Player Matchup

Charybdis
Charybdis
BdgBandit
Charybdis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
RoloDC_
Kuzenbo
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,473 Elo+
Party 1
Medusa
Medusa
Wulfven8446
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,500 Elo+
Party 1
Lancelot
Lancelot
musiqrocks
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,560 Elo+
Party 1
Vamana
Vamana
xCJVSx
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,480 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,514 Elo+

VS

Team Averages
Level 46
1,464 SR
1,464 Elo+
Cernunnos
Cernunnos
BeAtKiNg17
Cernunnos
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,234 Elo+
Solo
Artio
Artio
EatinBoogs3202
Artio
Level 51
God Stats
2W - 0L
1,784 SR
Queue Stats
126W - 72L
1,551 Elo+
Party 3
Bellona
Bellona
MyOnlyLoS
Bellona
Level 59
God Stats
1W - 0L
1,251 SR
Queue Stats
39W - 47L
1,473 Elo+
Party 2
Nox
Nox
Oof9186
Nox
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 24L
1,593 Elo+
Party 3
Rama
Rama
riahym
Rama
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 56L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BdgBandit
Charybdis
14
1 / 4 / 6
8,101
736
18,576
10,606
5,119
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
RoloDC_
Kuzenbo
14
2 / 4 / 7
8,513
774
10,045
15,502
22,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
17
8 / 4 / 2
9,841
895
13,247
13,583
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
musiqrocks
Lancelot
12
1 / 7 / 5
7,739
704
6,522
12,637
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
xCJVSx
Vamana
15
1 / 5 / 7
8,547
777
6,359
11,310
8,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeAtKiNg17
Cernunnos
15
1 / 3 / 16
8,520
775
13,673
13,381
7,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 17
9,127
830
6,545
17,014
18,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
MyOnlyLoS
Bellona
15
4 / 4 / 13
8,882
807
12,586
13,556
15,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
18
12 / 2 / 8
10,690
972
12,633
11,669
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
riahym
Rama
15
4 / 4 / 14
8,900
809
12,057
11,216
5,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
13
Kills
24
24
Deaths
14
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BdgBandit
Charybdis
1
4
6
1
W
Cernunnos
BeAtKiNg17
Cernunnos
1
3
16
3
W
3
1
17
11.5
W
Bellona
MyOnlyLoS
Bellona
4
4
13
2.63
W
Nox
12
2
8
8
L
Kuzenbo
RoloDC_
Kuzenbo
2
4
7
1.38
L
Medusa
8
4
2
2.25
L
Lancelot
musiqrocks
Lancelot
1
7
5
0.5
W
Rama
riahym
Rama
4
4
14
2.75
L
Vamana
xCJVSx
Vamana
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,749
Damage
57,494
63,638
Taken
66,836
48,110
Mitigated
54,956
17,574
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BdgBandit
Charybdis
18,576
8,007
2,253
2,477
10,606
5,119
496
2,446
8,111
0
30,257
W
Cernunnos
BeAtKiNg17
Cernunnos
13,673
6,967
1,561
1,822
13,381
7,503
1,647
2,285
11,096
0
27,581
W
6,545
355
5,103
4,788
17,014
18,790
604
2,500
14,514
11,181
0
W
Bellona
MyOnlyLoS
Bellona
12,586
3,415
1,089
1,755
13,556
15,421
510
1,853
11,703
0
20,320
W
Nox
12,633
901
5,590
3,239
11,669
7,371
600
2,374
9,295
31,289
0
L
Kuzenbo
RoloDC_
Kuzenbo
10,045
2,089
1,177
3,311
15,502
22,022
294
5,033
10,293
12,497
0
L
Medusa
13,247
5,363
1,580
3,036
13,583
6,859
530
3,353
9,911
0
27,608
L
Lancelot
musiqrocks
Lancelot
6,522
1,095
277
1,336
12,637
5,462
427
3,300
9,200
0
7,772
W
Rama
riahym
Rama
12,057
9,481
0
1,982
11,216
5,871
1,005
1,033
10,183
0
20,661
L
Vamana
xCJVSx
Vamana
6,359
2,918
966
1,161
11,310
8,648
0
5,046
6,104
0
21,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
46,119
100
Minions Killed
118
0
Camps Cleared
0
1,011,988
Distance Traveled
983,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,101
736
31
3
0
181,811
0
W
Cernunnos
8,520
775
35
3
0
172,971
0
W
Artio
9,127
830
12
1
0
237,163
0
W
Bellona
8,882
807
11
1
0
200,106
0
W
Nox
10,690
972
40
4
0
198,754
0
L
Kuzenbo
8,513
774
3
0
0
186,698
0
L
Medusa
9,841
895
38
3
0
210,516
0
L
Lancelot
7,739
704
5
0
0
224,413
0
W
Rama
8,900
809
20
2
0
174,860
0
L
Vamana
8,547
777
23
2
0
208,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role