Player Matchup

Zeus
Zeus
Accettulli20
Zeus
Level 119
God Stats
23W - 16L
1,802 SR
Queue Stats
110W - 117L
1,510 Elo+
Party 1
Bastet
Bastet
JR149N14391322
Bastet
Level 120
God Stats
60W - 56L
1,514 SR
Queue Stats
88W - 101L
1,455 Elo+
Party 1
Ymir
Ymir
MeatSmack5729
Ymir
Level 47
God Stats
3W - 9L
1,215 SR
Queue Stats
5W - 11L
1,320 Elo+
Party 1
Ullr
Ullr
TheLastHumina
Ullr
Level 13
God Stats
3W - 2L
1,391 SR
Queue Stats
12W - 8L
1,525 Elo+
Party 1
Achilles
Achilles
YAKENSTEIN10
Achilles
Level 40
God Stats
3W - 3L
1,437 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 1
Team Averages
Level 68
1,472 SR
1,441 Elo+

VS

Team Averages
Level 116
1,455 SR
1,544 Elo+
Cthulhu
Cthulhu
Bakerboy5550
Cthulhu
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
191W - 227L
1,535 Elo+
Party 2
Achilles
Achilles
BreakfastWizards
Achilles
Level 116
God Stats
39W - 36L
1,473 SR
Queue Stats
972W - 826L
1,538 Elo+
Solo
Agni
Agni
NobbTheGoblin
Agni
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 225L
1,535 Elo+
Party 2
Bakasura
Bakasura
PrinceFlumph
Bakasura
Level 90
God Stats
4W - 3L
1,300 SR
Queue Stats
191W - 227L
1,535 Elo+
Party 2
Medusa
Medusa
Send Legend
Medusa
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
326W - 301L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 1
8,498
708
8,773
5,840
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
6,354
530
5,720
8,933
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
5,600
467
2,106
9,436
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 2
5,477
456
5,808
8,998
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
YAKENSTEIN10
Achilles
11
1 / 0 / 1
5,646
471
3,314
6,874
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bakerboy5550
Cthulhu
11
0 / 2 / 0
6,363
530
5,565
9,694
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 1
5,826
486
4,240
10,017
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 1
5,947
496
2,165
7,222
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
PrinceFlumph
Bakasura
9
1 / 3 / 2
5,411
451
2,551
7,114
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
1 / 2 / 1
5,822
485
5,577
8,146
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
3
4
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
Cthulhu
Bakerboy5550
Cthulhu
0
2
0
0
L
1
1
1
1.5
W
1
0
4
3
W
0
2
2
0.5
L
0
4
1
0.13
L
Bakasura
PrinceFlumph
Bakasura
1
3
2
0.67
L
Medusa
1
2
1
0.75
W
1
2
2
1
W
Achilles
YAKENSTEIN10
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
20,098
40,081
Taken
42,193
18,540
Mitigated
22,896
16,940
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,773
1,180
92
2,395
5,840
2,242
65
2,405
3,365
68,945
0
L
Cthulhu
Bakerboy5550
Cthulhu
5,565
1,102
0
3,162
9,694
5,492
0
564
8,675
44,179
0
L
4,240
258
0
2,452
10,017
8,645
0
3,479
6,538
0
14,351
W
5,720
1,627
0
5,150
8,933
2,976
0
1,194
7,524
0
42,993
W
2,106
141
181
2,911
9,436
5,865
0
155
9,143
22,449
0
L
2,165
123
0
250
7,222
2,600
0
3,495
3,727
41,367
0
L
Bakasura
PrinceFlumph
Bakasura
2,551
2,048
0
1,101
7,114
2,557
0
1,608
5,506
0
21,433
L
Medusa
5,577
2,246
0
2,953
8,146
3,602
0
1,733
6,413
0
48,143
W
5,808
4,023
0
3,774
8,998
3,090
188
210
8,545
0
31,133
W
Achilles
YAKENSTEIN10
Achilles
3,314
1,106
0
2,437
6,874
4,367
0
2,837
3,393
0
23,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
29,369
306
Minions Killed
297
0
Camps Cleared
0
1,172,832
Distance Traveled
1,162,517
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,498
708
114
10
0
216,770
5
L
Cthulhu
6,363
530
74
6
0
222,989
0
L
Achilles
5,826
486
22
2
0
243,558
6
W
Bastet
6,354
530
73
6
0
277,055
0
W
Ymir
5,600
467
22
2
0
231,630
3
L
Agni
5,947
496
65
5
0
231,029
2
L
Bakasura
5,411
451
54
5
0
262,715
0
L
Medusa
5,822
485
82
7
0
202,226
2
W
Ullr
5,477
456
52
4
0
206,299
1
W
Achilles
5,646
471
45
4
0
241,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role