Player Matchup

Arachne
Arachne
Felns
Arachne
Level 121
God Stats
0W - 3L
1,606 SR
Queue Stats
128W - 141L
1,547 Elo+
Party 1
Scylla
Scylla
Whizys
Scylla
Level 123
God Stats
18W - 14L
1,599 SR
Queue Stats
273W - 257L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
jhejr
Sun Wukong
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,420 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,526 Elo+

VS

Team Averages
Level 147
1,516 SR
1,504 Elo+
Nemesis
Nemesis
Benihimeh
Nemesis
Level 198
God Stats
14W - 7L
1,500 SR
Queue Stats
721W - 589L
1,744 Elo+
Party 2
Zeus
Zeus
Geros666 one
Zeus
Level 213
God Stats
2W - 1L
1,549 SR
Queue Stats
163W - 182L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
TH3 5ARGENT
Sun Wukong
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Felns
Arachne
12
3 / 3 / 2
7,871
787
5,268
10,556
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Whizys
Scylla
12
2 / 3 / 2
7,356
736
5,366
7,327
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
jhejr
Sun Wukong
12
3 / 2 / 2
7,520
752
4,092
9,708
5,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benihimeh
Nemesis
13
5 / 2 / 3
8,420
842
11,565
11,423
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 4
7,661
766
8,866
4,688
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TH3 5ARGENT
Sun Wukong
11
1 / 3 / 3
6,996
700
4,623
9,031
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
8
8
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Benihimeh
Nemesis
5
2
3
3.25
L
Arachne
Felns
Arachne
3
3
2
1.33
W
2
3
4
1.33
W
Sun Wukong
TH3 5ARGENT
Sun Wukong
1
3
3
0.83
L
Scylla
Whizys
Scylla
2
3
2
1
L
Sun Wukong
jhejr
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,726
Damage
25,054
27,591
Taken
25,142
13,636
Mitigated
14,330
6,758
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Benihimeh
Nemesis
11,565
4,009
130
4,818
11,423
7,220
194
1,401
10,022
0
43,025
L
Arachne
Felns
Arachne
5,268
3,896
0
3,297
10,556
5,644
0
3,258
6,960
0
14,334
W
8,866
527
0
250
4,688
1,685
1,108
1,217
3,471
32,247
0
W
Sun Wukong
TH3 5ARGENT
Sun Wukong
4,623
576
0
616
9,031
5,425
262
2,792
6,239
0
17,116
L
Scylla
Whizys
Scylla
5,366
605
0
1,850
7,327
2,189
0
1,208
5,679
30,081
0
L
Sun Wukong
jhejr
Sun Wukong
4,092
1,028
0
1,611
9,708
5,803
0
4,462
4,995
0
16,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
23,077
113
Minions Killed
161
0
Camps Cleared
0
594,372
Distance Traveled
578,114
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,420
842
64
6
0
209,683
0
L
Arachne
7,871
787
21
2
0
205,403
0
W
Zeus
7,661
766
64
6
0
165,722
0
W
Sun Wukong
6,996
700
33
3
0
202,709
0
L
Scylla
7,356
736
57
6
0
188,696
4
L
Sun Wukong
7,520
752
35
4
0
200,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role