Player Matchup

Cthulhu
Cthulhu
PACOWARS
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
PneDeArtio
Ullr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,752 Elo+
Party 2
Aphrodite
Aphrodite
RH1NORAPTOR20
Aphrodite
Level 143
God Stats
1W - 0L
1,298 SR
Queue Stats
17W - 10L
1,699 Elo+
Party 2
Team Averages
Level 59
1,433 SR
1,650 Elo+

VS

Team Averages
Level 82
1,571 SR
1,534 Elo+
Amaterasu
Amaterasu
Dadvil_PM
Amaterasu
Level 123
God Stats
8W - 22L
1,554 SR
Queue Stats
117W - 122L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
GetThisD23
Kukulkan
Level 116
God Stats
59W - 29L
1,631 SR
Queue Stats
115W - 116L
1,538 Elo+
Party 1
Bastet
Bastet
Rekticidal
Bastet
Level 8
God Stats
10W - 13L
1,527 SR
Queue Stats
11W - 20L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PACOWARS
Cthulhu
13
0 / 6 / 6
9,620
601
4,792
16,778
15,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 0 / 3
12,130
758
19,402
13,965
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
RH1NORAPTOR20
Aphrodite
19
3 / 1 / 5
11,489
718
9,255
13,491
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dadvil_PM
Amaterasu
14
2 / 3 / 4
9,472
592
9,775
21,311
25,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
GetThisD23
Kukulkan
17
5 / 3 / 2
11,433
715
17,759
9,130
4,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Rekticidal
Bastet
15
0 / 3 / 7
9,674
605
8,675
11,048
5,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
7
7
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dadvil_PM
Amaterasu
2
3
4
1.33
L
Kukulkan
GetThisD23
Kukulkan
5
3
2
2
W
Cthulhu
PACOWARS
Cthulhu
0
6
6
0.5
W
6
0
3
7.5
W
Aphrodite
RH1NORAPTOR20
Aphrodite
3
1
5
5.5
L
Bastet
Rekticidal
Bastet
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,449
Damage
36,209
44,234
Taken
41,489
28,781
Mitigated
35,708
18,414
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dadvil_PM
Amaterasu
9,775
3,544
0
6,519
21,311
25,308
0
7,292
13,467
0
20,079
L
Kukulkan
GetThisD23
Kukulkan
17,759
532
0
1,755
9,130
4,648
0
2,700
6,227
75,444
0
W
Cthulhu
PACOWARS
Cthulhu
4,792
502
424
1,358
16,778
15,577
0
8,345
8,433
9,012
0
W
19,402
8,643
0
601
13,965
6,341
2,117
4,691
9,274
0
91,371
W
Aphrodite
RH1NORAPTOR20
Aphrodite
9,255
1,749
7,052
8,979
13,491
6,863
809
4,797
8,694
42,311
0
L
Bastet
Rekticidal
Bastet
8,675
1,453
0
3,684
11,048
5,752
0
3,180
7,709
0
16,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
30,579
232
Minions Killed
172
0
Camps Cleared
0
801,052
Distance Traveled
919,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,472
592
21
1
0
311,646
0
L
Kukulkan
11,433
715
137
9
0
284,663
0
W
Cthulhu
9,620
601
10
1
0
213,005
0
W
Ullr
12,130
758
134
8
0
305,657
0
W
Aphrodite
11,489
718
88
6
0
282,390
0
L
Bastet
9,674
605
14
1
0
322,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role