Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FactorForm
Xbalanque
Level 143
God Stats
15W - 9L
1,962 SR
Queue Stats
555W - 515L
1,575 Elo+
Solo
Ah Puch
Ah Puch
IIlFad3IIl
Ah Puch
Level 160
God Stats
20W - 11L
1,685 SR
Queue Stats
276W - 274L
1,528 Elo+
Party 1
Osiris
Osiris
Kenshoto
Osiris
Level 27
God Stats
1W - 4L
1,476 SR
Queue Stats
63W - 72L
1,393 Elo+
Party 1
Thanatos
Thanatos
ThatSilverZ
Thanatos
Level 144
God Stats
1W - 5L
1,520 SR
Queue Stats
313W - 342L
1,485 Elo+
Party 1
Team Averages
Level 124
1,629 SR
1,496 Elo+

VS

Team Averages
Level 77
1,529 SR
1,666 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ElSiayer
Xbalanque
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,731 Elo+
Party 2
Medusa
Medusa
Fezarius
Medusa
Level 88
God Stats
2W - 0L
1,644 SR
Queue Stats
64W - 50L
1,636 Elo+
Party 2
Nemesis
Nemesis
PacalaAlpaca
Nemesis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,731 Elo+
Party 2
Chronos
Chronos
Sαlchipαpα
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 4 / 1
5,086
509
2,977
11,252
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
FactorForm
Xbalanque
9
3 / 5 / 0
5,471
547
8,858
10,631
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
IIlFad3IIl
Ah Puch
9
1 / 2 / 1
5,290
529
5,721
6,761
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Kenshoto
Osiris
8
0 / 4 / 0
4,733
473
2,224
10,799
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ThatSilverZ
Thanatos
9
0 / 0 / 1
5,178
518
3,836
10,230
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 2 / 4
6,278
628
5,325
6,504
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ElSiayer
Xbalanque
12
5 / 1 / 2
7,170
717
7,656
9,849
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Fezarius
Medusa
10
3 / 1 / 0
5,802
580
5,193
6,225
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PacalaAlpaca
Nemesis
9
2 / 1 / 5
5,524
552
6,529
9,189
5,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
12
4 / 0 / 0
6,830
683
7,822
6,700
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
15
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Poseidon
 
Poseidon
1
2
4
1.5
W
Xbalanque
ElSiayer
Xbalanque
5
1
2
6
L
Xbalanque
FactorForm
Xbalanque
3
5
0
0.6
W
Medusa
Fezarius
Medusa
3
1
0
3
L
Ah Puch
IIlFad3IIl
Ah Puch
1
2
1
0.75
L
Osiris
Kenshoto
Osiris
0
4
0
0
W
Nemesis
PacalaAlpaca
Nemesis
2
1
5
4.5
W
Chronos
4
0
0
4
L
Thanatos
ThatSilverZ
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
32,525
49,673
Taken
38,467
25,392
Mitigated
15,086
21,526
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,977
1,029
0
4,037
11,252
7,618
0
572
10,425
0
10,643
W
Poseidon
 
Poseidon
5,325
1,346
0
2,287
6,504
1,407
0
577
5,927
41,301
0
W
Xbalanque
ElSiayer
Xbalanque
7,656
4,330
0
6,964
9,849
3,824
526
0
9,849
0
61,510
L
Xbalanque
FactorForm
Xbalanque
8,858
4,802
0
3,725
10,631
3,489
0
1,633
8,802
0
37,379
W
Medusa
Fezarius
Medusa
5,193
1,924
0
944
6,225
2,292
130
3,107
3,118
0
37,629
L
Ah Puch
IIlFad3IIl
Ah Puch
5,721
281
0
3,563
6,761
2,013
56
948
5,693
37,249
0
L
Osiris
Kenshoto
Osiris
2,224
712
0
3,605
10,799
8,508
0
6,928
3,766
0
25,473
W
Nemesis
PacalaAlpaca
Nemesis
6,529
2,540
0
2,823
9,189
5,491
0
2,037
7,152
0
14,459
W
Chronos
7,822
2,949
0
3,231
6,700
2,072
320
0
6,700
49,221
0
L
Thanatos
ThatSilverZ
Thanatos
3,836
1,196
0
6,596
10,230
3,764
0
2,932
7,225
0
40,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
31,604
241
Minions Killed
328
0
Camps Cleared
0
988,728
Distance Traveled
1,025,126
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,086
509
11
1
0
223,036
1
W
Poseidon
6,278
628
61
6
0
226,708
0
W
Xbalanque
7,170
717
90
9
0
179,552
2
L
Xbalanque
5,471
547
48
5
0
175,178
0
W
Medusa
5,802
580
76
8
0
186,846
0
L
Ah Puch
5,290
529
65
7
0
191,940
0
L
Osiris
4,733
473
42
4
0
190,232
0
W
Nemesis
5,524
552
20
2
0
225,406
3
W
Chronos
6,830
683
81
8
0
206,614
1
L
Thanatos
5,178
518
75
8
0
208,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role