Player Matchup

Thor
Thor
Doomlocke
Thor
Level 154
God Stats
19W - 4L
1,527 SR
Queue Stats
163W - 60L
1,692 Elo+
Party 1
Artemis
Artemis
Great756
Artemis
Level 76
God Stats
1W - 2L
1,299 SR
Queue Stats
44W - 35L
1,551 Elo+
Party 3
Sun Wukong
Sun Wukong
Inraged Inferno
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,420 Elo+
Solo
Bacchus
Bacchus
Kallonbot
Bacchus
Level 128
God Stats
12W - 2L
1,628 SR
Queue Stats
133W - 50L
1,715 Elo+
Party 1
Zhong Kui
Zhong Kui
TheInfiniteGyre_
Zhong Kui
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
126W - 118L
1,549 Elo+
Party 3
Team Averages
Level 127
1,534 SR
1,585 Elo+

VS

Team Averages
Level 109
1,570 SR
1,541 Elo+
Jing Wei
Jing Wei
DanDan543
Jing Wei
Level 74
God Stats
1W - 4L
1,297 SR
Queue Stats
206W - 183L
1,495 Elo+
Party 2
Arachne
Arachne
FearDaMailbox
Arachne
Level 105
God Stats
3W - 1L
1,816 SR
Queue Stats
351W - 349L
1,579 Elo+
Solo
Yemoja
Yemoja
IWaifuIsLaifuI
Yemoja
Level 83
God Stats
5W - 5L
1,630 SR
Queue Stats
23W - 28L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Prestanio
Kukulkan
Level 149
God Stats
18W - 12L
1,608 SR
Queue Stats
280W - 236L
1,609 Elo+
Solo
Bakasura
Bakasura
Quackmeister117
Bakasura
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 198L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 1 / 1
7,669
697
8,500
7,878
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Great756
Artemis
15
2 / 2 / 4
7,814
710
6,419
5,215
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Inraged Inferno
Sun Wukong
14
0 / 0 / 3
7,551
686
5,900
10,176
8,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Kallonbot
Bacchus
14
1 / 0 / 4
8,202
746
5,138
7,569
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
16
4 / 0 / 3
8,824
802
7,390
5,385
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanDan543
Jing Wei
13
0 / 4 / 1
7,085
644
3,770
9,506
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
14
2 / 2 / 1
7,784
708
2,869
9,983
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,666
697
2,693
5,053
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Prestanio
Kukulkan
16
1 / 0 / 2
8,712
792
11,625
4,849
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
13
0 / 3 / 1
7,087
644
4,327
11,820
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DanDan543
Jing Wei
0
4
1
0.13
W
Thor
2
1
1
2.5
L
Arachne
2
2
1
1.25
W
Artemis
Great756
Artemis
2
2
4
2
L
0
0
0
0
W
Sun Wukong
Inraged Inferno
Sun Wukong
0
0
3
1.5
W
Bacchus
Kallonbot
Bacchus
1
0
4
3
L
Kukulkan
Prestanio
Kukulkan
1
0
2
2
L
Bakasura
0
3
1
0.17
W
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
25,284
36,223
Taken
41,211
28,081
Mitigated
19,520
14,292
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DanDan543
Jing Wei
3,770
3,312
0
1,508
9,506
3,717
0
3,789
5,565
0
16,899
W
Thor
8,500
1,072
0
440
7,878
3,791
0
3,895
3,817
0
25,722
L
Arachne
2,869
2,049
0
1,846
9,983
4,820
468
1,976
7,875
0
19,387
W
Artemis
Great756
Artemis
6,419
1,482
0
1,691
5,215
2,149
816
1,675
3,325
0
21,955
L
2,693
554
3,071
2,536
5,053
2,436
0
1,250
3,799
18,608
0
W
Sun Wukong
Inraged Inferno
Sun Wukong
5,900
378
0
4,790
10,176
8,478
0
3,646
6,047
0
24,783
W
Bacchus
Kallonbot
Bacchus
5,138
749
0
3,598
7,569
9,111
0
2,922
4,262
18,827
0
L
Kukulkan
Prestanio
Kukulkan
11,625
721
0
500
4,849
1,956
0
2,097
2,494
56,912
0
L
Bakasura
4,327
2,341
0
2,157
11,820
6,591
0
2,945
8,788
0
10,856
W
Zhong Kui
7,390
548
0
3,773
5,385
4,552
771
1,986
3,221
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,060
Gold Earned
38,334
263
Minions Killed
227
0
Camps Cleared
0
1,171,104
Distance Traveled
1,089,160
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,085
644
24
2
0
209,661
0
W
Thor
7,669
697
51
5
0
217,207
0
L
Arachne
7,784
708
40
4
0
255,724
0
W
Artemis
7,814
710
32
3
0
220,018
0
L
Yemoja
7,666
697
33
3
0
173,546
1
W
Sun Wukong
7,551
686
40
4
0
243,585
1
W
Bacchus
8,202
746
32
3
0
248,301
0
L
Kukulkan
8,712
792
104
9
0
219,337
0
L
Bakasura
7,087
644
26
2
0
230,892
0
W
Zhong Kui
8,824
802
108
10
0
241,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role