Player Matchup

Discordia
Discordia
Gomez Urbieta
Discordia
Level 89
God Stats
4W - 2L
1,315 SR
Queue Stats
91W - 82L
1,440 Elo+
Solo
Nu Wa
Nu Wa
TarantulaMan293
Nu Wa
Level 59
God Stats
90W - 111L
1,403 SR
Queue Stats
107W - 136L
1,346 Elo+
Solo
Arachne
Arachne
VenomTitan1976
Arachne
Level 66
God Stats
55W - 46L
1,630 SR
Queue Stats
1,125W - 1,194L
1,503 Elo+
Solo
Artemis
Artemis
hiGynx
Artemis
Level 69
God Stats
46W - 48L
1,498 SR
Queue Stats
386W - 431L
1,470 Elo+
Solo
Yemoja
Yemoja
pepefuentes007
Yemoja
Level 47
God Stats
131W - 137L
1,440 SR
Queue Stats
1,062W - 1,102L
1,400 Elo+
Solo
Team Averages
Level 66
1,457 SR
1,432 Elo+

VS

Team Averages
Level 75
1,534 SR
1,379 Elo+
Danzaburou
Danzaburou
Bacon Barn
Danzaburou
Level 111
God Stats
17W - 11L
1,556 SR
Queue Stats
153W - 147L
1,411 Elo+
Party 1
Vulcan
Vulcan
Dangler27
Vulcan
Level 75
God Stats
5W - 4L
1,700 SR
Queue Stats
176W - 192L
1,375 Elo+
Solo
Chaac
Chaac
KoBrAKiNG13
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,359 Elo+
Party 1
Mulan
Mulan
Santydgomx
Mulan
Level 41
God Stats
8W - 15L
1,370 SR
Queue Stats
170W - 182L
1,384 Elo+
Solo
Horus
Horus
briandre9
Horus
Level 84
God Stats
1W - 2L
1,543 SR
Queue Stats
59W - 75L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gomez Urbieta
Discordia
17
4 / 0 / 4
11,522
1,047
26,068
7,414
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 2 / 7
10,299
936
15,090
8,867
3,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 5
10,443
949
14,994
17,030
10,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
hiGynx
Artemis
16
2 / 2 / 7
10,448
950
15,149
11,735
5,027
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
0 / 1 / 8
10,040
913
3,975
13,072
9,927
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

229

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bacon Barn
Danzaburou
17
2 / 4 / 6
10,902
991
14,979
20,265
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Dangler27
Vulcan
16
2 / 0 / 4
10,866
988
20,735
6,529
3,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 0 / 4
10,954
996
11,345
19,631
24,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
16
1 / 4 / 4
10,151
923
5,139
14,435
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
briandre9
Horus
16
1 / 1 / 3
10,995
1,000
3,897
19,909
20,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
9
Kills
9
9
Deaths
9
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bacon Barn
Danzaburou
2
4
6
1.25
L
Vulcan
Dangler27
Vulcan
2
0
4
4
W
Discordia
Gomez Urbieta
Discordia
4
0
4
6
L
3
0
4
5
L
Mulan
1
4
4
0.75
W
1
2
7
2.25
W
2
4
5
1.13
L
Horus
briandre9
Horus
1
1
3
2.5
W
Artemis
hiGynx
Artemis
2
2
7
2.75
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,276
Damage
56,095
58,118
Taken
80,769
31,765
Mitigated
68,764
9,947
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bacon Barn
Danzaburou
14,979
9,090
0
7,440
20,265
9,114
0
11,099
9,166
0
39,499
L
Vulcan
Dangler27
Vulcan
20,735
9,017
0
1,667
6,529
3,264
0
3,619
2,910
68,217
0
W
Discordia
Gomez Urbieta
Discordia
26,068
1,986
308
2,745
7,414
2,796
0
2,949
4,192
72,408
0
L
11,345
1,379
0
2,923
19,631
24,142
0
11,729
7,902
0
24,072
L
Mulan
5,139
758
0
2,602
14,435
11,721
0
7,862
6,573
0
16,506
W
15,090
8,080
0
199
8,867
3,668
0
2,062
6,645
31,599
0
W
14,994
9,483
0
3,086
17,030
10,347
0
5,347
11,098
0
24,211
L
Horus
briandre9
Horus
3,897
2,602
935
4,957
19,909
20,523
0
10,824
9,085
0
19,972
W
Artemis
hiGynx
Artemis
15,149
8,671
0
2,071
11,735
5,027
0
4,415
6,990
0
31,216
W
3,975
1,555
1,538
0
13,072
9,927
0
5,962
6,873
9,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,752
Gold Earned
53,868
233
Minions Killed
286
6
Camps Cleared
6
977,588
Distance Traveled
1,038,619
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,902
991
71
6
1
189,700
0
L
Vulcan
10,866
988
135
12
1
215,574
0
W
Discordia
11,522
1,047
113
10
1
208,293
0
L
Chaac
10,954
996
20
2
1
227,723
0
L
Mulan
10,151
923
25
2
2
186,323
2
W
Nu Wa
10,299
936
42
4
1
187,855
0
W
Arachne
10,443
949
18
2
3
246,764
0
L
Horus
10,995
1,000
35
3
1
219,299
0
W
Artemis
10,448
950
45
4
1
158,403
0
W
Yemoja
10,040
913
15
1
0
176,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role