Player Matchup

Hun Batz
Hun Batz
DeathStalker389
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 1
Surtr
Surtr
DeathStroke313
Surtr
Level 107
God Stats
3W - 2L
1,573 SR
Queue Stats
8W - 11L
1,433 Elo+
Party 1
Discordia
Discordia
MillieBBSwag
Discordia
Level 79
God Stats
5W - 2L
1,692 SR
Queue Stats
101W - 108L
1,428 Elo+
Party 1
Ishtar
Ishtar
SafetyToast
Ishtar
Level 124
God Stats
2W - 3L
1,164 SR
Queue Stats
94W - 85L
1,496 Elo+
Party 1
Ganesha
Ganesha
SpicyDaddyRyan
Ganesha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,187 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,409 Elo+

VS

Team Averages
Level 105
1,525 SR
1,487 Elo+
Ishtar
Ishtar
DNigth1
Ishtar
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
NVBigBoss
Kumbhakarna
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,485 Elo+
Party 2
Anubis
Anubis
NVJakobeee
Anubis
Level 127
God Stats
23W - 11L
1,688 SR
Queue Stats
111W - 113L
1,512 Elo+
Party 2
Da Ji
Da Ji
NVMacarena
Da Ji
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,452 Elo+
Party 2
Odin
Odin
NvPapaBear
Odin
Level 99
God Stats
1W - 4L
1,435 SR
Queue Stats
45W - 46L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 5 / 2
7,867
492
8,459
13,707
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 4 / 0
8,506
532
7,032
15,131
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MillieBBSwag
Discordia
15
3 / 4 / 4
9,296
581
8,357
6,905
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
16
14 / 1 / 4
10,925
683
24,453
18,088
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 5 / 15
8,370
523
6,132
18,442
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DNigth1
Ishtar
12
1 / 9 / 2
6,886
430
7,611
16,697
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
NVBigBoss
Kumbhakarna
12
2 / 4 / 7
7,947
497
4,273
12,917
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
NVJakobeee
Anubis
15
10 / 5 / 3
9,171
573
17,027
18,042
9,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
4 / 3 / 5
8,140
509
9,327
14,658
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 3
8,244
515
9,409
12,039
14,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
25
Kills
19
19
Deaths
25
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DNigth1
Ishtar
1
9
2
0.22
W
Hun Batz
4
5
2
1
W
4
4
0
1
W
Discordia
MillieBBSwag
Discordia
3
4
4
1.25
L
Kumbhakarna
NVBigBoss
Kumbhakarna
2
4
7
1.38
L
Anubis
NVJakobeee
Anubis
10
5
3
2.3
L
Da Ji
4
3
5
2.17
L
2
4
3
0.88
W
Ishtar
14
1
4
16
W
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,433
Damage
47,647
72,273
Taken
74,353
46,452
Mitigated
47,262
20,802
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DNigth1
Ishtar
7,611
4,990
73
4,206
16,697
6,155
0
2,855
13,842
0
48,706
W
Hun Batz
8,459
3,126
0
448
13,707
5,629
307
3,780
9,880
0
47,050
W
7,032
2,822
0
5,670
15,131
9,405
0
1,060
12,965
405
53,128
W
Discordia
MillieBBSwag
Discordia
8,357
320
0
822
6,905
2,107
296
4,577
2,328
63,905
0
L
Kumbhakarna
NVBigBoss
Kumbhakarna
4,273
263
224
1,905
12,917
10,283
0
2,341
10,576
17,835
0
L
Anubis
NVJakobeee
Anubis
17,027
1,107
0
9,051
18,042
9,853
0
7,307
10,735
74,856
0
L
Da Ji
9,327
2,813
0
590
14,658
6,171
0
1,986
12,672
0
47,190
L
9,409
1,021
0
1,868
12,039
14,800
0
219
10,843
1,246
62,903
W
Ishtar
24,453
18,817
0
10,867
18,088
8,246
1,591
5,612
12,432
0
93,043
W
6,132
784
452
2,543
18,442
21,065
198
6,643
11,799
27,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,964
Gold Earned
40,388
426
Minions Killed
374
0
Camps Cleared
0
1,488,129
Distance Traveled
1,490,420
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,886
430
56
4
0
264,166
4
W
Hun Batz
7,867
492
79
5
0
313,966
0
W
Surtr
8,506
532
96
6
0
269,529
0
W
Discordia
9,296
581
107
7
0
299,551
5
L
Kumbhakarna
7,947
497
31
2
0
313,614
2
L
Anubis
9,171
573
108
7
0
274,528
0
L
Da Ji
8,140
509
80
5
0
350,797
3
L
Odin
8,244
515
99
6
0
287,315
0
W
Ishtar
10,925
683
138
9
0
301,383
0
W
Ganesha
8,370
523
6
0
0
303,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role