Player Matchup

Da Ji
Da Ji
Dave-LoBeat
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
Mister Tito1017
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,471 Elo+
Party 4
Nu Wa
Nu Wa
Srta_Nenesbit
Nu Wa
Level 107
God Stats
0W - 1L
1,269 SR
Queue Stats
27W - 23L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
jeembur
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,471 Elo+
Party 4
Freya
Freya
mariosovo
Freya
Level 48
God Stats
1W - 6L
1,285 SR
Queue Stats
318W - 292L
1,448 Elo+
Solo
Team Averages
Level 87
1,411 SR
1,503 Elo+

VS

Team Averages
Level 84
1,566 SR
1,474 Elo+
Vulcan
Vulcan
AinWndrlnd
Vulcan
Level 133
God Stats
12W - 7L
1,664 SR
Queue Stats
340W - 340L
1,516 Elo+
Party 3
Nox
Nox
Gelapano Chips
Nox
Level 44
God Stats
7W - 10L
1,420 SR
Queue Stats
546W - 545L
1,437 Elo+
Solo
Hades
Hades
PINKALICIOUS333
Hades
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,419 Elo+
Party 1
Horus
Horus
Trave61
Horus
Level 114
God Stats
10W - 5L
1,748 SR
Queue Stats
355W - 340L
1,497 Elo+
Party 3
Medusa
Medusa
Viking247109
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
8,433
843
6,218
11,535
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mister Tito1017
Gilgamesh
15
4 / 5 / 5
8,023
802
8,046
14,240
19,529
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 8
8,167
817
9,734
10,460
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
jeembur
Guan Yu
12
1 / 6 / 5
7,366
737
4,023
15,290
15,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
mariosovo
Freya
11
0 / 7 / 6
6,675
668
3,801
11,086
5,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AinWndrlnd
Vulcan
17
12 / 1 / 12
10,051
1,005
20,372
5,144
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 14
8,763
876
9,908
7,863
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 3 / 16
9,413
941
14,331
10,395
8,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Trave61
Horus
16
5 / 3 / 15
8,974
897
6,931
15,406
15,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
12
0 / 2 / 9
7,324
732
2,951
6,187
2,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
13
Kills
27
27
Deaths
13
28
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AinWndrlnd
Vulcan
12
1
12
18
L
5
5
4
1.4
W
5
4
14
3
L
Gilgamesh
Mister Tito1017
Gilgamesh
4
5
5
1.3
W
5
3
16
4.33
L
3
4
8
1.75
W
Horus
Trave61
Horus
5
3
15
4.17
W
Medusa
0
2
9
2.25
L
Guan Yu
jeembur
Guan Yu
1
6
5
0.58
L
Freya
mariosovo
Freya
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
54,493
62,611
Taken
44,995
51,062
Mitigated
32,084
16,752
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AinWndrlnd
Vulcan
20,372
9,686
727
1,261
5,144
2,636
1,708
1,890
3,254
42,514
0
L
6,218
1,253
466
1,506
11,535
5,828
0
9,384
2,151
0
9,706
W
9,908
890
664
305
7,863
3,833
1,067
1,909
5,954
20,341
0
L
Gilgamesh
Mister Tito1017
Gilgamesh
8,046
1,942
1,524
1,274
14,240
19,529
36
9,015
5,225
0
17,662
W
14,331
308
1,119
4,359
10,395
8,014
59
4,221
6,174
28,516
0
L
9,734
3,020
1,208
2,433
10,460
4,757
27
8,538
1,922
27,669
0
W
Horus
Trave61
Horus
6,931
4,135
3,423
5,676
15,406
15,374
347
4,292
11,114
0
12,590
W
Medusa
2,951
1,474
509
846
6,187
2,227
1,434
1,223
4,964
0
6,902
L
Guan Yu
jeembur
Guan Yu
4,023
618
3,507
2,990
15,290
15,146
12
8,695
6,595
0
7,029
L
Freya
mariosovo
Freya
3,801
1,632
553
1,291
11,086
5,802
0
8,979
2,107
10,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,664
Gold Earned
44,525
69
Minions Killed
124
0
Camps Cleared
0
794,445
Distance Traveled
921,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,051
1,005
52
5
0
211,607
0
L
Da Ji
8,433
843
6
1
0
160,988
0
W
Nox
8,763
876
20
2
0
180,467
0
L
Gilgamesh
8,023
802
13
1
0
172,639
0
W
Hades
9,413
941
31
3
0
184,557
0
L
Nu Wa
8,167
817
36
4
0
149,920
0
W
Horus
8,974
897
6
1
0
188,954
0
W
Medusa
7,324
732
15
2
0
156,365
0
L
Guan Yu
7,366
737
2
0
0
160,407
0
L
Freya
6,675
668
12
1
0
150,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role