Player Matchup

Loki
Loki
AlurringTaste
Loki
Level 109
God Stats
2W - 2L
1,782 SR
Queue Stats
30W - 32L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
BlackLune1
Kukulkan
Level 104
God Stats
4W - 7L
1,613 SR
Queue Stats
423W - 427L
1,530 Elo+
Solo
Nike
Nike
Uthio10
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,461 Elo+
Party 2
Team Averages
Level 107
1,632 SR
1,484 Elo+

VS

Team Averages
Level 68
1,420 SR
1,411 Elo+
Hachiman
Hachiman
Devmorize
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
KotadSlayer
Zhong Kui
Level 89
God Stats
2W - 1L
1,259 SR
Queue Stats
126W - 110L
1,476 Elo+
Party 1
Vamana
Vamana
seahawks34
Vamana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 6
10,382
692
12,539
17,500
8,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
BlackLune1
Kukulkan
16
6 / 5 / 5
10,808
721
22,376
12,606
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
Uthio10
Nike
15
2 / 5 / 7
10,000
667
10,292
15,094
20,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devmorize
Hachiman
20
15 / 0 / 4
14,060
937
15,892
13,988
6,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
KotadSlayer
Zhong Kui
18
5 / 8 / 11
12,518
835
15,822
22,516
12,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
seahawks34
Vamana
14
0 / 4 / 10
9,772
651
8,173
20,422
19,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
20
20
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
L
Kukulkan
BlackLune1
Kukulkan
6
5
5
1.7
W
Hachiman
Devmorize
Hachiman
15
0
4
17
W
Zhong Kui
KotadSlayer
Zhong Kui
5
8
11
1.31
L
Nike
Uthio10
Nike
2
5
7
1.1
W
Vamana
seahawks34
Vamana
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,207
Damage
39,887
45,200
Taken
56,926
34,784
Mitigated
38,932
3,783
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,539
4,386
0
1,092
17,500
8,042
0
4,890
12,610
0
36,968
L
Kukulkan
BlackLune1
Kukulkan
22,376
1,023
462
963
12,606
6,455
310
5,340
7,266
52,367
0
W
Hachiman
Devmorize
Hachiman
15,892
8,912
0
8,255
13,988
6,241
1,374
5,072
8,074
0
83,792
W
Zhong Kui
KotadSlayer
Zhong Kui
15,822
1,023
227
9,887
22,516
12,985
1,191
7,831
12,955
54,096
0
L
Nike
Uthio10
Nike
10,292
1,107
0
1,266
15,094
20,287
0
5,652
9,442
67
23,895
W
Vamana
seahawks34
Vamana
8,173
2,222
0
1,012
20,422
19,706
40
6,796
12,007
0
17,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
36,350
156
Minions Killed
186
0
Camps Cleared
0
767,843
Distance Traveled
863,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,382
692
46
3
0
231,744
0
L
Kukulkan
10,808
721
85
6
0
267,262
0
W
Hachiman
14,060
937
102
7
0
316,735
0
W
Zhong Kui
12,518
835
78
5
0
245,808
4
L
Nike
10,000
667
25
2
0
268,837
0
W
Vamana
9,772
651
6
0
0
301,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role