Player Matchup

Fafnir
Fafnir
Cutpurrse
Fafnir
Level 98
God Stats
4W - 2L
1,598 SR
Queue Stats
192W - 176L
1,480 Elo+
Solo
Tyr
Tyr
Floati04
Tyr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,497 Elo+
Solo
Discordia
Discordia
HimmlischeLiebe
Discordia
Level 170
God Stats
25W - 24L
1,513 SR
Queue Stats
1,620W - 1,685L
1,555 Elo+
Solo
Achilles
Achilles
iNv MortalZ
Achilles
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
655W - 655L
1,469 Elo+
Party 1
Chang'e
Chang'e
mystagan
Chang'e
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 184L
1,508 Elo+
Party 1
Team Averages
Level 146
1,522 SR
1,502 Elo+

VS

Team Averages
Level 111
1,405 SR
1,480 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MikeHawk91101
Xbalanque
Level 63
God Stats
7W - 6L
1,119 SR
Queue Stats
285W - 271L
1,431 Elo+
Party 2
Anubis
Anubis
Neanderballs
Anubis
Level 119
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 4L
1,538 Elo+
Solo
Pele
Pele
SaltMaster2000
Pele
Level 74
God Stats
14W - 17L
1,614 SR
Queue Stats
582W - 560L
1,431 Elo+
Party 2
Yu Huang
Yu Huang
Thevectorcraft
Yu Huang
Level 156
God Stats
2W - 6L
1,495 SR
Queue Stats
294W - 297L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cutpurrse
Fafnir
15
1 / 2 / 15
10,104
777
4,822
12,288
17,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 14
10,382
799
5,738
14,800
20,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
HimmlischeLiebe
Discordia
18
3 / 1 / 11
10,371
798
14,535
7,868
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
iNv MortalZ
Achilles
17
7 / 2 / 11
10,442
803
9,474
15,220
25,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
mystagan
Chang'e
16
8 / 3 / 5
10,476
806
11,047
13,685
8,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
2 / 4 / 3
11,126
856
6,666
16,108
21,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
MikeHawk91101
Xbalanque
13
0 / 6 / 2
7,565
582
6,712
12,743
6,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
1
0 / 1 / 0
3,124
240
0
608
111
14
3 / 7 / 3
8,988
691
7,645
14,188
6,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
17
4 / 4 / 3
9,657
743
13,399
9,027
4,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
22
Kills
9
11
Deaths
22
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
3
0.88
W
Fafnir
Cutpurrse
Fafnir
1
2
15
4.25
W
3
3
14
3.33
W
Discordia
HimmlischeLiebe
Discordia
3
1
11
8.5
L
Xbalanque
MikeHawk91101
Xbalanque
0
6
2
0.17
L
Anubis
0
1
0
0
L
3
7
3
0.64
L
Yu Huang
4
4
3
1.38
W
Achilles
iNv MortalZ
Achilles
7
2
11
6.25
W
Chang'e
mystagan
Chang'e
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,616
Damage
34,422
63,861
Taken
52,674
76,638
Mitigated
38,920
32,240
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,666
2,807
2,027
6,688
16,108
21,596
0
7,117
8,991
0
32,081
W
Fafnir
Cutpurrse
Fafnir
4,822
994
1,123
4,003
12,288
17,484
848
2,977
9,197
12,110
0
W
5,738
295
1,784
4,965
14,800
20,784
1,021
3,050
11,652
2,026
11,196
W
Discordia
HimmlischeLiebe
Discordia
14,535
278
438
1,288
7,868
4,429
3,576
1,388
6,392
43,116
0
L
Xbalanque
MikeHawk91101
Xbalanque
6,712
2,578
1,170
2,436
12,743
6,007
0
8,347
4,396
0
13,081
L
Anubis
0
0
0
0
608
111
0
0
608
0
0
L
7,645
1,431
186
1,255
14,188
6,788
0
10,503
3,685
0
20,552
L
Yu Huang
13,399
1,182
88
1,160
9,027
4,418
0
6,710
2,317
26,423
0
W
Achilles
iNv MortalZ
Achilles
9,474
1,418
1,507
3,610
15,220
25,909
1,476
3,056
12,008
1,843
15,833
W
Chang'e
mystagan
Chang'e
11,047
1,583
8,666
4,856
13,685
8,032
1,391
2,389
11,213
28,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,775
Gold Earned
40,460
141
Minions Killed
120
0
Camps Cleared
0
1,172,405
Distance Traveled
760,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,126
856
46
4
0
225,257
0
W
Fafnir
10,104
777
10
1
0
228,391
0
W
Tyr
10,382
799
9
1
0
269,405
0
W
Discordia
10,371
798
55
4
0
209,349
0
L
Xbalanque
7,565
582
14
1
0
170,969
0
L
Anubis
3,124
240
0
0
0
0
0
L
Pele
8,988
691
30
2
0
178,356
0
L
Yu Huang
9,657
743
30
2
0
186,311
0
W
Achilles
10,442
803
20
2
0
258,677
0
W
Chang'e
10,476
806
47
4
0
206,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role