Player Matchup

Danzaburou
Danzaburou
Da_BongLord_420
Danzaburou
Level 167
God Stats
8W - 4L
1,267 SR
Queue Stats
121W - 123L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
SOUL_ADRIFT
Ao Kuang
Level 162
God Stats
53W - 47L
1,553 SR
Queue Stats
428W - 398L
1,485 Elo+
Party 1
Mercury
Mercury
XxOG_Elite_420xX
Mercury
Level 168
God Stats
0W - 5L
1,267 SR
Queue Stats
343W - 330L
1,428 Elo+
Party 1
Hera
Hera
bmqi__23
Hera
Level 106
God Stats
2W - 6L
1,661 SR
Queue Stats
40W - 63L
1,437 Elo+
Solo
Hades
Hades
iPYR0MANCER
Hades
Level 65
God Stats
8W - 8L
1,500 SR
Queue Stats
330W - 283L
1,671 Elo+
Solo
Team Averages
Level 134
1,450 SR
1,499 Elo+

VS

Team Averages
Level 128
1,486 SR
1,459 Elo+
Chaac
Chaac
Auxit
Chaac
Level 106
God Stats
3W - 2L
1,336 SR
Queue Stats
90W - 83L
1,519 Elo+
Party 2
Anubis
Anubis
ONI Demonic
Anubis
Level 129
God Stats
5W - 7L
1,218 SR
Queue Stats
194W - 220L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Octopeieoofwowo
Danzaburou
Level 125
God Stats
11W - 2L
1,684 SR
Queue Stats
105W - 94L
1,493 Elo+
Solo
Kukulkan
Kukulkan
chemicalcorgi85
Kukulkan
Level 159
God Stats
16W - 18L
1,694 SR
Queue Stats
85W - 108L
1,341 Elo+
Solo
Amaterasu
Amaterasu
jvnster
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da_BongLord_420
Danzaburou
15
2 / 4 / 1
9,375
521
7,301
13,314
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
SOUL_ADRIFT
Ao Kuang
14
2 / 3 / 0
9,125
507
8,407
12,912
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
6 / 4 / 3
9,954
553
10,592
17,134
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
13
4 / 11 / 3
8,384
466
12,053
16,254
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 4
7,734
430
6,314
16,563
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Auxit
Chaac
15
4 / 7 / 13
9,212
512
14,674
17,032
9,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
4 / 2 / 10
8,681
482
7,479
14,470
13,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Octopeieoofwowo
Danzaburou
16
9 / 1 / 8
10,417
579
14,599
12,210
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
15
6 / 3 / 3
9,488
527
6,370
11,207
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
jvnster
Amaterasu
15
5 / 3 / 6
9,389
522
9,976
19,696
14,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
15
Kills
28
28
Deaths
16
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
Auxit
Chaac
4
7
13
1.5
L
Danzaburou
Da_BongLord_420
Danzaburou
2
4
1
0.63
W
Anubis
4
2
10
4.5
W
Danzaburou
Octopeieoofwowo
Danzaburou
9
1
8
13
L
Ao Kuang
SOUL_ADRIFT
Ao Kuang
2
3
0
0.67
L
6
4
3
1.88
L
Hera
4
11
3
0.5
W
Kukulkan
6
3
3
2.5
L
1
6
4
0.5
W
Amaterasu
jvnster
Amaterasu
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,667
Damage
53,098
76,177
Taken
74,615
34,846
Mitigated
48,153
23,437
Healing
26,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Auxit
Chaac
14,674
3,926
0
5,016
17,032
9,896
201
4,956
12,011
0
57,385
L
Danzaburou
Da_BongLord_420
Danzaburou
7,301
2,394
0
3,979
13,314
5,850
1,737
2,564
10,750
0
63,835
W
Anubis
7,479
476
0
5,475
14,470
13,216
64
3,897
10,503
42,160
0
W
Danzaburou
Octopeieoofwowo
Danzaburou
14,599
7,645
0
6,218
12,210
6,131
1,256
3,349
8,822
0
65,716
L
Ao Kuang
SOUL_ADRIFT
Ao Kuang
8,407
2,334
0
6,635
12,912
6,341
0
1,528
11,384
59,002
9,180
L
10,592
4,987
0
6,546
17,134
7,550
0
1,000
16,134
0
81,643
L
Hera
12,053
2,706
127
1,454
16,254
6,100
0
5,978
10,276
50,052
0
W
Kukulkan
6,370
701
0
375
11,207
4,909
241
4,980
6,219
67,618
0
L
6,314
571
323
4,373
16,563
9,005
0
2,779
13,784
32,043
0
W
Amaterasu
jvnster
Amaterasu
9,976
5,076
0
9,591
19,696
14,001
383
8,900
10,778
0
58,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,572
Gold Earned
47,187
447
Minions Killed
460
0
Camps Cleared
0
1,571,468
Distance Traveled
1,711,793
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,212
512
75
4
0
390,013
0
L
Danzaburou
9,375
521
117
7
0
251,807
2
W
Anubis
8,681
482
63
4
0
283,754
0
W
Danzaburou
10,417
579
102
6
0
345,329
3
L
Ao Kuang
9,125
507
113
6
0
284,117
0
L
Mercury
9,954
553
101
6
0
362,657
1
L
Hera
8,384
466
66
4
0
329,250
3
W
Kukulkan
9,488
527
124
7
0
331,402
5
L
Hades
7,734
430
50
3
0
343,637
0
W
Amaterasu
9,389
522
96
5
0
361,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role