Player Matchup

Sol
Sol
Ammdar
Sol
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 111L
972 Elo+
Party 1
Olorun
Olorun
KodinVors
Olorun
Level 61
God Stats
24W - 33L
1,101 SR
Queue Stats
545W - 579L
1,212 Elo+
Party 1
Aphrodite
Aphrodite
codylions
Aphrodite
Level 22
God Stats
161W - 78L
1,450 SR
Queue Stats
985W - 1,055L
1,177 Elo+
Party 1
Team Averages
Level 36
1,350 SR
1,120 Elo+

VS

Team Averages
Level 98
1,510 SR
1,409 Elo+
Neith
Neith
JEFE DE JEFES28
Neith
Level 21
God Stats
2W - 1L
1,301 SR
Queue Stats
2W - 1L
1,265 Elo+
Party 2
Vulcan
Vulcan
OnboardCub5
Vulcan
Level 118
God Stats
8W - 8L
1,611 SR
Queue Stats
60W - 58L
1,436 Elo+
Party 2
Hercules
Hercules
RetroRain95
Hercules
Level 156
God Stats
7W - 2L
1,619 SR
Queue Stats
222W - 226L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ammdar
Sol
12
0 / 5 / 0
7,655
589
5,815
15,080
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
KodinVors
Olorun
12
1 / 3 / 0
8,138
626
6,694
13,448
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
codylions
Aphrodite
13
0 / 2 / 0
7,887
607
4,802
12,264
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
10,131
779
7,210
6,358
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
16
2 / 1 / 6
9,944
765
15,404
3,359
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
RetroRain95
Hercules
16
3 / 0 / 7
9,653
743
12,860
18,187
25,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
10
10
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
Ammdar
Sol
0
5
0
0
W
5
0
1
5.5
L
Olorun
KodinVors
Olorun
1
3
0
0.33
W
Vulcan
2
1
6
5
W
Hercules
RetroRain95
Hercules
3
0
7
6.5
L
Aphrodite
codylions
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,311
Damage
35,474
40,792
Taken
27,904
15,740
Mitigated
29,975
17,565
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Ammdar
Sol
5,815
3,059
0
1,956
15,080
4,977
324
4,938
10,142
21,724
0
W
7,210
1,487
0
1,437
6,358
2,695
1,053
4,506
1,852
0
32,119
L
Olorun
KodinVors
Olorun
6,694
3,162
225
1,716
13,448
4,924
40
6,309
7,139
39,783
0
W
Vulcan
15,404
5,608
0
153
3,359
1,558
288
2,723
636
62,070
0
W
Hercules
RetroRain95
Hercules
12,860
2,664
0
6,487
18,187
25,722
951
10,191
7,614
0
35,166
L
Aphrodite
codylions
Aphrodite
4,802
783
6,584
7,084
12,264
5,839
0
4,185
8,079
18,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
29,728
151
Minions Killed
189
0
Camps Cleared
0
634,295
Distance Traveled
776,222
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,655
589
36
3
0
176,870
0
W
Neith
10,131
779
69
5
0
249,058
2
L
Olorun
8,138
626
67
5
0
235,070
0
W
Vulcan
9,944
765
87
7
0
272,293
0
W
Hercules
9,653
743
33
3
0
254,871
0
L
Aphrodite
7,887
607
48
4
0
222,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role