Player Matchup

Anubis
Anubis
DeckerWrecker
Anubis
Level 28
God Stats
6W - 1L
1,894 SR
Queue Stats
117W - 97L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
Itz CuumragV
Kumbhakarna
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
206W - 249L
1,462 Elo+
Solo
Surtr
Surtr
JungleTrash
Surtr
Level 25
God Stats
2W - 0L
1,925 SR
Queue Stats
7W - 1L
1,831 Elo+
Party 1
Thor
Thor
MylesLeft
Thor
Level 26
God Stats
22W - 10L
1,751 SR
Queue Stats
122W - 95L
1,797 Elo+
Party 1
Artemis
Artemis
UnBoUnDzz
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,612 Elo+
Party 1
Team Averages
Level 41
1,714 SR
1,652 Elo+

VS

Team Averages
Level 23
1,461 SR
1,327 Elo+
Hel
Hel
DáJì
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 17L
1,229 Elo+
Solo
Cernunnos
Cernunnos
Grimcloud1
Cernunnos
Level 26
God Stats
2W - 3L
1,412 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 2
Arachne
Arachne
Khoomvikt
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
Mavericsonn
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 2
Kuzenbo
Kuzenbo
getawaycar
Kuzenbo
Level 15
God Stats
2W - 5L
1,390 SR
Queue Stats
4W - 9L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 13
8,982
898
17,101
7,383
4,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Itz CuumragV
Kumbhakarna
12
0 / 2 / 15
7,514
751
3,780
11,515
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 10
8,785
879
16,059
13,810
14,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
15
5 / 2 / 12
8,341
834
9,644
10,508
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
UnBoUnDzz
Artemis
15
3 / 4 / 12
8,174
817
12,201
12,533
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DáJì
Hel
15
3 / 3 / 2
8,054
805
14,293
11,593
4,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Grimcloud1
Cernunnos
14
3 / 6 / 4
8,586
859
9,169
12,018
4,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Khoomvikt
Arachne
12
1 / 9 / 3
6,875
688
5,230
14,938
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Mavericsonn
Gilgamesh
13
2 / 6 / 4
7,616
762
7,364
16,077
14,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
getawaycar
Kuzenbo
13
1 / 2 / 7
7,299
730
7,392
11,149
13,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
26
Kills
10
10
Deaths
26
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
L
Hel
DáJì
Hel
3
3
2
1.33
L
Cernunnos
Grimcloud1
Cernunnos
3
6
4
0.83
W
Kumbhakarna
Itz CuumragV
Kumbhakarna
0
2
15
3.75
W
10
1
10
15
L
Arachne
Khoomvikt
Arachne
1
9
3
0.28
L
Gilgamesh
Mavericsonn
Gilgamesh
2
6
4
0.67
W
Thor
5
2
12
5.5
W
Artemis
UnBoUnDzz
Artemis
3
4
12
2.25
L
Kuzenbo
getawaycar
Kuzenbo
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,785
Damage
43,448
55,749
Taken
65,775
37,768
Mitigated
44,789
15,089
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,101
782
0
4,262
7,383
4,224
1,490
2,664
4,538
38,330
0
L
Hel
DáJì
Hel
14,293
1,068
2,737
5,314
11,593
4,859
0
4,147
7,446
42,890
0
L
Cernunnos
Grimcloud1
Cernunnos
9,169
6,003
0
1,440
12,018
4,114
0
3,959
8,059
0
21,650
W
Kumbhakarna
Itz CuumragV
Kumbhakarna
3,780
426
0
660
11,515
9,886
196
3,545
7,592
6,893
0
W
16,059
5,231
0
3,717
13,810
14,050
460
4,906
8,247
638
30,124
L
Arachne
Khoomvikt
Arachne
5,230
3,821
0
1,071
14,938
7,648
0
5,403
9,535
0
8,681
L
Gilgamesh
Mavericsonn
Gilgamesh
7,364
1,111
0
982
16,077
14,330
0
5,392
10,685
0
18,167
W
Thor
9,644
1,510
0
1,754
10,508
4,633
620
4,741
5,485
0
32,588
W
Artemis
UnBoUnDzz
Artemis
12,201
7,582
0
4,696
12,533
4,975
1,823
4,708
7,388
0
36,188
L
Kuzenbo
getawaycar
Kuzenbo
7,392
3,050
0
1,134
11,149
13,838
0
2,488
8,661
13,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
38,430
185
Minions Killed
148
0
Camps Cleared
0
1,013,341
Distance Traveled
949,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,982
898
40
4
0
183,730
0
L
Hel
8,054
805
74
7
0
211,274
0
L
Cernunnos
8,586
859
34
3
0
172,238
0
W
Kumbhakarna
7,514
751
13
1
0
207,740
0
W
Surtr
8,785
879
34
3
0
230,563
0
L
Arachne
6,875
688
9
1
0
183,358
0
L
Gilgamesh
7,616
762
22
2
0
177,173
0
W
Thor
8,341
834
53
5
0
220,368
0
W
Artemis
8,174
817
45
5
0
170,940
0
L
Kuzenbo
7,299
730
9
1
0
205,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role