Player Matchup

Hachiman
Hachiman
Froxone_Day
Hachiman
Level 62
God Stats
2W - 1L
1,300 SR
Queue Stats
60W - 38L
1,535 Elo+
Party 1
Agni
Agni
IILPJII
Agni
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 92L
1,493 Elo+
Party 1
Merlin
Merlin
IcyJay10
Merlin
Level 85
God Stats
3W - 2L
1,422 SR
Queue Stats
178W - 148L
1,559 Elo+
Party 1
Achilles
Achilles
Jlittleton_
Achilles
Level 68
God Stats
3W - 1L
1,575 SR
Queue Stats
100W - 91L
1,554 Elo+
Party 1
Susano
Susano
Rally_Rage
Susano
Level 139
God Stats
2W - 1L
1,380 SR
Queue Stats
203W - 219L
1,549 Elo+
Party 1
Team Averages
Level 76
1,436 SR
1,538 Elo+

VS

Team Averages
Level 34
1,501 SR
1,382 Elo+
Hou Yi
Hou Yi
Commercechris
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 44L
1,575 Elo+
Party 2
Nox
Nox
Gnvi
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N1N3TR33s
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 179L
1,177 Elo+
Solo
Chiron
Chiron
Venamac
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,478 Elo+
Solo
Ne Zha
Ne Zha
jaydenp394
Ne Zha
Level 29
God Stats
1W - 2L
1,504 SR
Queue Stats
20W - 37L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Froxone_Day
Hachiman
19
11 / 4 / 12
11,579
891
13,396
16,697
9,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
IILPJII
Agni
18
5 / 5 / 14
10,909
839
8,152
12,960
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
IcyJay10
Merlin
18
10 / 3 / 17
11,478
883
17,500
11,773
5,720
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Jlittleton_
Achilles
17
1 / 3 / 23
10,097
777
8,502
14,435
19,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Rally_Rage
Susano
18
7 / 4 / 15
11,510
885
18,252
12,465
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 8
9,397
723
10,979
16,887
6,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nox
Gnvi
Nox
15
1 / 8 / 11
8,495
653
6,704
14,118
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
N1N3TR33s
Morgan Le Fay
6
0 / 4 / 2
6,517
501
0
4,126
1,258
Chiron
Venamac
Chiron
18
5 / 6 / 7
9,931
764
14,201
18,250
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
jaydenp394
Ne Zha
18
7 / 7 / 7
10,288
791
13,140
15,680
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
52
34
Kills
17
19
Deaths
34
81
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
W
Hachiman
Froxone_Day
Hachiman
11
4
12
4.25
L
Nox
Gnvi
Nox
1
8
11
0.81
W
Agni
IILPJII
Agni
5
5
14
2.4
W
Merlin
IcyJay10
Merlin
10
3
17
6.17
W
Achilles
Jlittleton_
Achilles
1
3
23
4.17
L
Morgan Le Fay
N1N3TR33s
Morgan Le Fay
0
4
2
0.25
W
Susano
Rally_Rage
Susano
7
4
15
3.63
L
Chiron
Venamac
Chiron
5
6
7
1.42
L
Ne Zha
jaydenp394
Ne Zha
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,802
Damage
45,024
68,330
Taken
69,061
48,882
Mitigated
29,372
25,934
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,979
3,303
273
1,890
16,887
6,183
0
6,849
9,057
0
21,813
W
Hachiman
Froxone_Day
Hachiman
13,396
7,120
1,139
5,774
16,697
9,494
3,604
1,485
15,212
0
31,774
L
Nox
Gnvi
Nox
6,704
906
149
1,015
14,118
6,004
0
4,107
9,067
15,240
0
W
Agni
IILPJII
Agni
8,152
765
1,532
2,418
12,960
6,687
1,125
1,617
11,343
20,066
0
W
Merlin
IcyJay10
Merlin
17,500
553
1,126
1,765
11,773
5,720
1,419
843
10,017
33,659
0
W
Achilles
Jlittleton_
Achilles
8,502
788
3,267
4,152
14,435
19,753
540
1,651
12,784
0
10,535
L
Morgan Le Fay
N1N3TR33s
Morgan Le Fay
0
0
0
0
4,126
1,258
0
1,866
2,026
0
0
W
Susano
Rally_Rage
Susano
18,252
1,897
2,836
1,925
12,465
7,228
1,538
1,108
11,357
0
30,176
L
Chiron
Venamac
Chiron
14,201
2,219
695
5,265
18,250
8,269
333
5,700
11,306
0
32,881
L
Ne Zha
jaydenp394
Ne Zha
13,140
1,015
956
1,903
15,680
7,658
0
4,225
10,924
0
22,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
44,628
135
Minions Killed
100
0
Camps Cleared
0
1,240,154
Distance Traveled
814,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,397
723
24
2
0
204,618
0
W
Hachiman
11,579
891
32
2
0
225,711
0
L
Nox
8,495
653
19
1
0
190,223
0
W
Agni
10,909
839
32
2
0
233,267
0
W
Merlin
11,478
883
30
2
0
248,213
0
W
Achilles
10,097
777
9
1
0
275,468
0
L
Morgan Le Fay
6,517
501
0
0
0
125
0
W
Susano
11,510
885
32
2
0
257,495
0
L
Chiron
9,931
764
40
3
0
207,956
0
L
Ne Zha
10,288
791
17
1
0
211,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role