Player Matchup

Surtr
Surtr
 
Surtr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Anthony-vlz-
Skadi
Level 109
God Stats
4W - 5L
1,812 SR
Queue Stats
497W - 509L
1,460 Elo+
Party 1
Artio
Artio
Dazuii
Artio
Level 115
God Stats
1W - 5L
1,260 SR
Queue Stats
7W - 17L
1,359 Elo+
Party 2
Achilles
Achilles
Kmbqz
Achilles
Level 144
God Stats
5W - 7L
1,496 SR
Queue Stats
437W - 455L
1,450 Elo+
Party 1
Tiamat
Tiamat
Sr-fabito94
Tiamat
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 344L
1,439 Elo+
Party 1
Team Averages
Level 122
1,513 SR
1,442 Elo+

VS

Team Averages
Level 126
1,563 SR
1,495 Elo+
Sun Wukong
Sun Wukong
Neo-Zamato
Sun Wukong
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,548 Elo+
Party 3
Chang'e
Chang'e
ParadoxDj
Chang'e
Level 158
God Stats
36W - 26L
1,585 SR
Queue Stats
413W - 383L
1,524 Elo+
Solo
Bacchus
Bacchus
ayanKO79
Bacchus
Level 142
God Stats
16W - 16L
1,313 SR
Queue Stats
79W - 78L
1,453 Elo+
Party 3
Surtr
Surtr
gearheart15
Surtr
Level 112
God Stats
1W - 0L
1,606 SR
Queue Stats
39W - 30L
1,494 Elo+
Party 3
Martichoras
Martichoras
sayed3782
Martichoras
Level 109
God Stats
3W - 0L
1,810 SR
Queue Stats
85W - 87L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 6 / 0
9,037
532
8,619
17,854
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 2 / 1
7,758
456
15,028
8,759
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Dazuii
Artio
12
1 / 5 / 3
7,740
455
3,748
17,883
19,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Kmbqz
Achilles
14
1 / 3 / 0
8,353
491
10,979
17,648
9,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
12
0 / 6 / 3
7,537
443
9,582
14,397
8,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Neo-Zamato
Sun Wukong
15
3 / 0 / 6
9,301
547
9,658
16,055
13,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
ParadoxDj
Chang'e
17
9 / 1 / 3
10,559
621
11,002
14,834
5,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ayanKO79
Bacchus
14
2 / 1 / 8
8,800
518
6,977
17,177
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 3 / 7
10,009
589
13,605
16,377
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
sayed3782
Martichoras
14
2 / 1 / 8
8,530
502
11,070
15,693
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
22
22
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
6
0
0.17
L
3
2
1
1.75
L
Artio
Dazuii
Artio
1
5
3
0.5
L
Achilles
Kmbqz
Achilles
1
3
0
0.33
W
Sun Wukong
Neo-Zamato
Sun Wukong
3
0
6
6
W
Chang'e
ParadoxDj
Chang'e
9
1
3
10.5
L
Tiamat
0
6
3
0.25
W
Bacchus
ayanKO79
Bacchus
2
1
8
6
W
6
3
7
3.17
W
Martichoras
sayed3782
Martichoras
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
52,312
76,541
Taken
80,136
50,870
Mitigated
53,078
17,098
Healing
37,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,619
3,755
0
5,319
17,854
9,931
1,535
259
17,595
494
76,351
L
15,028
6,632
0
533
8,759
3,424
56
1,483
7,276
0
56,431
L
Artio
Dazuii
Artio
3,748
298
400
5,215
17,883
19,033
0
5,008
12,875
14,610
0
L
Achilles
Kmbqz
Achilles
10,979
3,698
0
2,797
17,648
9,611
0
4,109
13,539
0
76,963
W
Sun Wukong
Neo-Zamato
Sun Wukong
9,658
984
0
6,268
16,055
13,212
513
1,876
14,131
0
62,340
W
Chang'e
ParadoxDj
Chang'e
11,002
219
2,641
11,050
14,834
5,586
1,313
4,412
9,992
75,305
0
L
Tiamat
9,582
1,337
0
2,834
14,397
8,871
493
7,542
6,855
49,530
0
W
Bacchus
ayanKO79
Bacchus
6,977
600
0
5,800
17,177
18,830
430
2,389
14,691
23,720
0
W
13,605
6,791
0
1,555
16,377
8,199
1,116
2,259
13,982
1,337
76,383
W
Martichoras
sayed3782
Martichoras
11,070
5,010
0
10,205
15,693
7,251
1,557
2,455
13,153
0
80,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
47,199
382
Minions Killed
421
0
Camps Cleared
0
1,630,805
Distance Traveled
1,602,518
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,037
532
115
7
0
322,053
4
L
Skadi
7,758
456
79
5
0
301,521
6
L
Artio
7,740
455
16
1
0
325,898
2
L
Achilles
8,353
491
100
6
0
395,418
3
W
Sun Wukong
9,301
547
86
5
0
298,278
3
W
Chang'e
10,559
621
113
7
0
337,853
0
L
Tiamat
7,537
443
72
4
0
285,915
0
W
Bacchus
8,800
518
27
2
0
335,011
0
W
Surtr
10,009
589
91
5
0
352,836
0
W
Martichoras
8,530
502
104
6
0
278,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role