Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CackSafari
Anhur
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 74L
1,168 Elo+
Party 2
Skadi
Skadi
ThyArtofRuins
Skadi
Level 105
God Stats
0W - 2L
1,277 SR
Queue Stats
93W - 97L
1,416 Elo+
Solo
The Morrigan
The Morrigan
UhSuhShogun
The Morrigan
Level 140
God Stats
2W - 1L
1,697 SR
Queue Stats
347W - 338L
1,477 Elo+
Party 2
Team Averages
Level 120
1,495 SR
1,412 Elo+

VS

Team Averages
Level 138
1,448 SR
1,468 Elo+
Nox
Nox
 
Nox
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
PainlessDaisy11
Hera
Level 82
God Stats
2W - 3L
1,242 SR
Queue Stats
76W - 128L
1,202 Elo+
Solo
Bastet
Bastet
SurayaWasTaken
Bastet
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 51L
1,518 Elo+
Solo
Hel
Hel
criizthian
Hel
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
355W - 359L
1,536 Elo+
Party 1
Maui
Maui
v Tyler z
Maui
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 210L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 6 / 2
7,566
688
6,632
12,735
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
 
Apollo
12
1 / 8 / 4
7,261
660
5,156
16,548
6,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
11
1 / 6 / 1
6,838
622
6,016
12,441
5,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 3
9,397
854
11,793
13,048
5,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
UhSuhShogun
The Morrigan
15
1 / 4 / 6
7,724
702
13,152
10,775
5,061
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 2 / 19
9,471
861
9,715
12,214
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 17
9,431
857
12,675
8,948
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 22
9,853
896
17,164
17,385
9,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
11 / 2 / 13
11,014
1,001
15,896
15,515
10,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maui
15
6 / 3 / 16
9,386
853
6,610
15,249
20,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
10
Kills
29
29
Deaths
10
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
2
0.33
L
Apollo
 
Apollo
1
8
4
0.38
W
Nox
 
Nox
3
2
19
6.25
L
Anhur
1
6
1
0.25
W
4
2
17
6.25
W
5
1
22
16
L
6
5
3
1.5
L
The Morrigan
UhSuhShogun
The Morrigan
1
4
6
1
W
11
2
13
8.75
W
Maui
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,749
Damage
62,060
65,547
Taken
69,311
28,803
Mitigated
53,423
20,552
Healing
39,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,632
82
6,331
4,557
12,735
6,019
0
9,314
3,421
16,363
0
L
Apollo
 
Apollo
5,156
2,567
358
2,141
16,548
6,850
0
11,181
5,367
0
11,945
W
Nox
 
Nox
9,715
1,099
990
2,021
12,214
7,145
1,464
4,430
7,784
22,347
0
L
Anhur
6,016
1,921
608
1,749
12,441
5,215
0
8,691
3,750
0
10,606
W
12,675
3,230
2,697
1,844
8,948
5,042
2,567
2,155
6,793
33,585
0
W
17,164
4,253
2,445
5,691
17,385
9,712
1,311
5,848
11,537
0
31,287
L
11,793
3,785
421
1,340
13,048
5,658
0
8,327
4,721
0
26,186
L
The Morrigan
UhSuhShogun
The Morrigan
13,152
1,644
1,624
1,423
10,775
5,061
0
7,089
3,366
24,055
0
W
15,896
1,162
14,277
8,330
15,515
10,800
1,820
6,947
8,568
38,284
0
W
Maui
6,610
1,373
489
910
15,249
20,724
661
2,538
12,711
12,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
49,155
113
Minions Killed
134
0
Camps Cleared
0
828,573
Distance Traveled
1,087,352
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,566
688
36
3
0
170,015
0
L
Apollo
7,261
660
16
1
0
153,011
0
W
Nox
9,471
861
25
2
0
209,711
0
L
Anhur
6,838
622
8
1
0
137,078
0
W
Hera
9,431
857
27
2
0
210,350
2
W
Bastet
9,853
896
27
2
0
240,017
0
L
Skadi
9,397
854
34
3
0
181,270
0
L
The Morrigan
7,724
702
19
2
0
187,199
0
W
Hel
11,014
1,001
49
4
0
226,178
0
W
Maui
9,386
853
6
1
0
201,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role