Player Matchup

Awilix
Awilix
Bunkist
Awilix
Level 159
God Stats
1W - 0L
1,358 SR
Queue Stats
16W - 10L
1,498 Elo+
Party 1
Shiva
Shiva
J Zawa
Shiva
Level 155
God Stats
1W - 0L
1,819 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
itsjust bunches
Vulcan
Level 159
God Stats
1W - 1L
1,298 SR
Queue Stats
12W - 2L
1,590 Elo+
Party 1
Team Averages
Level 158
1,492 SR
1,529 Elo+

VS

Team Averages
Level 88
1,631 SR
1,555 Elo+
Cliodhna
Cliodhna
Dovahkiin-Sheild
Cliodhna
Level 16
God Stats
14W - 9L
1,884 SR
Queue Stats
29W - 27L
1,589 Elo+
Party 2
Cerberus
Cerberus
H1TCHELL
Cerberus
Level 129
God Stats
2W - 6L
1,530 SR
Queue Stats
282W - 301L
1,503 Elo+
Solo
Anhur
Anhur
dabbledemon248
Anhur
Level 118
God Stats
3W - 7L
1,478 SR
Queue Stats
46W - 37L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bunkist
Awilix
13
7 / 0 / 4
8,098
810
8,253
6,582
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
J Zawa
Shiva
13
3 / 1 / 8
7,612
761
8,355
7,566
8,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 9
7,259
726
8,936
4,409
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,513
651
9,054
11,076
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
H1TCHELL
Cerberus
11
0 / 5 / 2
6,452
645
3,630
9,719
4,558
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 1
6,636
664
2,890
8,773
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bunkist
Awilix
7
0
4
9
L
1
4
1
0.38
L
Cerberus
H1TCHELL
Cerberus
0
5
2
0.2
W
Shiva
J Zawa
Shiva
3
1
8
7
L
1
2
1
0.75
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
15,574
18,557
Taken
29,568
12,048
Mitigated
11,707
3,624
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bunkist
Awilix
8,253
2,994
0
511
6,582
2,340
200
1,289
5,293
0
30,576
L
9,054
325
0
1,758
11,076
4,106
0
3,897
7,179
0
30,296
L
Cerberus
H1TCHELL
Cerberus
3,630
129
0
1,083
9,719
4,558
196
2,678
7,041
22,338
0
W
Shiva
J Zawa
Shiva
8,355
1,882
144
1,523
7,566
8,282
230
1,578
5,988
1,152
16,624
L
2,890
1,520
0
2,652
8,773
3,043
100
3,278
5,495
0
22,257
W
8,936
5,007
0
1,446
4,409
1,426
288
779
3,630
37,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
19,601
135
Minions Killed
147
0
Camps Cleared
0
598,320
Distance Traveled
524,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,098
810
55
6
0
222,734
0
L
Cliodhna
6,513
651
41
4
0
202,249
0
L
Cerberus
6,452
645
56
6
0
155,571
0
W
Shiva
7,612
761
22
2
0
192,709
0
L
Anhur
6,636
664
50
5
0
166,793
0
W
Vulcan
7,259
726
58
6
0
182,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role