Player Matchup

Ganesha
Ganesha
GODskellie
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2
Izanami
Izanami
Welrus
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2
Zhong Kui
Zhong Kui
nihil123
Zhong Kui
Level 121
God Stats
13W - 17L
1,433 SR
Queue Stats
333W - 343L
1,405 Elo+
Solo
Team Averages
Level 71
1,478 SR
1,306 Elo+

VS

Team Averages
Level 55
1,487 SR
1,838 Elo+
Yu Huang
Yu Huang
Wammel
Yu Huang
Level 121
God Stats
1W - 1L
1,320 SR
Queue Stats
135W - 91L
1,748 Elo+
Party 1
Izanami
Izanami
altf4forfreegem
Izanami
Level 21
God Stats
3W - 0L
1,715 SR
Queue Stats
41W - 4L
1,899 Elo+
Party 1
Amaterasu
Amaterasu
lordvaderkush12
Amaterasu
Level 24
God Stats
1W - 3L
1,425 SR
Queue Stats
43W - 8L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GODskellie
Ganesha
12
0 / 2 / 1
6,726
673
3,799
13,230
13,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Welrus
Izanami
10
0 / 5 / 1
6,120
612
5,598
13,072
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
nihil123
Zhong Kui
9
1 / 4 / 0
5,929
593
4,463
8,332
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Wammel
Yu Huang
14
5 / 0 / 4
8,252
825
10,020
3,674
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 8
8,258
826
13,548
8,382
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
lordvaderkush12
Amaterasu
13
3 / 1 / 6
7,563
756
5,920
8,477
8,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
GODskellie
Ganesha
0
2
1
0.25
W
Yu Huang
Wammel
Yu Huang
5
0
4
7
L
Izanami
Welrus
Izanami
0
5
1
0.1
W
3
0
8
7
W
Amaterasu
lordvaderkush12
Amaterasu
3
1
6
6
L
Zhong Kui
nihil123
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
29,488
34,634
Taken
20,533
23,005
Mitigated
13,145
7,855
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
GODskellie
Ganesha
3,799
773
1,980
2,162
13,230
13,416
0
2,876
10,354
7,598
0
W
Yu Huang
Wammel
Yu Huang
10,020
1,209
0
589
3,674
1,473
1,057
1,507
2,167
35,651
0
L
Izanami
Welrus
Izanami
5,598
3,896
0
1,755
13,072
4,630
0
5,426
7,646
0
21,870
W
13,548
9,879
0
5,273
8,382
3,470
2,055
2,529
5,853
0
61,596
W
Amaterasu
lordvaderkush12
Amaterasu
5,920
3,081
234
3,262
8,477
8,202
93
4,271
4,206
0
12,725
L
Zhong Kui
nihil123
Zhong Kui
4,463
207
0
1,958
8,332
4,959
0
1,726
6,606
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,775
Gold Earned
24,073
79
Minions Killed
155
0
Camps Cleared
0
454,395
Distance Traveled
514,376
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,726
673
1
0
0
181,856
0
W
Yu Huang
8,252
825
56
6
0
169,345
0
L
Izanami
6,120
612
44
4
0
159,132
0
W
Izanami
8,258
826
85
9
0
158,988
0
W
Amaterasu
7,563
756
14
1
0
186,043
0
L
Zhong Kui
5,929
593
34
3
0
113,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role