Player Matchup

Achilles
Achilles
AlpayKilic1907
Achilles
Level 12
God Stats
2W - 2L
1,534 SR
Queue Stats
9W - 14L
1,339 Elo+
Party 1
Agni
Agni
BrandonJSP
Agni
Level 63
God Stats
4W - 4L
1,090 SR
Queue Stats
39W - 31L
1,483 Elo+
Party 1
Arachne
Arachne
CanadianTapWater
Arachne
Level 67
God Stats
2W - 2L
1,202 SR
Queue Stats
46W - 46L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Nickstarino
Danzaburou
Level 91
God Stats
4W - 3L
1,762 SR
Queue Stats
107W - 92L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
camoclown217
Cabrakan
Level 118
God Stats
2W - 3L
1,866 SR
Queue Stats
68W - 74L
1,323 Elo+
Solo
Team Averages
Level 70
1,491 SR
1,435 Elo+

VS

Team Averages
Level 109
1,485 SR
1,363 Elo+
Martichoras
Martichoras
 
Martichoras
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
MILOTHEPILO_o
Vulcan
Level 104
God Stats
2W - 6L
1,341 SR
Queue Stats
7W - 16L
1,185 Elo+
Party 2
Awilix
Awilix
Masoncon101
Awilix
Level 107
God Stats
1W - 7L
1,274 SR
Queue Stats
101W - 111L
1,455 Elo+
Solo
Mulan
Mulan
VenialGrunt7802
Mulan
Level 105
God Stats
0W - 3L
1,594 SR
Queue Stats
72W - 66L
1,364 Elo+
Party 2
Jormungandr
Jormungandr
brickyknome
Jormungandr
Level 112
God Stats
0W - 1L
1,719 SR
Queue Stats
38W - 47L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 2 / 0
5,890
491
3,173
7,111
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 6
6,926
577
4,910
5,087
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 1 / 3
7,418
618
5,688
9,000
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Nickstarino
Danzaburou
11
4 / 0 / 4
6,721
560
9,061
7,980
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
camoclown217
Cabrakan
11
3 / 0 / 4
6,544
545
2,335
9,745
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 2 / 0
5,149
429
4,406
7,019
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,008
501
3,462
6,818
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
10
3 / 4 / 0
6,539
545
5,206
10,901
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 2
6,518
543
4,507
8,075
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
brickyknome
Jormungandr
9
0 / 3 / 0
5,374
448
7,985
11,041
5,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
4
4
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
0
0
W
Achilles
1
2
0
0.5
W
0
1
6
3
W
5
1
3
6.5
L
0
3
2
0.33
L
Awilix
3
4
0
0.75
W
Danzaburou
Nickstarino
Danzaburou
4
0
4
6
L
1
1
2
2
L
Jormungandr
brickyknome
Jormungandr
0
3
0
0
W
Cabrakan
camoclown217
Cabrakan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
25,566
38,923
Taken
43,854
26,124
Mitigated
21,838
11,726
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
4,406
1,416
279
2,399
7,019
2,697
418
1,374
5,645
0
33,791
W
Achilles
3,173
572
0
958
7,111
7,433
0
185
6,286
1,791
23,877
W
4,910
388
0
1,125
5,087
1,823
715
1,844
3,137
54,628
0
W
5,688
3,748
0
1,194
9,000
3,485
0
1,598
7,275
0
46,711
L
3,462
1,147
0
792
6,818
2,492
494
2,214
4,559
37,034
0
L
Awilix
5,206
1,981
194
1,398
10,901
3,937
0
1,970
8,931
0
38,328
W
Danzaburou
Nickstarino
Danzaburou
9,061
3,954
0
5,333
7,980
3,345
0
3,496
4,484
0
49,083
L
4,507
494
0
1,835
8,075
6,781
182
400
7,070
0
37,359
L
Jormungandr
brickyknome
Jormungandr
7,985
1,287
87
2,952
11,041
5,931
24
1,772
9,269
37,795
0
W
Cabrakan
camoclown217
Cabrakan
2,335
562
0
3,116
9,745
10,038
0
4,022
5,655
16,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
29,588
303
Minions Killed
299
0
Camps Cleared
0
1,137,021
Distance Traveled
1,178,444
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,149
429
58
5
0
211,720
0
W
Achilles
5,890
491
27
2
0
199,198
0
W
Agni
6,926
577
102
9
0
231,121
1
W
Arachne
7,418
618
80
7
0
272,481
0
L
Vulcan
6,008
501
74
6
0
264,832
0
L
Awilix
6,539
545
58
5
0
248,100
0
W
Danzaburou
6,721
560
76
6
0
211,432
0
L
Mulan
6,518
543
48
4
0
221,963
0
L
Jormungandr
5,374
448
61
5
0
231,829
0
W
Cabrakan
6,544
545
18
2
0
222,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role