Player Matchup

Kali
Kali
DatboiD226584
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,225 Elo+
Party 1
Surtr
Surtr
Empty INSlDE
Surtr
Level 96
God Stats
6W - 3L
1,618 SR
Queue Stats
35W - 33L
1,413 Elo+
Party 1
Scylla
Scylla
HIGHpotenuse417
Scylla
Level 82
God Stats
1W - 3L
1,703 SR
Queue Stats
33W - 43L
1,347 Elo+
Party 1
Apollo
Apollo
ShootinBlanksYT
Apollo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,118 Elo+
Party 1
Ishtar
Ishtar
chrisibarra23
Ishtar
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
453W - 449L
1,354 Elo+
Solo
Team Averages
Level 76
1,564 SR
1,291 Elo+

VS

Team Averages
Level 93
1,380 SR
1,452 Elo+
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
barghest21
Cupid
Level 68
God Stats
1W - 3L
1,387 SR
Queue Stats
47W - 57L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaelee__
Morgan Le Fay
Level 68
God Stats
69W - 60L
1,270 SR
Queue Stats
539W - 480L
1,420 Elo+
Solo
Thanatos
Thanatos
tutu4kl
Thanatos
Level 108
God Stats
8W - 14L
1,244 SR
Queue Stats
171W - 171L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,331
541
0
3,617
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 1 / 5
5,162
645
3,015
8,714
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 0
5,050
631
2,864
2,686
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
5 / 0 / 1
5,734
717
5,613
3,895
1,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 2 / 0
4,430
554
2,267
5,513
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 0 / 2
4,687
586
2,667
4,683
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
6
0 / 4 / 0
4,061
508
2,985
7,868
3,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
3
0 / 2 / 0
3,303
413
1,142
3,676
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
kaelee__
Morgan Le Fay
9
1 / 1 / 0
4,951
619
2,008
4,210
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
tutu4kl
Thanatos
9
2 / 0 / 0
4,977
622
1,217
6,204
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
2
1
L
Yemoja
 
Yemoja
0
4
0
0
W
0
0
0
0
W
1
1
5
3.5
W
1
0
0
1
W
5
0
1
5.5
L
Cupid
0
2
0
0
W
0
2
0
0
L
Morgan Le Fay
kaelee__
Morgan Le Fay
1
1
0
1
L
Thanatos
tutu4kl
Thanatos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,759
Damage
10,019
24,425
Taken
26,641
9,714
Mitigated
9,434
10,679
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,667
515
0
755
4,683
1,755
0
25
4,658
0
25,264
L
Yemoja
 
Yemoja
2,985
1,098
608
1,057
7,868
3,191
0
23
7,845
14,280
0
W
0
0
0
313
3,617
1,226
0
0
3,617
0
18,439
W
3,015
1,381
193
3,816
8,714
4,818
488
2,107
6,607
151
18,431
W
2,864
140
0
1,420
2,686
862
0
1,453
1,221
36,245
0
W
5,613
4,380
0
2,687
3,895
1,191
1,768
1,421
2,474
0
34,635
L
Cupid
1,142
1,142
0
988
3,676
865
0
22
3,654
0
7,227
W
2,267
1,054
0
2,250
5,513
1,617
266
0
5,513
0
24,847
L
Morgan Le Fay
kaelee__
Morgan Le Fay
2,008
341
0
309
4,210
1,486
0
2,762
1,448
30,746
0
L
Thanatos
tutu4kl
Thanatos
1,217
205
0
5,165
6,204
2,137
0
102
6,102
0
28,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,707
Gold Earned
21,979
214
Minions Killed
188
0
Camps Cleared
0
759,700
Distance Traveled
738,241
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,687
586
38
5
0
176,302
0
L
Yemoja
4,061
508
25
3
0
136,084
0
W
Kali
4,331
541
36
5
0
195,917
0
W
Surtr
5,162
645
17
2
0
139,138
1
W
Scylla
5,050
631
68
9
0
153,189
5
W
Apollo
5,734
717
56
7
0
130,466
0
L
Cupid
3,303
413
8
1
0
62,821
0
W
Ishtar
4,430
554
37
5
0
140,990
0
L
Morgan Le Fay
4,951
619
63
8
0
171,927
4
L
Thanatos
4,977
622
54
7
0
191,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role