Player Matchup

Sylvanus
Sylvanus
CastrOsito-
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,405 Elo+
Party 2
King Arthur
King Arthur
FRaynoud
King Arthur
Level 56
God Stats
3W - 6L
1,500 SR
Queue Stats
16W - 25L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
Noderx3
Ao Kuang
Level 116
God Stats
2W - 0L
1,449 SR
Queue Stats
33W - 38L
1,487 Elo+
Party 2
Team Averages
Level 98
1,483 SR
1,461 Elo+

VS

Team Averages
Level 100
1,459 SR
1,440 Elo+
Vamana
Vamana
 
Vamana
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Monee OM
Neith
Level 88
God Stats
70W - 85L
1,376 SR
Queue Stats
552W - 563L
1,412 Elo+
Party 1
Vulcan
Vulcan
Orlandooo OM
Vulcan
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
569W - 592L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CastrOsito-
Sylvanus
15
1 / 1 / 3
9,509
731
6,900
9,714
6,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
FRaynoud
King Arthur
15
3 / 0 / 2
9,210
708
9,780
17,160
15,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Noderx3
Ao Kuang
14
1 / 2 / 2
8,893
684
7,689
10,601
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 1 / 1
8,522
656
8,021
11,465
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Monee OM
Neith
13
0 / 2 / 3
7,989
615
8,381
8,419
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
13
1 / 2 / 2
8,255
635
10,451
7,225
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
3
3
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
1
1
2.5
W
Sylvanus
CastrOsito-
Sylvanus
1
1
3
2.5
W
King Arthur
FRaynoud
King Arthur
3
0
2
4
L
Neith
Monee OM
Neith
0
2
3
0.75
W
Ao Kuang
Noderx3
Ao Kuang
1
2
2
1
L
Vulcan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
26,853
37,475
Taken
27,109
28,849
Mitigated
17,205
15,291
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,021
2,851
0
1,053
11,465
10,595
0
6,198
5,267
0
24,823
W
Sylvanus
CastrOsito-
Sylvanus
6,900
1,022
5,460
4,524
9,714
6,873
742
1,968
7,545
24,368
0
W
King Arthur
FRaynoud
King Arthur
9,780
608
389
2,429
17,160
15,887
374
5,208
11,595
0
41,243
L
Neith
Monee OM
Neith
8,381
3,266
0
2,190
8,419
3,338
0
4,409
4,010
0
25,675
W
Ao Kuang
Noderx3
Ao Kuang
7,689
3,160
0
2,489
10,601
6,089
78
3,425
6,831
38,567
8,990
L
Vulcan
10,451
3,945
0
1,294
7,225
3,272
0
3,626
3,599
33,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
24,766
190
Minions Killed
135
0
Camps Cleared
0
731,659
Distance Traveled
718,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,522
656
29
2
0
257,115
0
W
Sylvanus
9,509
731
39
3
0
220,614
0
W
King Arthur
9,210
708
82
6
0
262,582
0
L
Neith
7,989
615
51
4
0
229,123
0
W
Ao Kuang
8,893
684
69
5
0
248,463
0
L
Vulcan
8,255
635
55
4
0
232,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role