Player Matchup

Nike
Nike
 
Nike
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DonnyUzumaki886
Persephone
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 205L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
Lassoou
Cliodhna
Level 100
God Stats
22W - 16L
1,668 SR
Queue Stats
130W - 152L
1,480 Elo+
Party 2
Sobek
Sobek
Toasty1738
Sobek
Level 118
God Stats
4W - 6L
1,550 SR
Queue Stats
64W - 86L
1,476 Elo+
Party 2
Izanami
Izanami
WillUzumaki 182
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 236L
1,486 Elo+
Party 2
Team Averages
Level 118
1,544 SR
1,477 Elo+

VS

Team Averages
Level 119
1,528 SR
1,505 Elo+
Danzaburou
Danzaburou
Jess507
Danzaburou
Level 120
God Stats
15W - 4L
1,716 SR
Queue Stats
181W - 180L
1,534 Elo+
Party 3
Hel
Hel
PrivateMocoCoco
Hel
Level 123
God Stats
1W - 2L
1,290 SR
Queue Stats
319W - 292L
1,521 Elo+
Party 3
Da Ji
Da Ji
SOSxAssassin214
Da Ji
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 136L
1,472 Elo+
Party 1
Mulan
Mulan
XTreeLimbX
Mulan
Level 87
God Stats
6W - 1L
1,635 SR
Queue Stats
29W - 22L
1,472 Elo+
Party 1
Ymir
Ymir
Zach325
Ymir
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
195W - 187L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 1
7,072
544
5,518
12,542
11,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
DonnyUzumaki886
Persephone
12
2 / 4 / 4
6,986
537
6,423
10,230
3,971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Lassoou
Cliodhna
12
5 / 1 / 4
7,190
553
8,809
9,130
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
10
3 / 0 / 2
6,702
516
4,717
10,607
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 2
6,555
504
6,596
8,328
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jess507
Danzaburou
13
1 / 0 / 0
7,755
597
7,734
8,973
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 3
7,707
593
8,360
10,090
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 4
7,461
574
7,208
10,798
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
13
0 / 0 / 1
7,519
578
6,959
9,366
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Zach325
Ymir
10
1 / 3 / 2
6,490
499
2,805
12,975
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
7
7
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
1
0.5
L
Persephone
DonnyUzumaki886
Persephone
2
4
4
1
W
Danzaburou
Jess507
Danzaburou
1
0
0
1
L
Cliodhna
Lassoou
Cliodhna
5
1
4
7
W
3
3
3
1.5
W
2
4
4
1
L
Sobek
3
0
2
4
L
0
1
2
1
W
Mulan
0
0
1
0.5
W
Ymir
Zach325
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,063
Damage
33,066
50,837
Taken
52,202
32,000
Mitigated
29,119
14,037
Healing
22,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,518
341
0
1,432
12,542
11,003
0
0
11,830
200
53,346
L
Persephone
DonnyUzumaki886
Persephone
6,423
506
269
2,279
10,230
3,971
702
5,313
4,631
46,128
0
W
Danzaburou
Jess507
Danzaburou
7,734
3,037
0
5,697
8,973
3,635
931
1,201
7,772
0
65,202
L
Cliodhna
Lassoou
Cliodhna
8,809
1,635
0
675
9,130
3,353
0
1,719
7,302
0
45,925
W
8,360
594
2,065
4,468
10,090
3,759
0
4,269
5,821
57,269
0
W
7,208
2,096
0
547
10,798
4,271
69
1,878
8,920
0
54,183
L
Sobek
4,717
691
0
5,632
10,607
10,521
0
2,832
7,671
14,985
0
L
6,596
3,972
0
3,750
8,328
3,152
0
842
7,486
0
57,109
W
Mulan
6,959
107
0
7,067
9,366
7,421
0
200
9,166
0
60,259
W
Ymir
Zach325
Ymir
2,805
319
0
3,140
12,975
10,033
23
3,792
9,183
10,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
36,932
340
Minions Killed
434
0
Camps Cleared
0
1,270,290
Distance Traveled
1,267,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,072
544
87
7
0
224,380
0
L
Persephone
6,986
537
55
4
0
226,365
0
W
Danzaburou
7,755
597
119
9
0
243,062
0
L
Cliodhna
7,190
553
71
5
0
312,622
0
W
Hel
7,707
593
110
8
0
264,640
0
W
Da Ji
7,461
574
79
6
0
276,801
0
L
Sobek
6,702
516
26
2
0
277,321
0
L
Izanami
6,555
504
101
8
0
229,602
0
W
Mulan
7,519
578
105
8
0
227,563
0
W
Ymir
6,490
499
21
2
0
254,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role