Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
A1phaGG
Nemesis
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,614 Elo+
Party 3
Khepri
Khepri
ButtMuncher98
Khepri
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 49L
1,777 Elo+
Party 3
Poseidon
Poseidon
JohnyBoyPlaysMC
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Rama
Rama
ScuffedPandaCat
Rama
Level 43
God Stats
2W - 0L
1,467 SR
Queue Stats
31W - 14L
1,695 Elo+
Party 3
Team Averages
Level 73
1,493 SR
1,617 Elo+

VS

Team Averages
Level 85
1,604 SR
1,410 Elo+
Tyr
Tyr
Darkhydrus
Tyr
Level 109
God Stats
1W - 1L
1,551 SR
Queue Stats
21W - 33L
1,445 Elo+
Party 1
Medusa
Medusa
LuiJan
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,359 Elo+
Party 1
Ganesha
Ganesha
REDCELL25
Ganesha
Level 29
God Stats
4W - 4L
1,550 SR
Queue Stats
11W - 14L
1,517 Elo+
Party 1
Bakasura
Bakasura
hex2191
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,295 Elo+
Solo
Eset
Eset
jipay
Eset
Level 141
God Stats
1W - 1L
1,921 SR
Queue Stats
16W - 26L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 1
6,322
527
10,374
11,386
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
A1phaGG
Nemesis
11
5 / 3 / 1
6,826
569
6,061
11,754
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 1 / 17
7,310
609
3,386
10,189
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
8
0 / 8 / 4
5,140
428
2,545
7,607
2,531
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
14 / 1 / 2
8,323
694
15,640
11,973
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,245
520
4,487
11,827
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
LuiJan
Medusa
8
1 / 7 / 2
5,277
440
7,084
9,274
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
REDCELL25
Ganesha
8
0 / 4 / 5
5,665
472
2,013
9,695
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
hex2191
Bakasura
10
3 / 5 / 4
5,960
497
2,572
12,581
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
jipay
Eset
10
6 / 4 / 5
6,506
542
8,377
6,841
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
21
Kills
10
14
Deaths
21
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
1
1.5
W
Nemesis
A1phaGG
Nemesis
5
3
1
1.83
W
1
1
17
9.5
L
0
1
1
0.5
W
Poseidon
0
8
4
0.25
L
Medusa
LuiJan
Medusa
1
7
2
0.29
L
Ganesha
REDCELL25
Ganesha
0
4
5
0.63
W
14
1
2
15
L
Bakasura
hex2191
Bakasura
3
5
4
1
L
Eset
jipay
Eset
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,006
Damage
24,533
52,909
Taken
50,218
31,522
Mitigated
25,973
16,902
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,374
1,271
0
3,570
11,386
10,337
0
876
10,490
0
45,893
W
Nemesis
A1phaGG
Nemesis
6,061
3,257
0
835
11,754
4,794
0
2,729
9,025
0
50,015
W
3,386
582
281
4,055
10,189
8,245
0
1,737
8,409
15,624
0
L
4,487
726
0
3,839
11,827
9,159
243
0
10,874
6,244
41,849
W
Poseidon
2,545
964
0
210
7,607
2,531
702
4,644
2,848
15,950
0
L
Medusa
LuiJan
Medusa
7,084
2,989
0
260
9,274
3,110
0
826
8,448
0
25,360
L
Ganesha
REDCELL25
Ganesha
2,013
742
0
1,148
9,695
6,709
0
1,653
8,042
9,140
0
W
15,640
13,388
0
7,951
11,973
5,615
113
1,290
10,683
0
75,453
L
Bakasura
hex2191
Bakasura
2,572
1,924
0
3,176
12,581
4,534
0
1,466
11,004
0
16,967
L
Eset
jipay
Eset
8,377
471
0
1,321
6,841
2,461
81
1,986
4,855
35,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
29,653
293
Minions Killed
226
0
Camps Cleared
0
1,121,783
Distance Traveled
1,190,283
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,322
527
52
4
0
215,154
0
W
Nemesis
6,826
569
77
6
0
283,082
0
W
Khepri
7,310
609
28
2
0
249,155
2
L
Tyr
6,245
520
81
7
0
228,712
0
W
Poseidon
5,140
428
26
2
0
180,467
0
L
Medusa
5,277
440
49
4
0
258,990
0
L
Ganesha
5,665
472
2
0
0
233,931
3
W
Rama
8,323
694
110
9
0
193,925
1
L
Bakasura
5,960
497
39
3
0
247,247
0
L
Eset
6,506
542
55
5
0
221,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role