smokincar
Sun Wukong
13
2 / 8 / 5
8,115
676
3,792
17,234
13,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Tren2k122
Janus
16
5 / 3 / 6
9,408
784
18,907
12,053
4,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 6 / 4
7,335
611
11,672
13,089
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
x_Greenpaw
Aphrodite
16
4 / 5 / 4
8,790
733
6,919
17,267
9,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 20
9,687
807
10,267
11,961
5,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 18
9,273
773
10,790
11,954
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
14 / 3 / 10
11,683
974
21,028
10,451
4,787
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 2 / 21
9,950
829
9,629
19,153
17,101
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
nikomodius
Ah Puch
17
8 / 1 / 14
10,460
872
16,053
9,239
4,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
114
13
Kills
31
31
Deaths
13
26
Assists
83
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
W
2
4
18
2.75
W
14
3
10
6.33
L
He Bo
Quikpuff
He Bo
2
9
7
0.61
L
Sun Wukong
Smokincar
Sun Wukong
2
8
5
0.56
L
Janus
Tren2k122
Janus
5
3
6
2.67
L
0
6
4
0.33
W
4
2
21
7.25
W
Ah Puch
nikomodius
Ah Puch
8
1
14
15
L
Aphrodite
x_Greenpaw
Aphrodite
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
67,767
74,024
Taken
62,758
37,987
Mitigated
36,741
23,378
Healing
37,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,267
5,152
1,121
2,420
11,961
5,164
1,821
8,845
3,116
0
23,412
W
10,790
6,183
958
2,829
11,954
5,199
1,399
10,857
1,097
0
22,652
W
21,028
881
389
949
10,451
4,787
3,216
7,904
2,547
37,664
0
L
He Bo
Quikpuff
He Bo
8,544
606
1,221
564
14,381
4,360
0
9,439
4,942
9,389
0
L
Sun Wukong
Smokincar
Sun Wukong
3,792
366
158
1,149
17,234
13,956
0
9,814
7,420
0
9,599
L
Janus
Tren2k122
Janus
18,907
621
911
3,463
12,053
4,861
55
8,944
3,109
34,826
0
L
11,672
121
673
1,260
13,089
5,031
315
9,390
3,699
20,831
0
W
9,629
64
14,026
12,521
19,153
17,101
1,312
11,850
7,303
18,925
0
W
Ah Puch
nikomodius
Ah Puch
16,053
1,225
472
1,578
9,239
4,490
1,334
6,586
2,653
32,695
0
L
Aphrodite
x_Greenpaw
Aphrodite
6,919
427
6,359
7,620
17,267
9,779
0
9,123
8,144
20,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,397
Gold Earned
51,053
117
Minions Killed
134
0
Camps Cleared
0
985,559
Distance Traveled
1,105,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,687
807
17
1
0
191,730
0
W
Ishtar
9,273
773
19
2
0
218,134
0
W
Thoth
11,683
974
45
4
0
220,519
0
L
He Bo
7,749
646
2
0
0
175,563
0
L
Sun Wukong
8,115
676
14
1
0
173,331
0
L
Janus
9,408
784
44
4
0
217,430
0
L
Merlin
7,335
611
23
2
0
205,178
0
W
Hel
9,950
829
17
1
0
254,294
0
W
Ah Puch
10,460
872
36
3
0
220,557
0
L
Aphrodite
8,790
733
34
3
0
214,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role