Player Matchup

Morgan Le Fay
Morgan Le Fay
Bi11Gates
Morgan Le Fay
Level 104
God Stats
4W - 0L
1,710 SR
Queue Stats
18W - 11L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
UntameableStew
Cliodhna
Level 99
God Stats
2W - 0L
1,784 SR
Queue Stats
33W - 33L
1,388 Elo+
Party 1
Bacchus
Bacchus
zackmyles
Bacchus
Level 16
God Stats
2W - 0L
1,784 SR
Queue Stats
19W - 17L
1,377 Elo+
Party 1
Team Averages
Level 73
1,759 SR
1,423 Elo+

VS

Team Averages
Level 70
1,508 SR
1,540 Elo+
Zhong Kui
Zhong Kui
GoofyGoober734
Zhong Kui
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 71L
1,610 Elo+
Party 2
King Arthur
King Arthur
HyperRecord7247
King Arthur
Level 69
God Stats
0W - 2L
1,523 SR
Queue Stats
73W - 75L
1,428 Elo+
Solo
Set
Set
Sir_Rolllsalott
Set
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 130L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bi11Gates
Morgan Le Fay
13
5 / 0 / 4
8,178
818
10,090
4,223
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
14
3 / 0 / 7
8,133
813
11,483
9,438
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
zackmyles
Bacchus
12
2 / 1 / 6
8,070
807
4,461
7,488
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoofyGoober734
Zhong Kui
9
0 / 2 / 0
6,120
612
4,802
10,838
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
HyperRecord7247
King Arthur
11
0 / 4 / 1
6,398
640
4,330
9,494
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 0
6,187
619
4,189
10,346
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bi11Gates
Morgan Le Fay
5
0
4
7
L
Zhong Kui
GoofyGoober734
Zhong Kui
0
2
0
0
L
King Arthur
HyperRecord7247
King Arthur
0
4
1
0.13
L
1
4
0
0.25
W
Cliodhna
3
0
7
6.5
W
Bacchus
zackmyles
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
13,321
21,149
Taken
30,678
13,936
Mitigated
22,150
6,883
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bi11Gates
Morgan Le Fay
10,090
883
0
416
4,223
1,801
342
1,053
2,980
28,672
0
L
Zhong Kui
GoofyGoober734
Zhong Kui
4,802
160
116
2,529
10,838
7,494
0
4,601
5,934
16,521
0
L
King Arthur
HyperRecord7247
King Arthur
4,330
649
0
1,138
9,494
5,365
0
4,853
4,477
0
21,572
L
4,189
1,413
0
1,814
10,346
9,291
0
4,342
5,647
0
20,232
W
Cliodhna
11,483
1,916
0
4,570
9,438
3,833
427
2,629
6,559
0
52,447
W
Bacchus
zackmyles
Bacchus
4,461
299
0
1,897
7,488
8,302
113
1,177
6,210
8,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
18,705
148
Minions Killed
99
0
Camps Cleared
0
601,373
Distance Traveled
486,768
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,178
818
58
6
0
187,860
0
L
Zhong Kui
6,120
612
40
4
0
152,488
0
L
King Arthur
6,398
640
34
3
0
170,783
0
L
Set
6,187
619
25
3
0
163,497
0
W
Cliodhna
8,133
813
83
8
0
213,076
2
W
Bacchus
8,070
807
7
1
0
200,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role