Player Matchup

Mulan
Mulan
Kar_maa_
Mulan
Level 108
God Stats
103W - 102L
1,528 SR
Queue Stats
401W - 391L
1,592 Elo+
Solo
Chang'e
Chang'e
LovelyJoey54716
Chang'e
Level 150
God Stats
31W - 15L
1,753 SR
Queue Stats
225W - 157L
1,632 Elo+
Party 1
Medusa
Medusa
Zacks0nlyf4n
Medusa
Level 105
God Stats
17W - 10L
1,500 SR
Queue Stats
273W - 189L
1,715 Elo+
Party 1
Team Averages
Level 121
1,594 SR
1,646 Elo+

VS

Team Averages
Level 97
1,431 SR
1,656 Elo+
Terra
Terra
My_Moms_Black
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,819 Elo+
Party 2
Set
Set
PrimordialMoose
Set
Level 143
God Stats
0W - 2L
1,288 SR
Queue Stats
317W - 327L
1,574 Elo+
Party 2
Ymir
Ymir
TheOneThatIsMe
Ymir
Level 143
God Stats
22W - 36L
1,505 SR
Queue Stats
321W - 345L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kar_maa_
Mulan
14
4 / 0 / 1
8,273
752
9,771
8,017
8,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 0 / 4
7,282
662
12,746
7,162
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
0 / 2 / 5
6,924
629
5,268
8,846
3,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
6,828
621
6,482
10,836
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
7,036
640
5,608
11,690
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 1
7,485
680
5,291
11,969
11,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
Kar_maa_
Mulan
4
0
1
4.5
W
1
0
4
3
L
0
0
2
1
L
1
5
1
0.3
L
1
0
1
1.5
W
Medusa
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,785
Damage
17,381
24,025
Taken
34,495
14,034
Mitigated
27,996
9,557
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Kar_maa_
Mulan
9,771
540
0
2,806
8,017
8,254
0
4,218
3,718
0
30,388
W
12,746
527
1,972
3,052
7,162
2,580
1,007
3,465
3,539
38,617
0
L
6,482
783
1,407
1,470
10,836
9,249
111
3,570
7,266
24,018
0
L
5,608
2,006
0
1,754
11,690
7,558
108
3,723
7,967
0
29,697
L
5,291
823
2,173
4,414
11,969
11,189
26
5,477
6,492
15,077
0
W
Medusa
5,268
3,043
0
1,727
8,846
3,200
544
4,117
4,522
0
17,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,479
Gold Earned
21,349
130
Minions Killed
121
0
Camps Cleared
0
562,680
Distance Traveled
641,295
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,273
752
48
4
0
198,300
2
W
Chang'e
7,282
662
57
5
0
187,870
0
L
Terra
6,828
621
44
4
0
227,320
0
L
Set
7,036
640
59
5
0
200,484
1
L
Ymir
7,485
680
18
2
0
213,491
2
W
Medusa
6,924
629
25
2
0
176,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role