Player Matchup

Jing Wei
Jing Wei
AmbushMeManBush
Jing Wei
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Hades
Hades
WindFoxAlu
Hades
Level 149
God Stats
14W - 7L
1,716 SR
Queue Stats
86W - 93L
1,512 Elo+
Party 2
Hera
Hera
dontyeetmebro
Hera
Level 124
God Stats
5W - 4L
1,809 SR
Queue Stats
73W - 87L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
swagdaddysimpboi
Sylvanus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 125L
1,538 Elo+
Party 2
Loki
Loki
yosoypedro
Loki
Level 66
God Stats
11W - 12L
1,834 SR
Queue Stats
105W - 114L
1,515 Elo+
Party 2
Team Averages
Level 100
1,672 SR
1,509 Elo+

VS

Team Averages
Level 43
1,618 SR
1,464 Elo+
Guan Yu
Guan Yu
AyePatches
Guan Yu
Level 44
God Stats
1W - 0L
1,742 SR
Queue Stats
9W - 7L
1,493 Elo+
Party 3
Poseidon
Poseidon
EzraWithaUzi
Poseidon
Level 85
God Stats
1W - 2L
1,690 SR
Queue Stats
105W - 87L
1,532 Elo+
Party 1
Izanami
Izanami
TazIsLost2
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,639 Elo+
Party 1
Ne Zha
Ne Zha
YMIRCULES
Ne Zha
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 11L
1,327 Elo+
Party 3
Sol
Sol
tc Sauer
Sol
Level 64
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 4 / 0
4,940
449
4,412
7,767
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
10
2 / 3 / 2
6,300
573
5,882
10,145
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 7 / 0
6,320
575
5,437
8,603
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
5,261
478
2,862
8,722
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 0
6,241
567
4,418
10,412
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AyePatches
Guan Yu
12
3 / 0 / 7
7,293
663
4,764
9,780
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
EzraWithaUzi
Poseidon
13
7 / 2 / 5
8,081
735
9,331
7,716
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
TazIsLost2
Izanami
12
7 / 0 / 5
7,833
712
5,937
7,914
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
YMIRCULES
Ne Zha
11
1 / 3 / 1
6,595
600
6,096
10,720
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 5
6,735
612
6,299
4,735
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
21
21
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
4
0
0
W
Guan Yu
AyePatches
Guan Yu
3
0
7
6.5
W
Poseidon
EzraWithaUzi
Poseidon
7
2
5
4.75
W
Izanami
TazIsLost2
Izanami
7
0
5
9.5
L
Hades
2
3
2
1
W
Ne Zha
YMIRCULES
Ne Zha
1
3
1
0.5
L
1
7
0
0.14
L
0
3
0
0
W
3
0
5
5.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,011
Damage
32,427
45,649
Taken
40,865
18,873
Mitigated
18,704
12,602
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,412
4,217
0
1,706
7,767
2,495
0
3,304
4,423
0
20,265
W
Guan Yu
AyePatches
Guan Yu
4,764
915
905
4,852
9,780
6,844
79
2,087
7,693
0
20,094
W
Poseidon
EzraWithaUzi
Poseidon
9,331
1,993
0
1,331
7,716
2,737
64
1,636
6,080
54,183
0
W
Izanami
TazIsLost2
Izanami
5,937
4,261
0
3,918
7,914
3,005
707
3,863
4,051
0
41,684
L
Hades
5,882
397
223
2,725
10,145
4,160
172
914
9,223
36,652
0
W
Ne Zha
YMIRCULES
Ne Zha
6,096
2,069
0
3,326
10,720
4,315
377
4,982
5,738
0
49,997
L
5,437
1,087
0
1,305
8,603
2,793
27
4,620
3,763
42,548
0
L
2,862
929
891
2,315
8,722
6,121
0
3,170
5,508
25,346
10,816
W
6,299
2,981
0
1,642
4,735
1,803
1,599
1,433
3,302
51,389
0
L
4,418
536
0
3,437
10,412
3,304
168
3,156
7,102
0
38,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
36,537
300
Minions Killed
342
0
Camps Cleared
0
1,075,150
Distance Traveled
1,228,328
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,940
449
39
4
0
216,659
0
W
Guan Yu
7,293
663
43
4
0
267,379
1
W
Poseidon
8,081
735
82
7
0
259,415
0
W
Izanami
7,833
712
76
7
0
245,271
2
L
Hades
6,300
573
66
6
0
210,779
0
W
Ne Zha
6,595
600
59
5
0
220,646
0
L
Hera
6,320
575
80
7
0
212,266
2
L
Sylvanus
5,261
478
55
5
0
177,366
0
W
Sol
6,735
612
82
7
0
235,617
2
L
Loki
6,241
567
60
5
0
258,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role