Player Matchup

Hades
Hades
IamIroh
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,640 Elo+
Party 2
Kali
Kali
JAMJAM3215
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 3
Martichoras
Martichoras
MacroMonarchs
Martichoras
Level 155
God Stats
0W - 1L
1,977 SR
Queue Stats
5W - 11L
1,257 Elo+
Party 3
Cthulhu
Cthulhu
SwimShady16
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,647 Elo+
Party 2
Anhur
Anhur
xBiznitch
Anhur
Level 44
God Stats
3W - 6L
1,392 SR
Queue Stats
36W - 42L
1,465 Elo+
Solo
Team Averages
Level 63
1,574 SR
1,438 Elo+

VS

Team Averages
Level 95
1,701 SR
1,631 Elo+
Janus
Janus
H0ll0wStag
Janus
Level 121
God Stats
13W - 7L
1,977 SR
Queue Stats
177W - 152L
1,622 Elo+
Party 1
Kuzenbo
Kuzenbo
KingShiloh
Kuzenbo
Level 127
God Stats
17W - 16L
1,807 SR
Queue Stats
191W - 170L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
MamaLlama84
Danzaburou
Level 29
God Stats
64W - 33L
1,728 SR
Queue Stats
201W - 180L
1,603 Elo+
Party 1
Mercury
Mercury
Notmankey
Mercury
Level 63
God Stats
2W - 1L
1,279 SR
Queue Stats
155W - 141L
1,586 Elo+
Party 1
Fenrir
Fenrir
jennway
Fenrir
Level 133
God Stats
11W - 8L
1,716 SR
Queue Stats
163W - 145L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IamIroh
Hades
15
0 / 8 / 1
9,778
889
10,615
18,444
10,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 8 / 5
10,430
948
5,767
16,460
8,558
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
MacroMonarchs
Martichoras
16
4 / 8 / 1
11,410
1,037
24,616
22,928
11,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SwimShady16
Cthulhu
15
1 / 10 / 2
10,095
918
8,920
23,529
32,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
xBiznitch
Anhur
16
0 / 9 / 2
9,760
887
6,127
19,041
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

38

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
4 / 0 / 33
12,625
1,148
22,169
6,054
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
KingShiloh
Kuzenbo
19
4 / 1 / 34
12,081
1,098
14,865
14,657
27,843
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MamaLlama84
Danzaburou
19
16 / 0 / 16
14,195
1,290
24,866
8,466
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Notmankey
Mercury
18
7 / 0 / 23
11,615
1,056
11,194
12,637
6,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
jennway
Fenrir
18
12 / 4 / 21
12,691
1,154
21,375
18,539
9,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
170
5
Kills
43
43
Deaths
5
11
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
33
20.5
L
Hades
IamIroh
Hades
0
8
1
0.06
L
0
8
5
0.31
W
Kuzenbo
KingShiloh
Kuzenbo
4
1
34
21
L
Martichoras
MacroMonarchs
Martichoras
4
8
1
0.56
W
Danzaburou
MamaLlama84
Danzaburou
16
0
16
24
W
Mercury
Notmankey
Mercury
7
0
23
18.5
L
Cthulhu
SwimShady16
Cthulhu
1
10
2
0.2
W
Fenrir
jennway
Fenrir
12
4
21
5.63
L
Anhur
xBiznitch
Anhur
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,045
Damage
94,469
100,402
Taken
60,353
70,711
Mitigated
52,896
11,617
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
22,169
2,368
423
1,605
6,054
3,439
0
2,681
3,277
59,578
0
L
Hades
IamIroh
Hades
10,615
220
575
2,863
18,444
10,525
0
8,244
10,200
25,584
0
L
5,767
2,464
0
749
16,460
8,558
0
8,548
7,912
0
16,272
W
Kuzenbo
KingShiloh
Kuzenbo
14,865
4,548
0
82
14,657
27,843
0
3,682
10,540
23,043
0
L
Martichoras
MacroMonarchs
Martichoras
24,616
16,120
0
5,014
22,928
11,871
0
6,940
15,988
0
64,155
W
Danzaburou
MamaLlama84
Danzaburou
24,866
15,733
0
3,336
8,466
5,255
0
3,281
4,944
0
42,963
W
Mercury
Notmankey
Mercury
11,194
7,439
0
1,660
12,637
6,752
0
3,247
9,338
0
19,149
L
Cthulhu
SwimShady16
Cthulhu
8,920
1,005
0
845
23,529
32,037
0
7,480
16,049
23,619
0
W
Fenrir
jennway
Fenrir
21,375
8,531
0
2,640
18,539
9,607
0
5,465
12,719
0
29,788
L
Anhur
xBiznitch
Anhur
6,127
3,346
0
1,571
19,041
7,720
0
5,822
13,219
0
22,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,473
Gold Earned
63,207
187
Minions Killed
199
6
Camps Cleared
7
877,902
Distance Traveled
1,135,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,625
1,148
106
10
0
222,026
0
L
Hades
9,778
889
49
4
0
165,086
0
L
Kali
10,430
948
19
2
1
158,336
0
W
Kuzenbo
12,081
1,098
17
2
1
216,849
0
L
Martichoras
11,410
1,037
57
5
2
187,177
0
W
Danzaburou
14,195
1,290
47
4
1
210,397
0
W
Mercury
11,615
1,056
18
2
3
268,800
0
L
Cthulhu
10,095
918
32
3
0
193,122
0
W
Fenrir
12,691
1,154
11
1
2
217,257
0
L
Anhur
9,760
887
30
3
3
174,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role