Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
CuzImBlck
Kali
Level 106
God Stats
0W - 1L
1,225 SR
Queue Stats
2W - 3L
1,675 Elo+
Party 1
Olorun
Olorun
Isuckatgames21
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,383 Elo+
Party 1
Achilles
Achilles
PierrePapichulo
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,357 Elo+
Party 1
Hachiman
Hachiman
PrettyPablo
Hachiman
Level 100
God Stats
19W - 15L
1,509 SR
Queue Stats
291W - 300L
1,432 Elo+
Solo
Team Averages
Level 84
1,447 SR
1,469 Elo+

VS

Team Averages
Level 89
1,649 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BigPilot
Xing Tian
Level 117
God Stats
21W - 12L
1,660 SR
Queue Stats
249W - 251L
1,508 Elo+
Party 2
Camazotz
Camazotz
HennyCsippin
Camazotz
Level 63
God Stats
15W - 3L
1,728 SR
Queue Stats
117W - 98L
1,405 Elo+
Solo
Chiron
Chiron
IamMattMan
Chiron
Level 128
God Stats
15W - 18L
1,651 SR
Queue Stats
96W - 108L
1,481 Elo+
Solo
Fenrir
Fenrir
Palithreos
Fenrir
Level 38
God Stats
2W - 1L
1,708 SR
Queue Stats
3W - 5L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 3 / 1
4,526
377
1,932
7,344
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
11
4 / 2 / 0
6,617
551
3,454
9,760
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 0
6,411
534
3,557
9,059
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
11
1 / 2 / 2
5,824
485
5,564
12,018
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
PrettyPablo
Hachiman
9
0 / 3 / 2
5,117
426
4,906
7,945
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
7 / 1 / 3
8,821
735
9,343
5,490
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
BigPilot
Xing Tian
9
0 / 1 / 5
6,470
539
2,598
13,586
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
HennyCsippin
Camazotz
11
0 / 2 / 2
7,124
594
7,751
11,754
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
IamMattMan
Chiron
11
3 / 1 / 3
6,766
564
5,913
6,170
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Palithreos
Fenrir
10
4 / 2 / 0
6,728
561
2,984
7,649
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
14
14
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
W
Poseidon
 
Poseidon
7
1
3
8.5
W
Xing Tian
BigPilot
Xing Tian
0
1
5
2.5
L
Kali
4
2
0
2
W
Camazotz
HennyCsippin
Camazotz
0
2
2
0.5
W
Chiron
IamMattMan
Chiron
3
1
3
4.5
L
2
4
0
0.5
W
Fenrir
Palithreos
Fenrir
4
2
0
2
L
Achilles
1
2
2
1
L
Hachiman
PrettyPablo
Hachiman
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,413
Damage
28,589
46,126
Taken
44,649
29,841
Mitigated
20,466
11,446
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,932
974
0
240
7,344
6,965
0
2,387
4,914
16,837
0
W
Poseidon
 
Poseidon
9,343
1,508
0
680
5,490
1,930
1,342
1,885
3,558
76,303
0
W
Xing Tian
BigPilot
Xing Tian
2,598
324
0
3,960
13,586
9,562
48
2,132
11,211
17,228
0
L
Kali
3,454
1,080
0
2,826
9,760
4,303
0
2,109
7,537
0
39,099
W
Camazotz
HennyCsippin
Camazotz
7,751
2,864
0
5,238
11,754
3,981
0
589
10,324
0
46,639
W
Chiron
IamMattMan
Chiron
5,913
2,172
812
1,762
6,170
2,086
126
927
5,174
0
38,702
L
3,557
1,349
146
2,274
9,059
3,779
0
3,849
4,992
39,203
3,254
W
Fenrir
Palithreos
Fenrir
2,984
740
0
827
7,649
2,907
0
318
7,331
0
35,128
L
Achilles
5,564
1,448
0
2,792
12,018
12,347
0
1,098
10,835
78
36,791
L
Hachiman
PrettyPablo
Hachiman
4,906
2,946
0
3,168
7,945
2,447
0
2,006
5,907
0
27,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
35,909
235
Minions Killed
311
0
Camps Cleared
0
1,257,344
Distance Traveled
1,205,715
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,526
377
16
1
0
245,042
0
W
Poseidon
8,821
735
123
10
0
260,550
0
W
Xing Tian
6,470
539
11
1
0
222,305
0
L
Kali
6,617
551
66
6
0
291,444
1
W
Camazotz
7,124
594
72
6
0
241,201
3
W
Chiron
6,766
564
61
5
0
222,121
0
L
Olorun
6,411
534
73
6
0
255,040
2
W
Fenrir
6,728
561
44
4
0
259,538
1
L
Achilles
5,824
485
42
4
0
234,561
1
L
Hachiman
5,117
426
38
3
0
231,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role