Player Matchup

Tyr
Tyr
Pepitus7
Tyr
Level 119
God Stats
1W - 3L
1,285 SR
Queue Stats
11W - 9L
1,392 Elo+
Party 1
Ra
Ra
VodkaConPis
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,116 Elo+
Party 1
Izanami
Izanami
ivmateo
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,367 Elo+
Party 1
Team Averages
Level 96
1,428 SR
1,292 Elo+

VS

Team Averages
Level 121
1,334 SR
1,459 Elo+
Fenrir
Fenrir
BlackSchluter
Fenrir
Level 109
God Stats
97W - 86L
1,413 SR
Queue Stats
408W - 380L
1,434 Elo+
Solo
Anhur
Anhur
Zz Letalz zZ
Anhur
Level 148
God Stats
8W - 19L
1,291 SR
Queue Stats
405W - 444L
1,415 Elo+
Solo
Raijin
Raijin
barrosbiel
Raijin
Level 106
God Stats
2W - 3L
1,297 SR
Queue Stats
1,228W - 1,285L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
8,897
684
8,780
14,522
14,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
2 / 3 / 3
9,369
721
9,308
12,061
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ivmateo
Izanami
13
2 / 5 / 3
9,067
697
10,084
14,094
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
10,146
780
13,962
14,740
9,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 10
9,848
758
8,961
10,953
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
barrosbiel
Raijin
18
5 / 1 / 5
11,294
869
12,871
10,492
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
12
12
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
3
4
3
1.13
L
2
3
3
1.17
W
1
3
10
2
W
Raijin
barrosbiel
Raijin
5
1
5
7.5
L
Izanami
ivmateo
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
35,794
40,677
Taken
36,185
24,527
Mitigated
18,772
10,818
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,962
3,795
0
6,757
14,740
9,774
601
4,009
10,731
0
39,483
L
8,780
1,407
0
829
14,522
14,854
0
3,836
10,686
0
19,065
L
9,308
1,084
2,291
5,239
12,061
4,881
0
5,176
6,885
44,508
0
W
8,961
4,131
0
3,280
10,953
4,496
1,571
3,392
7,561
0
35,920
W
Raijin
barrosbiel
Raijin
12,871
1,382
0
3,993
10,492
4,502
510
2,314
8,178
73,336
0
L
Izanami
ivmateo
Izanami
10,084
6,873
0
2,459
14,094
4,792
157
3,887
10,207
0
38,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
31,288
161
Minions Killed
194
0
Camps Cleared
0
706,325
Distance Traveled
747,486
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,146
780
35
3
0
270,712
0
L
Tyr
8,897
684
24
2
0
260,708
0
L
Ra
9,369
721
74
6
0
230,499
3
W
Anhur
9,848
758
38
3
0
236,026
2
W
Raijin
11,294
869
121
9
0
240,748
0
L
Izanami
9,067
697
63
5
0
215,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role