Player Matchup

He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gator2TimesBaby
Kumbhakarna
Level 149
God Stats
3W - 2L
1,470 SR
Queue Stats
152W - 137L
1,608 Elo+
Party 1
Jing Wei
Jing Wei
Talminty
Jing Wei
Level 156
God Stats
5W - 3L
1,858 SR
Queue Stats
137W - 106L
1,644 Elo+
Party 1
Artemis
Artemis
TotaIly Kyle
Artemis
Level 125
God Stats
2W - 1L
1,225 SR
Queue Stats
40W - 39L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
Yosephs
Zhong Kui
Level 146
God Stats
2W - 5L
1,550 SR
Queue Stats
142W - 135L
1,575 Elo+
Party 1
Team Averages
Level 143
1,521 SR
1,582 Elo+

VS

Team Averages
Level 161
1,604 SR
1,590 Elo+
Cabrakan
Cabrakan
JJSkillz
Cabrakan
Level 157
God Stats
2W - 5L
1,585 SR
Queue Stats
140W - 134L
1,593 Elo+
Party 2
Thoth
Thoth
Sil3ntPC89
Thoth
Level 177
God Stats
3W - 2L
1,278 SR
Queue Stats
301W - 282L
1,608 Elo+
Party 2
Ao Kuang
Ao Kuang
Thermicimpala47
Ao Kuang
Level 148
God Stats
72W - 47L
1,821 SR
Queue Stats
342W - 314L
1,567 Elo+
Solo
Nemesis
Nemesis
Wraitheon2000
Nemesis
Level 162
God Stats
8W - 9L
1,421 SR
Queue Stats
409W - 399L
1,562 Elo+
Solo
Rama
Rama
perrynoid0
Rama
Level 161
God Stats
2W - 1L
1,916 SR
Queue Stats
69W - 58L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 2 / 6
10,053
559
15,451
11,549
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Gator2TimesBaby
Kumbhakarna
11
1 / 1 / 4
7,979
443
3,346
14,140
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Talminty
Jing Wei
16
6 / 1 / 7
10,292
572
12,171
9,370
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artemis
TotaIly Kyle
Artemis
14
2 / 2 / 6
8,741
486
9,050
8,490
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Yosephs
Zhong Kui
15
3 / 0 / 10
9,375
521
10,796
10,424
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JJSkillz
Cabrakan
11
1 / 4 / 2
7,536
419
4,992
17,047
20,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
14
1 / 5 / 0
8,638
480
9,379
10,802
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
14
0 / 5 / 2
8,703
484
8,011
17,527
10,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
14
1 / 4 / 5
8,701
483
6,837
15,950
7,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 1 / 1
9,343
519
6,305
8,932
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
6
6
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
6
5
W
Kumbhakarna
Gator2TimesBaby
Kumbhakarna
1
1
4
3
L
Cabrakan
JJSkillz
Cabrakan
1
4
2
0.5
L
Thoth
1
5
0
0.2
W
Jing Wei
Talminty
Jing Wei
6
1
7
9.5
L
Ao Kuang
0
5
2
0.2
W
Artemis
TotaIly Kyle
Artemis
2
2
6
2.5
L
Nemesis
1
4
5
0.88
W
Zhong Kui
Yosephs
Zhong Kui
3
0
10
8
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,814
Damage
35,524
53,973
Taken
70,258
31,943
Mitigated
46,509
24,381
Healing
20,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,451
867
0
3,469
11,549
4,557
0
4,338
7,206
80,722
0
W
Kumbhakarna
Gator2TimesBaby
Kumbhakarna
3,346
326
2,765
4,577
14,140
11,127
0
6,886
7,237
19,961
0
L
Cabrakan
JJSkillz
Cabrakan
4,992
1,289
2,786
3,437
17,047
20,070
0
7,754
9,102
15,971
0
L
Thoth
9,379
585
0
733
10,802
4,692
0
4,435
6,315
76,894
0
W
Jing Wei
Talminty
Jing Wei
12,171
10,136
0
3,092
9,370
3,608
274
4,502
4,855
0
88,157
L
Ao Kuang
8,011
2,128
0
6,495
17,527
10,618
0
8,439
8,362
64,774
0
W
Artemis
TotaIly Kyle
Artemis
9,050
5,253
0
4,123
8,490
3,170
491
1,222
7,204
0
65,334
L
Nemesis
6,837
2,786
0
1,992
15,950
7,134
0
7,294
8,546
0
61,457
W
Zhong Kui
Yosephs
Zhong Kui
10,796
1,622
0
6,355
10,424
9,481
653
6,100
4,277
71,698
0
L
6,305
4,705
0
5,389
8,932
3,995
369
562
8,340
0
82,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
42,921
480
Minions Killed
512
0
Camps Cleared
0
1,771,662
Distance Traveled
1,733,657
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,053
559
104
6
0
387,459
2
W
Kumbhakarna
7,979
443
23
1
0
364,330
2
L
Cabrakan
7,536
419
13
1
0
346,842
6
L
Thoth
8,638
480
132
7
0
335,238
6
W
Jing Wei
10,292
572
131
7
0
346,288
4
L
Ao Kuang
8,703
484
136
8
0
359,113
0
W
Artemis
8,741
486
99
6
0
332,893
5
L
Nemesis
8,701
483
92
5
0
373,197
5
W
Zhong Kui
9,375
521
123
7
0
340,692
6
L
Rama
9,343
519
139
8
0
319,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role