Player Matchup

Cupid
Cupid
Gui2801
Cupid
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,456 Elo+
Party 1
Olorun
Olorun
LaFlamezz
Olorun
Level 18
God Stats
4W - 2L
1,549 SR
Queue Stats
38W - 49L
1,441 Elo+
Party 1
Neith
Neith
Nekotubby
Neith
Level 55
God Stats
11W - 8L
1,500 SR
Queue Stats
40W - 34L
1,481 Elo+
Party 3
Nox
Nox
QueenLilit
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,675 Elo+
Solo
Artio
Artio
TempestAlter
Artio
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,372 Elo+
Party 3
Team Averages
Level 54
1,510 SR
1,485 Elo+

VS

Team Averages
Level 61
1,459 SR
1,483 Elo+
The Morrigan
The Morrigan
CrEmZiLQc
The Morrigan
Level 37
God Stats
16W - 27L
1,360 SR
Queue Stats
37W - 60L
1,358 Elo+
Party 4
Jing Wei
Jing Wei
LegalDoughnut68
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,573 Elo+
Party 2
Eset
Eset
McMonak420
Eset
Level 66
God Stats
9W - 7L
1,544 SR
Queue Stats
247W - 253L
1,441 Elo+
Party 4
Ishtar
Ishtar
dwarfwrangler10
Ishtar
Level 14
God Stats
0W - 2L
1,259 SR
Queue Stats
12W - 21L
1,516 Elo+
Party 2
Fenrir
Fenrir
tmgplays
Fenrir
Level 64
God Stats
12W - 6L
1,633 SR
Queue Stats
62W - 52L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gui2801
Cupid
12
1 / 3 / 6
7,051
1,175
5,438
6,463
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
LaFlamezz
Olorun
13
6 / 2 / 5
8,533
1,422
12,072
7,013
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Nekotubby
Neith
13
3 / 0 / 6
8,076
1,346
5,310
1,339
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 7
7,048
1,175
4,228
5,022
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 9
7,865
1,311
3,592
11,581
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

353

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CrEmZiLQc
The Morrigan
12
2 / 4 / 3
7,713
1,286
4,269
11,309
4,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
13
3 / 1 / 3
7,724
1,287
5,938
3,974
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 3
7,207
1,201
5,941
5,430
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 2
6,388
1,065
3,888
2,328
1,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
tmgplays
Fenrir
12
1 / 3 / 4
7,172
1,195
8,976
11,726
5,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
12
Kills
8
8
Deaths
12
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CrEmZiLQc
The Morrigan
2
4
3
0.88
W
Cupid
Gui2801
Cupid
1
3
6
1.33
W
Olorun
LaFlamezz
Olorun
6
2
5
4.25
L
Jing Wei
3
1
3
4.5
L
2
4
3
0.88
W
Neith
Nekotubby
Neith
3
0
6
6
W
1
1
7
4.5
W
1
2
9
2.75
L
0
0
2
1
L
Fenrir
tmgplays
Fenrir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
29,012
31,418
Taken
34,767
20,546
Mitigated
15,444
6,319
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CrEmZiLQc
The Morrigan
4,269
1,392
902
608
11,309
4,939
0
6,486
4,823
16,635
2,493
W
Cupid
Gui2801
Cupid
5,438
3,072
434
579
6,463
2,808
0
2,168
4,295
0
13,200
W
Olorun
LaFlamezz
Olorun
12,072
6,498
476
1,524
7,013
3,132
0
1,991
5,022
27,087
0
L
Jing Wei
5,938
4,530
0
679
3,974
1,750
0
2,240
1,734
0
13,783
L
5,941
1,293
463
320
5,430
2,134
0
3,518
1,912
7,782
0
W
Neith
Nekotubby
Neith
5,310
2,740
0
306
1,339
651
0
361
978
0
25,908
W
4,228
448
0
120
5,022
2,327
0
1,349
3,673
9,660
0
W
3,592
1,076
579
2,301
11,581
11,628
0
3,606
7,975
10,079
0
L
3,888
2,418
0
686
2,328
1,016
0
1,095
1,233
0
10,437
L
Fenrir
tmgplays
Fenrir
8,976
3,052
0
1,555
11,726
5,605
0
6,553
5,173
0
22,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
36,204
134
Minions Killed
94
3
Camps Cleared
4
581,909
Distance Traveled
482,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,713
1,286
30
5
0
93,249
0
W
Cupid
7,051
1,175
25
4
1
106,283
0
W
Olorun
8,533
1,422
42
7
0
106,504
0
L
Jing Wei
7,724
1,287
17
3
0
121,724
0
L
Eset
7,207
1,201
6
1
0
70,153
0
W
Neith
8,076
1,346
45
8
1
110,597
0
W
Nox
7,048
1,175
13
2
1
128,070
0
W
Artio
7,865
1,311
9
2
0
130,455
0
L
Ishtar
6,388
1,065
16
3
1
70,852
0
L
Fenrir
7,172
1,195
25
4
3
126,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role