Player Matchup

Cerberus
Cerberus
Frauggie0
Cerberus
Level 26
God Stats
3W - 3L
1,690 SR
Queue Stats
9W - 18L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
HeyItsLight
Nu Wa
Level 123
God Stats
2W - 1L
1,745 SR
Queue Stats
14W - 14L
1,442 Elo+
Party 2
Hachiman
Hachiman
Whitejesus02
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 2
Shiva
Shiva
ha3l
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
victoryROYALE420
Yu Huang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 33
1,587 SR
1,454 Elo+

VS

Team Averages
Level 23
1,500 SR
1,498 Elo+
Xbalanque
Xbalanque
JhonLC
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,564 Elo+
Party 1
Mercury
Mercury
SpaceMagic773
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
TheAAk1ng
Yu Huang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Zegan2492
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,426 Elo+
Solo
Pele
Pele
bdogg799
Pele
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frauggie0
Cerberus
14
1 / 4 / 4
8,367
697
5,050
18,911
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 1 / 3
9,958
830
21,612
10,180
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Whitejesus02
Hachiman
13
1 / 5 / 3
7,799
650
3,692
9,374
3,978
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
ha3l
Shiva
13
0 / 5 / 2
7,433
619
3,567
11,633
11,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 5
7,506
626
4,367
10,484
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JhonLC
Xbalanque
18
13 / 1 / 6
11,250
938
25,120
11,645
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
15
4 / 0 / 11
9,379
782
7,275
9,418
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
TheAAk1ng
Yu Huang
15
2 / 2 / 10
9,206
767
7,699
7,293
2,608
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Zegan2492
Guan Yu
15
0 / 3 / 12
8,923
744
3,930
20,323
11,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
15
3 / 2 / 13
9,222
769
10,638
10,048
3,736
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
7
Kills
22
22
Deaths
8
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Frauggie0
Cerberus
1
4
4
0.75
L
5
1
3
6.5
W
Xbalanque
JhonLC
Xbalanque
13
1
6
16
W
Mercury
4
0
11
9.5
W
Yu Huang
TheAAk1ng
Yu Huang
2
2
10
3.5
L
Hachiman
Whitejesus02
Hachiman
1
5
3
0.5
W
Guan Yu
Zegan2492
Guan Yu
0
3
12
2
W
Pele
3
2
13
4.75
L
Shiva
ha3l
Shiva
0
5
2
0.2
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,288
Damage
54,662
60,582
Taken
58,727
44,126
Mitigated
25,612
5,013
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Frauggie0
Cerberus
5,050
446
0
2,028
18,911
19,774
48
3,229
15,565
15,956
0
L
21,612
5,784
84
1,435
10,180
3,818
216
1,262
8,908
52,124
0
W
Xbalanque
JhonLC
Xbalanque
25,120
8,368
0
2,711
11,645
4,825
4,716
6,627
4,970
0
67,550
W
Mercury
7,275
2,111
0
1,457
9,418
3,254
1,564
4,153
5,098
0
35,290
W
Yu Huang
TheAAk1ng
Yu Huang
7,699
728
0
2,334
7,293
2,608
1,731
4,452
2,829
24,685
0
L
Hachiman
Whitejesus02
Hachiman
3,692
1,834
0
316
9,374
3,978
64
1,352
7,958
0
14,800
W
Guan Yu
Zegan2492
Guan Yu
3,930
458
1,988
5,530
20,323
11,189
1,612
10,369
9,578
0
20,761
W
Pele
10,638
2,137
0
969
10,048
3,736
1,737
5,356
4,474
0
39,206
L
Shiva
ha3l
Shiva
3,567
507
0
670
11,633
11,698
0
1,373
10,169
0
11,035
L
4,367
1,020
0
480
10,484
4,858
0
483
9,974
18,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
47,980
177
Minions Killed
229
0
Camps Cleared
0
1,098,780
Distance Traveled
1,328,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,367
697
32
3
0
248,010
0
L
Nu Wa
9,958
830
69
6
0
259,941
0
W
Xbalanque
11,250
938
85
7
0
262,805
0
W
Mercury
9,379
782
30
3
0
309,191
0
W
Yu Huang
9,206
767
41
3
0
223,474
0
L
Hachiman
7,799
650
35
3
0
176,437
0
W
Guan Yu
8,923
744
22
2
0
275,506
0
W
Pele
9,222
769
51
4
0
257,599
0
L
Shiva
7,433
619
21
2
0
231,805
0
L
Yu Huang
7,506
626
20
2
0
182,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role