Player Matchup

Amaterasu
Amaterasu
Hasukura
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
HyperIight
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Medusa
Medusa
LutzyLutz
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Fafnir
Fafnir
Polar3mpire
Fafnir
Level 3
God Stats
0W - 2L
1,132 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Da Ji
Da Ji
RedPee
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Team Averages
Level 20
1,426 SR
1,313 Elo+

VS

Team Averages
Level 47
1,426 SR
1,346 Elo+
Morgan Le Fay
Morgan Le Fay
BeliEeveeInEevee
Morgan Le Fay
Level 33
God Stats
2W - 1L
1,534 SR
Queue Stats
20W - 20L
1,554 Elo+
Party 3
Neith
Neith
Chucksees666
Neith
Level 146
God Stats
3W - 3L
1,296 SR
Queue Stats
7W - 7L
1,167 Elo+
Party 1
Surtr
Surtr
Puckles4U
Surtr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SllkyMitts
Ymir
Level 26
God Stats
1W - 0L
1,299 SR
Queue Stats
7W - 9L
1,107 Elo+
Party 1
Mercury
Mercury
ToHelNBack
Mercury
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hasukura
Amaterasu
9
4 / 4 / 2
5,842
487
6,187
12,488
10,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
HyperIight
Cthulhu
9
2 / 7 / 5
5,976
498
6,733
12,709
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
LutzyLutz
Medusa
7
1 / 10 / 4
5,593
466
4,515
10,432
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
8
0 / 4 / 3
5,437
453
2,523
9,383
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
RedPee
Da Ji
9
4 / 7 / 0
6,232
519
5,205
10,388
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeliEeveeInEevee
Morgan Le Fay
12
11 / 2 / 6
8,191
683
13,787
8,292
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
6 / 2 / 4
7,399
617
8,234
5,078
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Puckles4U
Surtr
12
6 / 2 / 4
8,087
674
8,931
12,791
8,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 1 / 12
7,393
616
6,479
12,734
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
ToHelNBack
Mercury
11
5 / 4 / 5
7,003
584
4,629
8,981
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
32
32
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeliEeveeInEevee
Morgan Le Fay
11
2
6
7
W
6
2
4
4
L
Amaterasu
Hasukura
Amaterasu
4
4
2
1.25
L
Cthulhu
HyperIight
Cthulhu
2
7
5
0.64
L
Medusa
LutzyLutz
Medusa
1
10
4
0.3
L
Fafnir
0
4
3
0.38
W
Surtr
Puckles4U
Surtr
6
2
4
4
L
Da Ji
RedPee
Da Ji
4
7
0
0.57
W
4
1
12
10
W
Mercury
ToHelNBack
Mercury
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,163
Damage
42,060
55,400
Taken
47,876
34,713
Mitigated
27,414
6,290
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeliEeveeInEevee
Morgan Le Fay
13,787
2,481
0
2,664
8,292
3,149
0
2,853
5,062
51,670
0
W
8,234
3,061
297
980
5,078
1,752
2,553
1,043
3,952
0
46,848
L
Amaterasu
Hasukura
Amaterasu
6,187
2,934
0
3,376
12,488
10,446
0
2,401
10,087
0
26,364
L
Cthulhu
HyperIight
Cthulhu
6,733
943
0
1,087
12,709
8,899
0
6,552
6,157
24,374
0
L
Medusa
LutzyLutz
Medusa
4,515
2,300
0
100
10,432
3,190
0
4,217
6,215
0
12,179
L
Fafnir
2,523
685
0
1,557
9,383
8,167
0
3,088
6,295
12,500
0
W
Surtr
Puckles4U
Surtr
8,931
3,560
0
4,892
12,791
8,933
400
581
12,169
509
53,703
L
Da Ji
RedPee
Da Ji
5,205
756
0
170
10,388
4,011
0
4,214
6,174
0
20,270
W
6,479
2,015
0
3,155
12,734
10,600
52
2,997
9,573
21,568
0
W
Mercury
ToHelNBack
Mercury
4,629
2,467
0
500
8,981
2,980
0
1,628
7,194
0
36,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
38,073
116
Minions Killed
296
0
Camps Cleared
0
1,061,449
Distance Traveled
1,096,542
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,191
683
66
6
0
211,429
3
W
Neith
7,399
617
65
5
0
207,985
0
L
Amaterasu
5,842
487
32
3
0
221,893
0
L
Cthulhu
5,976
498
26
2
0
230,918
0
L
Medusa
5,593
466
10
1
0
214,268
0
L
Fafnir
5,437
453
17
1
0
212,399
0
W
Surtr
8,087
674
92
8
0
205,628
0
L
Da Ji
6,232
519
31
3
0
181,971
0
W
Ymir
7,393
616
28
2
0
206,448
0
W
Mercury
7,003
584
45
4
0
265,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role