Player Matchup

Sobek
Sobek
EV4D
Sobek
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 169L
1,279 Elo+
Party 1
Awilix
Awilix
MissSwissyMissy
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,228 Elo+
Party 1
Vamana
Vamana
Mugz Snolo
Vamana
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
SNAKEP1T
Ne Zha
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
62W - 64L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
chops2511
Ao Kuang
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 182L
1,332 Elo+
Party 1
Team Averages
Level 140
1,457 SR
1,342 Elo+

VS

Team Averages
Level 51
1,412 SR
1,465 Elo+
Ganesha
Ganesha
BigTazz66
Ganesha
Level 171
God Stats
2W - 4L
1,275 SR
Queue Stats
701W - 760L
1,449 Elo+
Solo
Cthulhu
Cthulhu
DivineWaifu2
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
LuvaLuek
Skadi
Level 25
God Stats
20W - 8L
1,503 SR
Queue Stats
479W - 513L
1,602 Elo+
Solo
He Bo
He Bo
Rapifoc8
He Bo
Level 26
God Stats
1W - 2L
1,282 SR
Queue Stats
43W - 89L
1,337 Elo+
Solo
Arachne
Arachne
WhiteboyRicky24
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EV4D
Sobek
15
2 / 5 / 8
8,569
714
7,254
17,620
22,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 6 / 5
8,011
668
5,952
13,491
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Mugz Snolo
Vamana
16
2 / 4 / 5
8,278
690
8,027
12,950
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
SNAKEP1T
Ne Zha
15
2 / 6 / 6
8,866
739
12,088
12,942
5,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
chops2511
Ao Kuang
13
1 / 6 / 7
7,754
646
7,054
11,041
4,778
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigTazz66
Ganesha
17
0 / 1 / 23
10,172
848
5,073
8,309
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
DivineWaifu2
Cthulhu
18
9 / 2 / 14
11,018
918
13,483
14,776
14,033
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
LuvaLuek
Skadi
18
8 / 3 / 15
10,265
855
18,282
9,098
4,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Rapifoc8
He Bo
15
6 / 3 / 11
9,571
798
12,697
10,230
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 12
9,518
793
8,479
13,263
13,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
9
Kills
26
27
Deaths
12
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BigTazz66
Ganesha
0
1
23
11.5
W
Cthulhu
DivineWaifu2
Cthulhu
9
2
14
8
L
Sobek
EV4D
Sobek
2
5
8
1.2
W
Skadi
LuvaLuek
Skadi
8
3
15
5.17
L
2
6
5
0.75
L
Vamana
Mugz Snolo
Vamana
2
4
5
1.13
W
He Bo
Rapifoc8
He Bo
6
3
11
3.83
L
Ne Zha
SNAKEP1T
Ne Zha
2
6
6
0.83
W
3
3
12
3
L
Ao Kuang
chops2511
Ao Kuang
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,375
Damage
58,014
68,044
Taken
55,676
53,462
Mitigated
47,249
16,846
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BigTazz66
Ganesha
5,073
307
2,176
1,691
8,309
9,893
177
1,591
6,580
13,885
0
W
Cthulhu
DivineWaifu2
Cthulhu
13,483
2,320
2,149
3,096
14,776
14,033
774
4,095
10,387
32,574
1,179
L
Sobek
EV4D
Sobek
7,254
504
416
5,113
17,620
22,647
0
5,445
11,925
18,170
0
W
Skadi
LuvaLuek
Skadi
18,282
8,908
997
1,534
9,098
4,882
2,351
2,174
6,739
0
36,527
L
5,952
2,650
347
2,152
13,491
5,826
72
7,032
6,408
0
14,618
L
Vamana
Mugz Snolo
Vamana
8,027
1,580
710
2,189
12,950
14,256
88
4,959
7,900
0
20,259
W
He Bo
Rapifoc8
He Bo
12,697
1,194
291
1,294
10,230
4,655
458
3,497
6,539
18,528
0
L
Ne Zha
SNAKEP1T
Ne Zha
12,088
3,607
827
3,130
12,942
5,955
0
6,824
5,975
0
24,679
W
8,479
6,121
618
3,158
13,263
13,786
392
2,951
10,136
0
12,758
L
Ao Kuang
chops2511
Ao Kuang
7,054
1,444
164
1,798
11,041
4,778
0
5,814
5,186
12,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
50,544
105
Minions Killed
134
0
Camps Cleared
0
1,013,909
Distance Traveled
1,136,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,172
848
3
0
0
234,113
0
W
Cthulhu
11,018
918
47
4
0
235,549
0
L
Sobek
8,569
714
24
2
0
205,358
0
W
Skadi
10,265
855
47
4
0
202,368
0
L
Awilix
8,011
668
17
1
0
177,907
0
L
Vamana
8,278
690
21
2
0
223,023
0
W
He Bo
9,571
798
22
2
0
214,657
0
L
Ne Zha
8,866
739
22
2
0
212,630
0
W
Arachne
9,518
793
15
1
0
249,605
0
L
Ao Kuang
7,754
646
21
2
0
194,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role