Player Matchup

Sylvanus
Sylvanus
Bingussy
Sylvanus
Level 88
God Stats
1W - 1L
1,260 SR
Queue Stats
9W - 11L
1,394 Elo+
Solo
Arachne
Arachne
CopSchwifty
Arachne
Level 63
God Stats
4W - 4L
1,477 SR
Queue Stats
127W - 123L
1,419 Elo+
Party 1
Anubis
Anubis
Rocketman420774
Anubis
Level 93
God Stats
5W - 6L
1,361 SR
Queue Stats
186W - 179L
1,363 Elo+
Party 4
Neith
Neith
a69porman
Neith
Level 95
God Stats
11W - 10L
1,484 SR
Queue Stats
250W - 241L
1,372 Elo+
Party 4
Vamana
Vamana
nilbogmuc
Vamana
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 249L
1,422 Elo+
Party 1
Team Averages
Level 89
1,416 SR
1,394 Elo+

VS

Team Averages
Level 80
1,424 SR
1,399 Elo+
Charybdis
Charybdis
Fatal97230
Charybdis
Level 106
God Stats
10W - 13L
1,524 SR
Queue Stats
360W - 331L
1,522 Elo+
Party 3
Surtr
Surtr
JacobDell17
Surtr
Level 68
God Stats
36W - 41L
1,416 SR
Queue Stats
52W - 60L
1,342 Elo+
Party 2
Baba Yaga
Baba Yaga
SativaSteva
Baba Yaga
Level 68
God Stats
7W - 9L
1,216 SR
Queue Stats
47W - 60L
1,308 Elo+
Party 2
Ravana
Ravana
djamah10
Ravana
Level 87
God Stats
4W - 5L
1,545 SR
Queue Stats
187W - 159L
1,471 Elo+
Party 3
Yemoja
Yemoja
iShxot_Nxno
Yemoja
Level 69
God Stats
16W - 13L
1,420 SR
Queue Stats
56W - 54L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bingussy
Sylvanus
13
0 / 6 / 3
8,495
500
8,001
16,683
10,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
CopSchwifty
Arachne
16
7 / 1 / 0
10,378
610
8,213
10,121
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 3 / 3
10,826
637
14,075
15,991
9,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
a69porman
Neith
13
1 / 5 / 1
7,942
467
7,392
15,436
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
nilbogmuc
Vamana
17
2 / 0 / 3
10,311
607
7,148
12,614
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fatal97230
Charybdis
15
8 / 2 / 3
9,474
557
19,946
19,060
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 0
7,559
445
6,332
12,857
6,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
SativaSteva
Baba Yaga
9
1 / 4 / 0
6,796
400
6,109
6,983
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
djamah10
Ravana
16
4 / 3 / 3
9,445
556
9,436
12,100
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
1 / 3 / 7
8,239
485
6,769
14,445
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
14
Kills
14
15
Deaths
15
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bingussy
Sylvanus
0
6
3
0.25
W
Arachne
CopSchwifty
Arachne
7
1
0
7
L
Charybdis
Fatal97230
Charybdis
8
2
3
4.75
L
0
3
0
0
W
4
3
3
1.83
L
Baba Yaga
SativaSteva
Baba Yaga
1
4
0
0.25
W
Neith
a69porman
Neith
1
5
1
0.3
L
Ravana
djamah10
Ravana
4
3
3
1.83
L
Yemoja
1
3
7
1.5
W
Vamana
nilbogmuc
Vamana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
48,592
70,845
Taken
65,445
42,129
Mitigated
35,758
27,808
Healing
27,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bingussy
Sylvanus
8,001
2,251
2,055
6,058
16,683
10,284
896
2,228
14,455
45,214
9,095
W
Arachne
CopSchwifty
Arachne
8,213
6,379
0
2,012
10,121
4,710
1,860
744
9,377
0
73,254
L
Charybdis
Fatal97230
Charybdis
19,946
12,910
0
9,696
19,060
7,555
602
8,672
10,388
0
89,261
L
6,332
3,049
0
5,521
12,857
6,269
0
0
12,141
1,062
47,654
W
14,075
379
0
6,051
15,991
9,268
2,781
7,377
8,614
89,337
0
L
Baba Yaga
SativaSteva
Baba Yaga
6,109
204
0
1,181
6,983
2,048
0
3,863
3,120
35,922
0
W
Neith
a69porman
Neith
7,392
3,344
0
6,837
15,436
5,893
2,117
2,529
12,907
0
46,771
L
Ravana
djamah10
Ravana
9,436
3,393
0
3,829
12,100
5,935
706
2,202
9,826
0
78,536
L
Yemoja
6,769
932
2,290
4,801
14,445
13,951
205
6,874
7,571
21,128
0
W
Vamana
nilbogmuc
Vamana
7,148
2,952
0
4,795
12,614
11,974
1,572
199
12,415
0
75,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,952
Gold Earned
41,513
523
Minions Killed
398
0
Camps Cleared
0
1,613,274
Distance Traveled
1,369,399
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,495
500
80
5
0
289,371
0
W
Arachne
10,378
610
91
5
0
405,721
0
L
Charybdis
9,474
557
134
8
0
293,312
1
L
Surtr
7,559
445
75
4
0
237,011
0
W
Anubis
10,826
637
144
8
0
298,576
0
L
Baba Yaga
6,796
400
55
3
0
181,594
0
W
Neith
7,942
467
71
4
0
308,340
0
L
Ravana
9,445
556
102
6
0
358,479
0
L
Yemoja
8,239
485
32
2
0
299,003
1
W
Vamana
10,311
607
137
8
0
311,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role