Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JHAZEoM3RCY
Ao Kuang
Level 128
God Stats
2W - 2L
1,229 SR
Queue Stats
196W - 139L
1,639 Elo+
Party 2
He Bo
He Bo
LokiestOfLokis
He Bo
Level 143
God Stats
5W - 3L
1,737 SR
Queue Stats
193W - 152L
1,586 Elo+
Party 2
Neith
Neith
Motjve
Neith
Level 25
God Stats
206W - 150L
1,549 SR
Queue Stats
331W - 278L
1,494 Elo+
Party 2
Ymir
Ymir
jacobtinypp
Ymir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 62L
1,536 Elo+
Party 2
Team Averages
Level 96
1,503 SR
1,551 Elo+

VS

Team Averages
Level 119
1,577 SR
1,485 Elo+
Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DonDaNoble
Bellona
Level 109
God Stats
2W - 5L
1,662 SR
Queue Stats
13W - 10L
1,271 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ziigu
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
20W - 17L
1,577 Elo+
Party 1
Serqet
Serqet
wolfdemon556
Serqet
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
530W - 487L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 1 / 5
8,080
539
10,380
9,081
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
JHAZEoM3RCY
Ao Kuang
15
9 / 0 / 5
9,272
618
11,616
9,828
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 1 / 6
9,173
612
17,013
10,532
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Motjve
Neith
15
1 / 0 / 4
8,840
589
5,156
6,100
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 10
7,732
515
7,247
17,328
13,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 3
6,723
448
7,821
16,760
8,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
 
Cupid
11
1 / 5 / 1
6,691
446
4,486
11,328
4,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
DonDaNoble
Bellona
13
1 / 3 / 0
7,810
521
5,772
18,061
14,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Ziigu
Morgan Le Fay
13
1 / 5 / 0
7,371
491
7,721
11,185
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
9
1 / 4 / 2
6,399
427
5,756
13,292
12,174
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
4
4
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
L
Ganesha
 
Ganesha
0
3
3
0.5
L
Cupid
 
Cupid
1
5
1
0.3
L
Bellona
DonDaNoble
Bellona
1
3
0
0.33
W
Ao Kuang
JHAZEoM3RCY
Ao Kuang
9
0
5
11.5
W
8
1
6
11
W
Neith
Motjve
Neith
1
0
4
3
L
Morgan Le Fay
Ziigu
Morgan Le Fay
1
5
0
0.2
W
1
2
10
3
L
Serqet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,412
Damage
31,556
52,869
Taken
70,626
30,453
Mitigated
45,725
18,666
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,380
1,202
494
3,552
9,081
5,694
608
1,238
7,843
59,821
0
L
Ganesha
 
Ganesha
7,821
716
0
3,835
16,760
8,932
0
11,466
5,294
48,534
0
L
Cupid
 
Cupid
4,486
2,676
90
2,233
11,328
4,895
0
4,351
6,977
0
47,308
L
Bellona
DonDaNoble
Bellona
5,772
1,856
0
6,081
18,061
14,926
0
12,615
5,446
0
62,759
W
Ao Kuang
JHAZEoM3RCY
Ao Kuang
11,616
3,583
0
3,437
9,828
4,203
0
1,620
8,116
74,584
0
W
17,013
1,350
421
1,493
10,532
4,499
264
6,242
4,020
72,525
0
W
Neith
Motjve
Neith
5,156
1,195
0
2,984
6,100
2,114
894
1,692
4,408
0
71,101
L
Morgan Le Fay
Ziigu
Morgan Le Fay
7,721
666
110
1,417
11,185
4,798
0
8,340
2,845
66,154
0
W
7,247
1,535
2,138
4,147
17,328
13,943
30
4,750
12,511
28,923
0
L
Serqet
5,756
1,225
0
2,165
13,292
12,174
0
9,484
3,808
0
12,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
34,994
464
Minions Killed
391
0
Camps Cleared
0
1,522,938
Distance Traveled
1,520,402
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,080
539
97
6
0
274,221
2
L
Ganesha
6,723
448
34
2
0
332,398
0
L
Cupid
6,691
446
87
6
0
262,139
5
L
Bellona
7,810
521
105
7
0
292,560
0
W
Ao Kuang
9,272
618
92
6
0
352,255
0
W
He Bo
9,173
612
113
8
0
318,551
0
W
Neith
8,840
589
139
9
0
276,940
0
L
Morgan Le Fay
7,371
491
149
10
0
313,132
2
W
Ymir
7,732
515
23
2
0
300,971
2
L
Serqet
6,399
427
16
1
0
320,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role