Player Matchup

Pele
Pele
Beelala
Pele
Level 17
God Stats
0W - 1L
1,350 SR
Queue Stats
6W - 17L
1,044 Elo+
Party 1
Ares
Ares
Mooseasaurusrex
Ares
Level 68
God Stats
3W - 2L
1,326 SR
Queue Stats
34W - 51L
1,207 Elo+
Party 1
The Morrigan
The Morrigan
RandomHero992
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,243 Elo+
Party 1
Olorun
Olorun
TheStumblerPear
Olorun
Level 105
God Stats
2W - 3L
1,464 SR
Queue Stats
187W - 189L
1,530 Elo+
Solo
Set
Set
XHeSheMeWumboX
Set
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 186L
1,392 Elo+
Solo
Team Averages
Level 68
1,428 SR
1,283 Elo+

VS

Team Averages
Level 109
1,545 SR
1,456 Elo+
Odin
Odin
Arcade Pelzig
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
BlackEmpGreymon
Chernobog
Level 154
God Stats
1W - 1L
1,300 SR
Queue Stats
110W - 116L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
Lil-Clown_88
Kuzenbo
Level 125
God Stats
4W - 2L
1,715 SR
Queue Stats
720W - 711L
1,430 Elo+
Solo
Cupid
Cupid
YourMomAndMe847
Cupid
Level 110
God Stats
2W - 1L
1,709 SR
Queue Stats
263W - 278L
1,508 Elo+
Solo
Thor
Thor
xSirenSoulx
Thor
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 266L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Beelala
Pele
14
5 / 7 / 11
9,319
666
8,233
16,281
8,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 5 / 10
9,899
707
11,473
20,940
32,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
RandomHero992
The Morrigan
18
3 / 7 / 10
10,031
717
11,035
13,460
8,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 6 / 8
11,527
823
15,694
22,293
14,485
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

3
0 / 4 / 2
3,971
284
0
3,127
923

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 10
10,219
730
3,346
14,957
15,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
BlackEmpGreymon
Chernobog
20
16 / 5 / 8
13,673
977
30,900
17,361
10,029
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Lil-Clown_88
Kuzenbo
18
3 / 3 / 11
11,911
851
10,291
19,064
32,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 3 / 12
10,690
764
9,232
11,004
5,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 5 / 7
11,535
824
13,699
13,914
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
77
20
Kills
29
29
Deaths
21
41
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
L
Pele
Beelala
Pele
5
7
11
1.5
W
Chernobog
BlackEmpGreymon
Chernobog
16
5
8
4
W
Kuzenbo
Lil-Clown_88
Kuzenbo
3
3
11
2.83
L
4
5
10
1.8
L
The Morrigan
RandomHero992
The Morrigan
3
7
10
1.14
L
8
6
8
2
L
0
4
2
0.25
W
1
3
12
2.33
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,435
Damage
67,468
76,101
Taken
76,300
64,942
Mitigated
70,528
16,304
Healing
24,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,346
770
264
1,053
14,957
15,684
64
6,414
8,543
0
13,123
L
Pele
Beelala
Pele
8,233
1,432
1,117
2,443
16,281
8,290
0
1,044
15,237
0
17,165
W
Chernobog
BlackEmpGreymon
Chernobog
30,900
19,562
1,623
6,899
17,361
10,029
4,428
9,181
8,180
0
64,915
W
Kuzenbo
Lil-Clown_88
Kuzenbo
10,291
3,487
2,059
2,826
19,064
32,567
219
12,112
6,952
27,627
805
L
11,473
947
834
978
20,940
32,847
0
2,240
18,700
22,972
0
L
The Morrigan
RandomHero992
The Morrigan
11,035
2,899
95
874
13,460
8,397
0
2,658
10,709
28,371
0
L
15,694
6,781
2,270
7,693
22,293
14,485
0
3,574
18,555
34,255
0
L
0
0
0
0
3,127
923
0
0
3,127
0
0
W
9,232
5,211
3,347
4,240
11,004
5,861
276
4,457
6,547
0
31,553
W
13,699
2,740
1,412
1,096
13,914
6,387
2,989
6,038
6,144
0
32,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
58,028
116
Minions Killed
174
0
Camps Cleared
0
808,737
Distance Traveled
1,293,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,219
730
21
2
0
257,723
0
L
Pele
9,319
666
15
1
0
174,614
0
W
Chernobog
13,673
977
64
5
0
264,504
0
W
Kuzenbo
11,911
851
19
1
0
293,094
0
L
Ares
9,899
707
8
1
0
239,908
0
L
The Morrigan
10,031
717
40
3
0
182,949
0
L
Olorun
11,527
823
53
4
0
211,266
0
L
Set
3,971
284
0
0
0
0
0
W
Cupid
10,690
764
42
3
0
242,622
0
W
Thor
11,535
824
28
2
0
236,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role