Player Matchup

Izanami
Izanami
OGzombieLA
Izanami
Level 104
God Stats
21W - 14L
1,664 SR
Queue Stats
68W - 76L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
SlappedByKarma
Cliodhna
Level 149
God Stats
2W - 3L
1,533 SR
Queue Stats
137W - 129L
1,476 Elo+
Party 3
Bellona
Bellona
V4NILLA GOR1LLA
Bellona
Level 124
God Stats
15W - 27L
1,337 SR
Queue Stats
50W - 58L
1,438 Elo+
Party 3
Athena
Athena
Victatorr
Athena
Level 78
God Stats
60W - 62L
1,619 SR
Queue Stats
68W - 75L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
lillilfred
Kukulkan
Level 63
God Stats
37W - 28L
1,643 SR
Queue Stats
37W - 30L
1,537 Elo+
Party 1
Team Averages
Level 104
1,559 SR
1,484 Elo+

VS

Team Averages
Level 116
1,450 SR
1,459 Elo+
Cernunnos
Cernunnos
BushWrinkler11
Cernunnos
Level 79
God Stats
39W - 32L
1,564 SR
Queue Stats
78W - 84L
1,448 Elo+
Party 2
Bacchus
Bacchus
HilarysHammer
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 133L
1,474 Elo+
Party 2
Amaterasu
Amaterasu
Shilolight
Amaterasu
Level 145
God Stats
4W - 2L
1,313 SR
Queue Stats
147W - 149L
1,454 Elo+
Solo
Loki
Loki
Skullberg
Loki
Level 140
God Stats
6W - 5L
1,283 SR
Queue Stats
261W - 249L
1,448 Elo+
Party 4
Zeus
Zeus
gatopacheco
Zeus
Level 128
God Stats
9W - 5L
1,590 SR
Queue Stats
207W - 197L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OGzombieLA
Izanami
12
1 / 4 / 3
7,014
438
8,278
11,033
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
13
3 / 1 / 2
7,769
486
8,418
11,551
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 0
8,102
506
13,081
15,409
16,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Victatorr
Athena
10
1 / 5 / 4
7,080
443
4,730
18,999
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
lillilfred
Kukulkan
12
0 / 7 / 0
7,347
459
1,069
12,014
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BushWrinkler11
Cernunnos
13
2 / 4 / 5
8,085
505
12,396
12,336
5,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
3 / 1 / 5
8,594
537
8,715
14,094
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Shilolight
Amaterasu
14
3 / 3 / 1
9,195
575
10,916
18,913
17,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
15
6 / 0 / 3
9,421
589
9,615
7,478
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 1 / 0
10,061
629
6,765
7,235
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
20
20
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BushWrinkler11
Cernunnos
2
4
5
1.13
W
Bacchus
3
1
5
5.5
L
Izanami
OGzombieLA
Izanami
1
4
3
0.63
W
Amaterasu
Shilolight
Amaterasu
3
3
1
1.17
W
Loki
6
0
3
7.5
L
Cliodhna
3
1
2
4
L
3
3
0
1
L
Athena
Victatorr
Athena
1
5
4
0.6
W
6
1
0
6
L
Kukulkan
lillilfred
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
48,407
69,006
Taken
60,056
44,205
Mitigated
43,671
13,345
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BushWrinkler11
Cernunnos
12,396
7,001
359
3,015
12,336
5,288
993
2,230
10,106
0
59,795
W
Bacchus
8,715
1,757
0
4,120
14,094
15,780
130
2,091
12,003
34,019
0
L
Izanami
OGzombieLA
Izanami
8,278
5,768
0
2,532
11,033
4,408
0
3,705
7,328
0
62,060
W
Amaterasu
Shilolight
Amaterasu
10,916
5,915
0
6,396
18,913
17,256
835
577
18,336
0
70,545
W
Loki
9,615
2,417
0
561
7,478
2,709
0
111
7,367
0
68,671
L
Cliodhna
8,418
829
0
5,963
11,551
4,958
27
2,342
9,103
0
58,567
L
13,081
5,737
0
1,150
15,409
16,814
0
1,338
13,985
0
67,924
L
Athena
Victatorr
Athena
4,730
1,642
0
2,897
18,999
14,246
55
4,304
14,673
14,223
0
W
6,765
774
0
1,945
7,235
2,638
928
1,154
6,081
66,693
0
L
Kukulkan
lillilfred
Kukulkan
1,069
0
0
803
12,014
3,779
0
3,257
8,437
54,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
45,356
414
Minions Killed
464
0
Camps Cleared
0
1,551,179
Distance Traveled
1,643,922
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,085
505
92
6
0
295,790
0
W
Bacchus
8,594
537
46
3
0
324,976
0
L
Izanami
7,014
438
102
6
0
295,066
2
W
Amaterasu
9,195
575
120
8
0
328,693
0
W
Loki
9,421
589
85
5
0
393,468
0
L
Cliodhna
7,769
486
87
5
0
352,563
0
L
Bellona
8,102
506
103
6
0
294,272
6
L
Athena
7,080
443
17
1
0
307,950
0
W
Zeus
10,061
629
121
8
0
300,995
0
L
Kukulkan
7,347
459
105
7
0
301,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role