Player Matchup

Anubis
Anubis
ArticSnowFox93
Anubis
Level 140
God Stats
28W - 23L
1,401 SR
Queue Stats
424W - 413L
1,398 Elo+
Solo
Chaac
Chaac
CHANKALANK3476
Chaac
Level 18
God Stats
14W - 15L
1,146 SR
Queue Stats
22W - 28L
1,211 Elo+
Party 3
Pele
Pele
Devour Whiffy
Pele
Level 80
God Stats
6W - 7L
1,533 SR
Queue Stats
24W - 34L
1,216 Elo+
Party 3
Hou Yi
Hou Yi
KelomKino
Hou Yi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,546 Elo+
Party 2
Athena
Athena
SKYGENMAGICIAN
Athena
Level 103
God Stats
1W - 0L
1,325 SR
Queue Stats
7W - 0L
1,827 Elo+
Party 2
Team Averages
Level 80
1,381 SR
1,440 Elo+

VS

Team Averages
Level 50
1,473 SR
1,422 Elo+
Thor
Thor
YunGGweilo
Thor
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
buden2024
Apollo
Level 56
God Stats
0W - 2L
1,476 SR
Queue Stats
39W - 60L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
juaniro17
Baron Samedi
Level 80
God Stats
8W - 3L
1,552 SR
Queue Stats
43W - 42L
1,446 Elo+
Solo
Bacchus
Bacchus
longwalkfeethurt
Bacchus
Level 49
God Stats
4W - 9L
1,304 SR
Queue Stats
51W - 63L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
snooperttv
Sun Wukong
Level 29
God Stats
4W - 2L
1,534 SR
Queue Stats
25W - 42L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,492
649
5,011
5,645
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 0
5,858
586
4,905
5,870
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 1
5,934
593
2,711
6,933
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
KelomKino
Hou Yi
9
1 / 0 / 1
5,177
518
6,917
5,799
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 2
5,539
554
3,632
8,244
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,411
441
779
3,430
932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
buden2024
Apollo
7
0 / 1 / 1
4,724
472
4,253
7,364
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
juaniro17
Baron Samedi
10
2 / 4 / 0
6,000
600
4,948
7,960
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
5,100
510
3,852
10,096
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
snooperttv
Sun Wukong
8
0 / 0 / 0
4,752
475
741
6,060
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
1
0
0
1
W
3
1
1
3.5
W
Hou Yi
KelomKino
Hou Yi
1
0
1
1.5
W
0
0
2
1
L
0
1
0
0
L
Apollo
buden2024
Apollo
0
1
1
0.5
L
Baron Samedi
juaniro17
Baron Samedi
2
4
0
0.5
L
1
1
0
1
L
Sun Wukong
snooperttv
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
14,573
32,491
Taken
34,910
14,249
Mitigated
16,882
11,508
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
0
98
1,189
5,645
2,964
663
4,487
1,158
45,754
0
W
4,905
908
0
1,788
5,870
2,577
0
0
5,693
0
29,225
W
2,711
723
0
698
6,933
2,248
0
498
6,435
0
36,662
W
Hou Yi
KelomKino
Hou Yi
6,917
3,413
0
3,352
5,799
2,043
252
2,259
3,540
0
37,420
W
3,632
1,232
0
4,383
8,244
4,417
94
1,556
6,688
13,473
0
L
779
144
0
250
3,430
932
0
765
2,665
0
16,232
L
Apollo
buden2024
Apollo
4,253
2,760
0
2,667
7,364
2,405
0
2,128
5,236
0
25,943
L
Baron Samedi
juaniro17
Baron Samedi
4,948
977
0
2,914
7,960
2,867
0
4,246
3,714
37,666
0
L
3,852
705
190
3,453
10,096
7,363
0
1,504
8,592
8,731
0
L
Sun Wukong
snooperttv
Sun Wukong
741
118
0
2,426
6,060
3,315
0
0
6,060
0
20,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
24,987
255
Minions Killed
174
0
Camps Cleared
0
973,578
Distance Traveled
994,530
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,492
649
71
7
0
160,896
1
W
Chaac
5,858
586
48
5
0
209,572
0
W
Pele
5,934
593
69
7
0
231,620
0
W
Hou Yi
5,177
518
57
6
0
167,678
0
W
Athena
5,539
554
10
1
0
203,812
0
L
Thor
4,411
441
23
2
0
224,866
0
L
Apollo
4,724
472
39
4
0
211,477
0
L
Baron Samedi
6,000
600
64
6
0
167,702
1
L
Bacchus
5,100
510
14
1
0
218,359
2
L
Sun Wukong
4,752
475
34
3
0
172,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role