Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
JoeyQuat
Tiamat
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,299 Elo+
Solo
Hachiman
Hachiman
Mordecai0225
Hachiman
Level 29
God Stats
3W - 5L
1,529 SR
Queue Stats
100W - 124L
1,400 Elo+
Party 2
Erlang Shen
Erlang Shen
ReiEnthusiast
Erlang Shen
Level 112
God Stats
3W - 8L
1,569 SR
Queue Stats
354W - 323L
1,534 Elo+
Solo
Loki
Loki
TremorTracks
Loki
Level 102
God Stats
7W - 6L
1,526 SR
Queue Stats
76W - 73L
1,505 Elo+
Solo
Team Averages
Level 87
1,525 SR
1,447 Elo+

VS

Team Averages
Level 76
1,417 SR
1,468 Elo+
Nemesis
Nemesis
DeadsetHardYakka
Nemesis
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 13L
1,390 Elo+
Party 1
Guan Yu
Guan Yu
ItsFairDinkum
Guan Yu
Level 39
God Stats
3W - 5L
1,488 SR
Queue Stats
19W - 27L
1,379 Elo+
Party 1
Artio
Artio
VKEagle
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,519 Elo+
Solo
Izanami
Izanami
lGankSinatra
Izanami
Level 109
God Stats
1W - 1L
1,302 SR
Queue Stats
131W - 113L
1,507 Elo+
Solo
Janus
Janus
xHexxxx
Janus
Level 103
God Stats
17W - 27L
1,296 SR
Queue Stats
180W - 163L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 0 / 4
5,546
462
2,943
8,103
7,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
JoeyQuat
Tiamat
11
5 / 2 / 3
6,894
575
8,283
6,164
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Mordecai0225
Hachiman
10
2 / 1 / 2
5,781
482
1,939
5,211
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
ReiEnthusiast
Erlang Shen
12
3 / 3 / 0
7,021
585
9,034
16,410
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 5
6,857
571
4,629
8,944
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,740
562
3,049
8,510
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
10
0 / 3 / 3
5,889
491
1,804
9,811
7,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
VKEagle
Artio
13
4 / 3 / 0
7,573
631
12,016
14,356
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
lGankSinatra
Izanami
12
1 / 1 / 0
6,979
582
4,640
6,150
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
xHexxxx
Janus
13
2 / 4 / 0
7,524
627
5,755
8,329
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
7
7
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
0
4
3
W
0
2
2
0.5
W
Guan Yu
0
3
3
0.5
L
Tiamat
JoeyQuat
Tiamat
5
2
3
3.25
L
Hachiman
Mordecai0225
Hachiman
2
1
2
3
L
Erlang Shen
ReiEnthusiast
Erlang Shen
3
3
0
1
L
2
1
5
4.5
W
Artio
VKEagle
Artio
4
3
0
1.33
W
Izanami
lGankSinatra
Izanami
1
1
0
1
W
Janus
xHexxxx
Janus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
27,264
44,832
Taken
47,156
22,925
Mitigated
28,585
10,496
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,943
677
0
295
8,103
7,390
0
709
7,260
15,564
0
W
3,049
1,300
0
241
8,510
2,928
83
2,318
6,192
0
52,742
W
Guan Yu
1,804
192
822
1,954
9,811
7,721
162
3,054
6,757
0
23,614
L
Tiamat
JoeyQuat
Tiamat
8,283
1,291
0
1,192
6,164
3,925
0
2,745
3,287
37,405
0
L
Hachiman
Mordecai0225
Hachiman
1,939
993
0
1,345
5,211
1,821
0
372
4,797
0
26,873
L
Erlang Shen
ReiEnthusiast
Erlang Shen
9,034
4,958
0
7,124
16,410
6,570
0
9,273
5,494
0
50,651
L
4,629
1,391
0
540
8,944
3,219
0
2,401
6,172
0
51,652
W
Artio
VKEagle
Artio
12,016
2,317
322
7,073
14,356
12,943
0
148
14,208
44,888
0
W
Izanami
lGankSinatra
Izanami
4,640
2,788
0
2,633
6,150
2,223
635
1,192
4,958
0
59,670
W
Janus
xHexxxx
Janus
5,755
685
0
2,251
8,329
2,770
433
4,763
3,566
50,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
34,705
287
Minions Killed
389
0
Camps Cleared
0
1,175,397
Distance Traveled
1,220,925
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,546
462
23
2
0
250,304
0
W
Nemesis
6,740
562
82
7
0
284,120
0
W
Guan Yu
5,889
491
28
2
0
239,599
0
L
Tiamat
6,894
575
55
5
0
194,837
0
L
Hachiman
5,781
482
42
4
0
231,107
0
L
Erlang Shen
7,021
585
89
7
0
199,060
0
L
Loki
6,857
571
78
7
0
300,089
0
W
Artio
7,573
631
72
6
0
209,725
0
W
Izanami
6,979
582
98
8
0
229,840
2
W
Janus
7,524
627
109
9
0
257,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role