Player Matchup

Atlas
Atlas
DancingSatyr
Atlas
Level 33
God Stats
7W - 9L
1,254 SR
Queue Stats
150W - 185L
1,169 Elo+
Party 2
Gilgamesh
Gilgamesh
SideShoW88
Gilgamesh
Level 31
God Stats
8W - 6L
1,715 SR
Queue Stats
76W - 111L
1,169 Elo+
Party 2
Heimdallr
Heimdallr
Trash Salty4877
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,500 Elo+
Party 2
Team Averages
Level 27
1,490 SR
1,279 Elo+

VS

Team Averages
Level 74
1,581 SR
1,518 Elo+
Anubis
Anubis
Butter Robot
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,623 Elo+
Party 1
Nike
Nike
TheMilanDude
Nike
Level 91
God Stats
4W - 10L
1,743 SR
Queue Stats
120W - 173L
1,309 Elo+
Solo
Ymir
Ymir
sickophile
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
11,059
614
15,779
22,722
18,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
SideShoW88
Gilgamesh
14
2 / 9 / 0
10,796
600
15,973
22,980
10,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Trash Salty4877
Heimdallr
16
0 / 4 / 1
10,732
596
8,834
18,567
8,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 0 / 8
13,309
739
26,231
19,094
14,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 8
12,429
691
20,086
19,825
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 0 / 11
13,860
770
7,847
17,129
23,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
0
8
11
L
0
3
2
0.33
L
Gilgamesh
SideShoW88
Gilgamesh
2
9
0
0.22
W
5
2
8
4.5
L
Heimdallr
Trash Salty4877
Heimdallr
0
4
1
0.13
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
54,164
64,269
Taken
56,048
38,286
Mitigated
53,859
1,662
Healing
28,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
26,231
1,087
0
10,820
19,094
14,520
1,637
5,315
13,779
82,977
0
L
15,779
6,120
0
103
22,722
18,909
0
10,314
11,750
53,511
0
L
Gilgamesh
SideShoW88
Gilgamesh
15,973
4,924
258
1,218
22,980
10,717
0
13,178
9,347
0
58,523
W
20,086
4,422
741
6,997
19,825
15,472
906
5,816
14,009
127
49,615
L
Heimdallr
Trash Salty4877
Heimdallr
8,834
5,142
0
83
18,567
8,660
23
10,833
7,274
0
39,823
W
7,847
1,489
4,620
4,850
17,129
23,867
70
5,208
11,921
28,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
39,598
205
Minions Killed
189
0
Camps Cleared
0
842,446
Distance Traveled
993,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,309
739
110
6
0
286,516
0
L
Atlas
11,059
614
69
4
0
290,251
0
L
Gilgamesh
10,796
600
66
4
0
268,011
0
W
Nike
12,429
691
50
3
0
351,799
0
L
Heimdallr
10,732
596
70
4
0
284,184
0
W
Ymir
13,860
770
29
2
0
355,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role