Player Matchup

Surtr
Surtr
DragonGodDT61
Surtr
Level 126
God Stats
8W - 6L
1,459 SR
Queue Stats
33W - 34L
1,460 Elo+
Party 1
Lancelot
Lancelot
SLY_Arkham
Lancelot
Level 109
God Stats
1W - 1L
1,621 SR
Queue Stats
12W - 11L
1,486 Elo+
Party 1
Cupid
Cupid
Samurai__Rasta
Cupid
Level 105
God Stats
39W - 39L
1,532 SR
Queue Stats
265W - 239L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Tass_Burrfoot
Xing Tian
Level 124
God Stats
3W - 1L
1,296 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 1
Chronos
Chronos
robertarq
Chronos
Level 136
God Stats
8W - 9L
1,795 SR
Queue Stats
361W - 360L
1,544 Elo+
Solo
Team Averages
Level 120
1,541 SR
1,488 Elo+

VS

Team Averages
Level 92
1,528 SR
1,482 Elo+
Martichoras
Martichoras
Amon v1
Martichoras
Level 122
God Stats
4W - 5L
1,378 SR
Queue Stats
31W - 26L
1,530 Elo+
Party 2
Athena
Athena
MNxSTRIFEx651
Athena
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 20L
1,559 Elo+
Party 2
Arachne
Arachne
OhYuhNik
Arachne
Level 90
God Stats
7W - 4L
1,558 SR
Queue Stats
25W - 17L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
TheDonDon95
Sun Wukong
Level 113
God Stats
15W - 10L
1,706 SR
Queue Stats
327W - 312L
1,572 Elo+
Party 3
Baron Samedi
Baron Samedi
XxSnip3FixX
Baron Samedi
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 136L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,355
536
5,432
10,477
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
SLY_Arkham
Lancelot
7
0 / 1 / 1
4,389
439
3,772
7,761
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,940
494
4,767
6,954
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Tass_Burrfoot
Xing Tian
7
0 / 3 / 0
4,259
426
3,422
9,425
6,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
robertarq
Chronos
12
1 / 0 / 0
6,535
654
4,216
4,477
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Amon v1
Martichoras
9
1 / 0 / 2
5,425
543
6,666
6,258
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 2
5,724
572
3,502
8,798
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
OhYuhNik
Arachne
9
2 / 1 / 2
5,387
539
4,002
8,104
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TheDonDon95
Sun Wukong
12
4 / 0 / 0
6,869
687
8,331
9,310
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
XxSnip3FixX
Baron Samedi
10
1 / 1 / 0
5,675
568
2,125
5,016
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Amon v1
Martichoras
1
0
2
2
L
1
3
0
0.33
W
1
0
2
2
W
Arachne
OhYuhNik
Arachne
2
1
2
3
L
Lancelot
SLY_Arkham
Lancelot
0
1
1
0.5
L
0
2
0
0
L
Xing Tian
Tass_Burrfoot
Xing Tian
0
3
0
0
W
Sun Wukong
TheDonDon95
Sun Wukong
4
0
0
4
W
Baron Samedi
XxSnip3FixX
Baron Samedi
1
1
0
1
L
Chronos
robertarq
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
24,626
39,094
Taken
37,486
18,905
Mitigated
20,662
11,819
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Amon v1
Martichoras
6,666
3,078
0
1,892
6,258
2,713
0
1,291
4,967
0
34,152
L
5,432
2,251
209
4,101
10,477
5,896
0
79
10,398
796
33,533
W
3,502
1,023
0
3,391
8,798
6,307
0
1,634
7,164
18,964
0
W
Arachne
OhYuhNik
Arachne
4,002
2,631
0
3,593
8,104
3,442
0
995
7,071
0
34,053
L
Lancelot
SLY_Arkham
Lancelot
3,772
1,231
240
1,367
7,761
2,582
0
1,425
6,296
0
17,790
L
4,767
2,519
338
3,144
6,954
2,262
0
1,748
5,206
0
33,439
L
Xing Tian
Tass_Burrfoot
Xing Tian
3,422
355
412
438
9,425
6,575
0
822
8,599
16,127
0
W
Sun Wukong
TheDonDon95
Sun Wukong
8,331
1,672
0
4,316
9,310
6,010
65
296
8,364
248
56,030
W
Baron Samedi
XxSnip3FixX
Baron Samedi
2,125
347
0
1,192
5,016
2,190
0
3,747
1,269
36,202
0
L
Chronos
robertarq
Chronos
4,216
717
0
1,570
4,477
1,590
578
1,508
2,889
53,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
29,080
258
Minions Killed
333
0
Camps Cleared
0
993,110
Distance Traveled
1,000,923
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,425
543
61
6
0
178,717
2
L
Surtr
5,355
536
55
6
0
200,419
3
W
Athena
5,724
572
26
3
0
228,629
1
W
Arachne
5,387
539
43
4
0
219,727
0
L
Lancelot
4,389
439
33
3
0
236,633
1
L
Cupid
4,940
494
53
5
0
152,039
2
L
Xing Tian
4,259
426
16
2
0
193,302
0
W
Sun Wukong
6,869
687
125
13
0
198,062
0
W
Baron Samedi
5,675
568
78
8
0
175,788
0
L
Chronos
6,535
654
101
10
0
210,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role