Player Matchup

Charybdis
Charybdis
DoctorGuruGuru
Charybdis
Level 128
God Stats
35W - 31L
1,667 SR
Queue Stats
111W - 116L
1,516 Elo+
Party 4
Bellona
Bellona
Memeius00
Bellona
Level 54
God Stats
9W - 13L
1,385 SR
Queue Stats
94W - 98L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
Mundore
Cliodhna
Level 166
God Stats
9W - 9L
1,307 SR
Queue Stats
258W - 264L
1,495 Elo+
Party 4
Ares
Ares
Sôund
Ares
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 45L
1,429 Elo+
Party 1
Chang'e
Chang'e
steakEmoji
Chang'e
Level 68
God Stats
84W - 70L
1,614 SR
Queue Stats
98W - 97L
1,386 Elo+
Party 1
Team Averages
Level 106
1,495 SR
1,446 Elo+

VS

Team Averages
Level 112
1,574 SR
1,463 Elo+
Mercury
Mercury
CapitalRanger
Mercury
Level 54
God Stats
0W - 6L
1,516 SR
Queue Stats
4W - 8L
1,348 Elo+
Party 3
Persephone
Persephone
DirtyDerrick93
Persephone
Level 123
God Stats
10W - 4L
1,892 SR
Queue Stats
59W - 49L
1,557 Elo+
Solo
Sol
Sol
Freshozor
Sol
Level 128
God Stats
12W - 15L
1,571 SR
Queue Stats
146W - 131L
1,469 Elo+
Party 2
Tiamat
Tiamat
Rainefallz
Tiamat
Level 106
God Stats
3W - 5L
1,388 SR
Queue Stats
222W - 215L
1,443 Elo+
Party 3
Achilles
Achilles
djolindien44
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoctorGuruGuru
Charybdis
14
0 / 2 / 1
8,509
501
5,496
12,274
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Memeius00
Bellona
16
1 / 1 / 3
9,254
544
3,018
16,277
16,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Mundore
Cliodhna
17
9 / 2 / 4
10,376
610
15,395
16,118
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Sôund
Ares
12
0 / 0 / 5
7,919
466
6,280
14,170
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
steakEmoji
Chang'e
16
9 / 4 / 5
10,747
632
15,320
13,980
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
5 / 5 / 2
9,118
536
11,505
16,670
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
DirtyDerrick93
Persephone
11
2 / 6 / 2
7,853
462
7,017
9,233
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 2
8,059
474
7,580
12,213
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Rainefallz
Tiamat
14
1 / 2 / 1
8,947
526
12,857
8,305
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
djolindien44
Achilles
12
1 / 3 / 3
7,701
453
5,969
17,176
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
9
9
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
5
2
1.2
L
Persephone
DirtyDerrick93
Persephone
2
6
2
0.5
W
Charybdis
DoctorGuruGuru
Charybdis
0
2
1
0.25
L
0
4
2
0.25
W
Bellona
Memeius00
Bellona
1
1
3
2.5
W
Cliodhna
Mundore
Cliodhna
9
2
4
5.5
L
Tiamat
Rainefallz
Tiamat
1
2
1
0.75
W
Ares
Sôund
Ares
0
0
5
2.5
L
Achilles
djolindien44
Achilles
1
3
3
0.83
W
Chang'e
steakEmoji
Chang'e
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
44,928
72,819
Taken
63,597
48,269
Mitigated
37,749
23,609
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
11,505
7,143
0
290
16,670
5,997
0
4,061
12,609
0
55,291
L
Persephone
DirtyDerrick93
Persephone
7,017
166
0
688
9,233
3,450
0
6,060
3,167
41,011
0
W
Charybdis
DoctorGuruGuru
Charybdis
5,496
3,304
0
8,010
12,274
4,832
3,170
4,264
8,010
0
85,514
L
7,580
2,966
0
4,298
12,213
4,068
0
2,300
9,913
71,842
0
W
Bellona
Memeius00
Bellona
3,018
1,192
0
4,513
16,277
16,576
0
7,750
7,936
0
67,148
W
Cliodhna
Mundore
Cliodhna
15,395
1,638
0
3,168
16,118
7,342
0
3,536
12,492
0
85,473
L
Tiamat
Rainefallz
Tiamat
12,857
1,860
160
3,134
8,305
5,884
12
2,305
6,000
69,802
0
W
Ares
Sôund
Ares
6,280
592
0
2,158
14,170
13,292
376
4,899
9,211
18,355
0
L
Achilles
djolindien44
Achilles
5,969
1,630
0
3,223
17,176
18,350
0
6,868
10,308
0
26,460
W
Chang'e
steakEmoji
Chang'e
15,320
1,307
1,306
4,454
13,980
6,227
812
6,906
6,982
73,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
41,678
518
Minions Killed
409
0
Camps Cleared
0
1,726,889
Distance Traveled
1,574,566
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,118
536
60
4
0
373,077
2
L
Persephone
7,853
462
68
4
0
276,827
4
W
Charybdis
8,509
501
132
8
0
295,045
9
L
Sol
8,059
474
133
8
0
312,270
7
W
Bellona
9,254
544
133
8
0
300,173
0
W
Cliodhna
10,376
610
108
6
0
429,306
7
L
Tiamat
8,947
526
124
7
0
289,713
3
W
Ares
7,919
466
20
1
0
368,564
0
L
Achilles
7,701
453
24
1
0
322,679
5
W
Chang'e
10,747
632
125
7
0
333,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role