Player Matchup

Fenrir
Fenrir
ArodCaliber
Fenrir
Level 147
God Stats
10W - 2L
1,813 SR
Queue Stats
539W - 424L
1,783 Elo+
Party 1
Anubis
Anubis
ArodCaliper
Anubis
Level 29
God Stats
8W - 3L
1,743 SR
Queue Stats
298W - 87L
1,877 Elo+
Party 1
Artemis
Artemis
GàmeOver
Artemis
Level 178
God Stats
8W - 0L
1,730 SR
Queue Stats
88W - 19L
1,838 Elo+
Party 1
Persephone
Persephone
JVdubs
Persephone
Level 155
God Stats
6W - 3L
1,747 SR
Queue Stats
194W - 66L
1,825 Elo+
Party 1
Ares
Ares
Perials
Ares
Level 156
God Stats
21W - 9L
1,878 SR
Queue Stats
208W - 63L
1,831 Elo+
Party 1
Team Averages
Level 133
1,782 SR
1,831 Elo+

VS

Team Averages
Level 100
1,626 SR
1,485 Elo+
Sobek
Sobek
EnergizerBooneh
Sobek
Level 158
God Stats
1W - 4L
1,821 SR
Queue Stats
56W - 63L
1,541 Elo+
Party 2
Vulcan
Vulcan
IxGuyverxl
Vulcan
Level 147
God Stats
1W - 1L
1,772 SR
Queue Stats
41W - 35L
1,539 Elo+
Party 2
Thanatos
Thanatos
XGN NINJA05
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,356 Elo+
Party 2
Shiva
Shiva
ZolfireGod
Shiva
Level 46
God Stats
1W - 1L
1,675 SR
Queue Stats
55W - 63L
1,538 Elo+
Party 2
Artemis
Artemis
hiGynx
Artemis
Level 69
God Stats
46W - 48L
1,362 SR
Queue Stats
386W - 431L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 1 / 21
10,276
1,028
10,948
10,268
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
10 / 1 / 23
12,358
1,236
17,907
12,970
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
GàmeOver
Artemis
18
16 / 0 / 19
12,394
1,239
30,915
8,228
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
JVdubs
Persephone
17
6 / 0 / 25
11,378
1,138
25,040
5,940
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Perials
Ares
17
5 / 0 / 29
11,219
1,122
11,420
14,120
20,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

349

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
9,577
958
5,624
22,218
29,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
IxGuyverxl
Vulcan
14
1 / 2 / 1
9,158
916
14,052
13,076
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
XGN NINJA05
Thanatos
14
1 / 8 / 1
8,961
896
5,451
15,058
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
14
0 / 13 / 1
8,708
871
10,553
26,860
24,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
hiGynx
Artemis
14
0 / 12 / 1
8,829
883
7,012
23,363
8,111
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
7
41
Kills
2
2
Deaths
41
117
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
21
14.5
W
Anubis
10
1
23
21.5
L
0
6
1
0.08
W
Artemis
GàmeOver
Artemis
16
0
19
25.5
L
Vulcan
IxGuyverxl
Vulcan
1
2
1
0.75
W
Persephone
JVdubs
Persephone
6
0
25
18.5
W
Ares
Perials
Ares
5
0
29
19.5
L
Thanatos
XGN NINJA05
Thanatos
1
8
1
0.19
L
Shiva
0
13
1
0.04
L
Artemis
hiGynx
Artemis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,230
Damage
42,692
51,526
Taken
100,575
52,809
Mitigated
72,477
15,310
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,948
3,441
0
1,222
10,268
7,192
0
3,923
6,167
0
22,244
W
Anubis
17,907
1,142
0
4,463
12,970
17,170
0
5,576
7,071
34,899
0
L
5,624
555
0
1,997
22,218
29,068
0
13,108
9,071
14,201
0
W
Artemis
GàmeOver
Artemis
30,915
24,583
0
5,048
8,228
4,607
0
3,004
5,146
0
53,979
L
Vulcan
IxGuyverxl
Vulcan
14,052
5,595
0
0
13,076
4,772
0
8,058
4,983
32,366
0
W
Persephone
JVdubs
Persephone
25,040
1,144
0
907
5,940
3,344
0
1,822
4,074
39,872
0
W
Ares
Perials
Ares
11,420
1,140
0
3,670
14,120
20,496
0
5,351
8,466
16,606
0
L
Thanatos
XGN NINJA05
Thanatos
5,451
1,283
0
2,725
15,058
6,442
0
7,900
7,033
0
12,131
L
Shiva
10,553
987
152
1,200
26,860
24,084
0
12,211
14,326
0
22,332
L
Artemis
hiGynx
Artemis
7,012
1,996
0
313
23,363
8,111
0
13,090
9,951
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,625
Gold Earned
45,233
166
Minions Killed
126
7
Camps Cleared
4
962,311
Distance Traveled
790,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,276
1,028
33
3
0
193,061
2
W
Anubis
12,358
1,236
48
5
0
163,213
0
L
Sobek
9,577
958
18
2
0
152,905
0
W
Artemis
12,394
1,239
48
5
2
188,349
0
L
Vulcan
9,158
916
53
5
0
204,245
0
W
Persephone
11,378
1,138
29
3
4
200,701
0
W
Ares
11,219
1,122
8
1
1
216,987
0
L
Thanatos
8,961
896
13
1
2
132,405
0
L
Shiva
8,708
871
13
1
1
170,418
0
L
Artemis
8,829
883
29
3
1
130,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role