Player Matchup

Cliodhna
Cliodhna
FatFilledBagel
Cliodhna
Level 140
God Stats
2W - 2L
1,542 SR
Queue Stats
102W - 79L
1,494 Elo+
Party 3
Artio
Artio
Girlboss-Gaming
Artio
Level 83
God Stats
10W - 5L
1,500 SR
Queue Stats
28W - 19L
1,447 Elo+
Party 3
Gilgamesh
Gilgamesh
LegacyDeath1
Gilgamesh
Level 98
God Stats
3W - 1L
1,798 SR
Queue Stats
88W - 92L
1,429 Elo+
Party 4
Cupid
Cupid
Stormyy NA
Cupid
Level 43
God Stats
3W - 1L
1,703 SR
Queue Stats
68W - 86L
1,384 Elo+
Party 4
Nu Wa
Nu Wa
YourWifesNewMan
Nu Wa
Level 107
God Stats
2W - 2L
1,547 SR
Queue Stats
49W - 42L
1,474 Elo+
Party 3
Team Averages
Level 94
1,618 SR
1,446 Elo+

VS

Team Averages
Level 106
1,560 SR
1,430 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CallMePoppaPerc
Hel
Level 117
God Stats
4W - 7L
1,453 SR
Queue Stats
414W - 382L
1,446 Elo+
Party 1
Susano
Susano
Chaosspartan411
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 2
Ao Kuang
Ao Kuang
aru_akise_1
Ao Kuang
Level 129
God Stats
29W - 35L
1,848 SR
Queue Stats
973W - 896L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
1 / 0 / 1
5,955
596
2,320
7,153
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 2
5,581
558
2,298
5,972
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
LegacyDeath1
Gilgamesh
11
3 / 0 / 0
6,244
624
6,727
9,897
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
9
2 / 1 / 1
5,539
554
2,822
4,580
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 2
6,042
604
5,438
5,543
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 2 / 1
4,715
472
973
6,914
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
 
Cerberus
9
0 / 0 / 1
4,505
451
2,781
5,081
3,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,341
534
4,033
7,145
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 0
4,019
402
807
4,943
1,430
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
aru_akise_1
Ao Kuang
9
0 / 3 / 0
5,419
542
4,651
11,754
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Cerberus
 
Cerberus
0
0
1
0.5
L
2
2
0
1
L
0
2
0
0
W
Cliodhna
1
0
1
1.5
W
1
0
2
2
W
Gilgamesh
LegacyDeath1
Gilgamesh
3
0
0
3
W
Cupid
2
1
1
2.5
W
2
2
2
1.5
L
Ao Kuang
aru_akise_1
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
13,245
33,145
Taken
35,837
14,452
Mitigated
14,774
7,751
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
973
40
334
2,181
6,914
3,239
0
663
6,251
0
18,999
L
Cerberus
 
Cerberus
2,781
136
0
1,259
5,081
3,758
0
951
4,130
22,710
0
L
4,033
178
1,058
3,366
7,145
2,032
0
4,067
3,078
34,084
0
L
807
0
0
0
4,943
1,430
0
1,852
3,091
0
8,408
W
Cliodhna
2,320
0
0
1,153
7,153
2,380
0
674
6,479
0
41,879
W
2,298
171
234
2,554
5,972
3,157
0
1,062
4,910
11,083
0
W
Gilgamesh
LegacyDeath1
Gilgamesh
6,727
1,383
0
2,042
9,897
5,981
0
4,651
5,246
0
40,672
W
Cupid
2,822
2,002
0
1,643
4,580
1,302
353
1,043
3,537
0
32,305
W
5,438
1,778
0
125
5,543
1,632
0
4,035
1,508
38,940
0
L
Ao Kuang
aru_akise_1
Ao Kuang
4,651
1,151
0
6,234
11,754
4,315
0
203
11,551
38,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
23,999
238
Minions Killed
218
0
Camps Cleared
0
1,022,116
Distance Traveled
1,008,990
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,715
472
31
3
0
241,097
0
L
Cerberus
4,505
451
43
4
0
213,201
0
L
Hel
5,341
534
63
6
0
174,229
0
L
Susano
4,019
402
16
2
0
184,453
0
W
Cliodhna
5,955
596
71
7
0
229,587
0
W
Artio
5,581
558
15
2
0
223,953
3
W
Gilgamesh
6,244
624
61
6
0
206,446
0
W
Cupid
5,539
554
40
4
0
161,272
0
W
Nu Wa
6,042
604
51
5
0
200,858
2
L
Ao Kuang
5,419
542
65
7
0
196,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role