Player Matchup

Cu Chulainn
Cu Chulainn
Jwsmooth7389
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,250 Elo+
Party 1
Eset
Eset
Krijos
Eset
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 136L
1,534 Elo+
Solo
Neith
Neith
octavia100raven
Neith
Level 23
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 16L
1,311 Elo+
Party 1
Osiris
Osiris
randomonly8
Osiris
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,669 Elo+
Party 1
Scylla
Scylla
xXNinjaPowaXx
Scylla
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 53L
1,460 Elo+
Solo
Team Averages
Level 62
1,456 SR
1,445 Elo+

VS

Team Averages
Level 117
1,619 SR
1,518 Elo+
Bastet
Bastet
Bebop4261
Bastet
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
159W - 137L
1,679 Elo+
Solo
Nox
Nox
Grayblich
Nox
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
349W - 358L
1,514 Elo+
Solo
Cerberus
Cerberus
HugzThePorcupine
Cerberus
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
372W - 381L
1,457 Elo+
Party 2
Ares
Ares
QuatreSandrock
Ares
Level 140
God Stats
7W - 3L
1,909 SR
Queue Stats
378W - 388L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
rabbid_drake
Cernunnos
Level 109
God Stats
6W - 2L
1,685 SR
Queue Stats
577W - 587L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jwsmooth7389
Cu Chulainn
13
1 / 5 / 2
7,413
674
11,666
13,613
15,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Krijos
Eset
15
5 / 4 / 1
8,288
753
12,296
10,204
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 6
7,380
671
7,790
10,690
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
12
0 / 5 / 3
6,599
600
8,812
9,642
12,376
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 5
8,020
729
7,923
8,127
2,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bebop4261
Bastet
17
11 / 0 / 7
10,392
945
15,088
12,255
7,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 2 / 11
9,364
851
9,982
8,560
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 16
9,792
890
10,031
23,905
19,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 15
8,956
814
4,630
14,056
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
rabbid_drake
Cernunnos
15
2 / 2 / 14
8,754
796
8,267
10,448
6,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
7
Kills
21
21
Deaths
7
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bebop4261
Bastet
11
0
7
14.5
W
3
2
11
4.25
W
4
1
16
12
L
Cu Chulainn
Jwsmooth7389
Cu Chulainn
1
5
2
0.4
L
Eset
Krijos
Eset
5
4
1
1.38
W
1
2
15
4.25
L
0
3
6
1
W
Cernunnos
rabbid_drake
Cernunnos
2
2
14
4.5
L
Osiris
0
5
3
0.3
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,487
Damage
47,998
52,276
Taken
69,224
39,419
Mitigated
54,887
12,324
Healing
33,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bebop4261
Bastet
15,088
2,641
3,112
5,319
12,255
7,389
163
4,413
7,842
0
23,425
W
9,982
474
818
1,531
8,560
5,117
1,149
4,036
4,524
23,963
0
W
10,031
640
5,685
12,296
23,905
19,676
116
5,282
18,623
21,425
0
L
Cu Chulainn
Jwsmooth7389
Cu Chulainn
11,666
1,711
644
1,116
13,613
15,528
0
5,860
7,753
0
21,031
L
Eset
Krijos
Eset
12,296
988
1,293
2,561
10,204
4,119
0
5,459
4,745
17,903
0
W
4,630
479
103
1,914
14,056
15,801
126
4,478
9,578
9,016
0
L
7,790
3,977
601
4,634
10,690
4,539
0
5,052
5,638
0
17,140
W
Cernunnos
rabbid_drake
Cernunnos
8,267
3,424
1,571
1,105
10,448
6,904
2,454
2,010
8,438
0
23,007
L
Osiris
8,812
2,178
67
283
9,642
12,376
0
5,811
3,831
0
13,232
L
7,923
990
0
1,125
8,127
2,857
0
2,461
5,666
21,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
47,258
116
Minions Killed
137
0
Camps Cleared
0
853,828
Distance Traveled
1,073,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,392
945
14
1
0
239,328
0
W
Nox
9,364
851
46
4
0
183,712
0
W
Cerberus
9,792
890
40
4
0
230,936
0
L
Cu Chulainn
7,413
674
25
2
0
186,998
0
L
Eset
8,288
753
19
2
0
162,092
0
W
Ares
8,956
814
7
1
0
234,668
0
L
Neith
7,380
671
20
2
0
165,776
0
W
Cernunnos
8,754
796
30
3
0
184,996
0
L
Osiris
6,599
600
12
1
0
181,703
0
L
Scylla
8,020
729
40
4
0
157,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role