Player Matchup

Arachne
Arachne
GmanIsCreamy
Arachne
Level 52
God Stats
30W - 28L
1,500 SR
Queue Stats
137W - 137L
1,753 Elo+
Solo
He Bo
He Bo
King_Shifty1
He Bo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 163L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
LegacyDeath1
Cthulhu
Level 98
God Stats
2W - 2L
1,661 SR
Queue Stats
88W - 92L
1,438 Elo+
Party 2
Anhur
Anhur
Stormyy NA
Anhur
Level 43
God Stats
1W - 0L
1,300 SR
Queue Stats
68W - 86L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
xSavage_Kidx33
Guan Yu
Level 105
God Stats
6W - 1L
1,948 SR
Queue Stats
121W - 119L
1,503 Elo+
Party 1
Team Averages
Level 85
1,582 SR
1,515 Elo+

VS

Team Averages
Level 96
1,572 SR
1,495 Elo+
Martichoras
Martichoras
Aruba710
Martichoras
Level 68
God Stats
3W - 4L
1,563 SR
Queue Stats
37W - 34L
1,561 Elo+
Solo
Cliodhna
Cliodhna
CIZIDE
Cliodhna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 119L
1,478 Elo+
Party 3
Ra
Ra
ElMicMac
Ra
Level 108
God Stats
27W - 26L
1,487 SR
Queue Stats
114W - 111L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
SeaShadow 101
Ao Kuang
Level 69
God Stats
10W - 11L
1,546 SR
Queue Stats
106W - 106L
1,482 Elo+
Solo
Athena
Athena
wtwenvo
Athena
Level 78
God Stats
5W - 3L
1,764 SR
Queue Stats
161W - 157L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GmanIsCreamy
Arachne
13
0 / 5 / 6
8,566
451
8,860
20,074
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 2
10,329
544
9,895
9,592
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
LegacyDeath1
Cthulhu
13
4 / 2 / 2
8,632
454
10,816
13,718
12,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
13
2 / 3 / 6
8,641
455
6,239
10,666
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
9,201
484
15,481
18,800
16,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aruba710
Martichoras
13
2 / 2 / 0
8,377
441
7,982
10,975
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
CIZIDE
Cliodhna
13
3 / 3 / 5
8,775
462
9,789
15,411
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 4 / 1
10,283
541
9,232
12,525
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
SeaShadow 101
Ao Kuang
14
3 / 2 / 1
9,112
480
10,510
23,093
16,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
wtwenvo
Athena
10
1 / 2 / 1
6,781
357
4,006
12,120
12,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
14
16
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Aruba710
Martichoras
2
2
0
1
L
Cliodhna
CIZIDE
Cliodhna
3
3
5
1.83
L
5
4
1
1.38
W
Arachne
GmanIsCreamy
Arachne
0
5
6
0.6
W
5
3
2
2
W
Cthulhu
LegacyDeath1
Cthulhu
4
2
2
2.5
L
Ao Kuang
SeaShadow 101
Ao Kuang
3
2
1
1.75
W
Anhur
2
3
6
1.67
L
Athena
wtwenvo
Athena
1
2
1
0.75
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,291
Damage
41,519
72,850
Taken
74,124
44,144
Mitigated
44,774
19,421
Healing
24,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Aruba710
Martichoras
7,982
3,433
119
4,453
10,975
4,741
593
3,837
6,671
0
65,079
L
Cliodhna
CIZIDE
Cliodhna
9,789
3,166
0
2,531
15,411
6,184
0
2,819
12,517
0
63,326
L
9,232
926
1,013
3,713
12,525
5,153
348
4,866
7,469
95,609
0
W
Arachne
GmanIsCreamy
Arachne
8,860
4,901
0
4,323
20,074
7,353
1,575
3,644
16,430
0
55,380
W
9,895
600
265
2,293
9,592
3,539
198
2,530
7,062
84,141
0
W
Cthulhu
LegacyDeath1
Cthulhu
10,816
555
380
4,873
13,718
12,073
527
2,912
10,806
49,224
240
L
Ao Kuang
SeaShadow 101
Ao Kuang
10,510
3,834
0
11,560
23,093
16,672
0
2,206
20,838
61,129
0
W
Anhur
6,239
3,560
0
1,493
10,666
4,486
2,645
4,037
6,629
0
31,514
L
Athena
wtwenvo
Athena
4,006
766
0
1,069
12,120
12,024
0
5,277
6,158
17,774
0
W
15,481
3,060
320
5,474
18,800
16,693
627
10,625
8,175
0
61,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
43,328
384
Minions Killed
469
0
Camps Cleared
0
1,787,887
Distance Traveled
1,604,785
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,377
441
104
5
0
289,801
2
L
Cliodhna
8,775
462
82
4
0
346,084
0
L
Ra
10,283
541
149
8
0
354,578
5
W
Arachne
8,566
451
70
4
0
382,684
0
W
He Bo
10,329
544
122
6
0
365,377
1
W
Cthulhu
8,632
454
49
3
0
345,862
2
L
Ao Kuang
9,112
480
109
6
0
296,948
0
W
Anhur
8,641
455
59
3
0
312,008
0
L
Athena
6,781
357
25
1
0
317,374
0
W
Guan Yu
9,201
484
84
4
0
381,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role