Player Matchup

Medusa
Medusa
Mangorama3518
Medusa
Level 121
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 15L
1,458 Elo+
Party 2
Izanami
Izanami
MirorBLudicolo
Izanami
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,366 Elo+
Party 2
Yu Huang
Yu Huang
Soryu3341
Yu Huang
Level 156
God Stats
0W - 1L
1,767 SR
Queue Stats
18W - 36L
1,482 Elo+
Party 2
Hercules
Hercules
Turner319
Hercules
Level 156
God Stats
0W - 1L
1,315 SR
Queue Stats
20W - 31L
1,532 Elo+
Party 2
Janus
Janus
mimikyyu
Janus
Level 159
God Stats
0W - 1L
1,185 SR
Queue Stats
21W - 39L
1,493 Elo+
Party 2
Team Averages
Level 146
1,414 SR
1,466 Elo+

VS

Team Averages
Level 135
1,474 SR
1,591 Elo+
Scylla
Scylla
BirdtfUp
Scylla
Level 101
God Stats
3W - 5L
1,380 SR
Queue Stats
172W - 150L
1,565 Elo+
Party 1
Geb
Geb
BruhMcFrick
Geb
Level 147
God Stats
3W - 5L
1,690 SR
Queue Stats
223W - 188L
1,595 Elo+
Party 1
Rama
Rama
FableDreamer
Rama
Level 115
God Stats
2W - 3L
1,166 SR
Queue Stats
276W - 242L
1,606 Elo+
Solo
Yu Huang
Yu Huang
ShellKing20
Yu Huang
Level 152
God Stats
6W - 6L
1,668 SR
Queue Stats
242W - 224L
1,591 Elo+
Solo
Discordia
Discordia
dezzendly
Discordia
Level 158
God Stats
4W - 2L
1,465 SR
Queue Stats
216W - 186L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
8,737
672
8,774
14,162
7,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 3
8,805
677
3,935
8,028
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Soryu3341
Yu Huang
14
3 / 4 / 3
8,191
630
7,051
9,911
5,614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Turner319
Hercules
15
3 / 5 / 3
8,382
645
4,613
21,732
25,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
mimikyyu
Janus
16
2 / 7 / 6
9,656
743
12,764
14,561
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BirdtfUp
Scylla
18
11 / 3 / 12
10,955
843
16,777
7,838
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 4 / 16
10,174
783
9,979
18,269
25,408
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
7 / 4 / 12
9,687
745
14,284
10,206
5,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
ShellKing20
Yu Huang
18
4 / 2 / 8
10,276
790
15,736
7,182
3,862
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
dezzendly
Discordia
16
1 / 3 / 11
9,025
694
8,972
7,906
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
12
Kills
25
25
Deaths
16
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Scylla
BirdtfUp
Scylla
11
3
12
5.67
W
2
4
16
2.5
W
7
4
12
3.25
L
2
6
4
0.67
L
2
3
3
1.17
W
Yu Huang
ShellKing20
Yu Huang
4
2
8
4
L
Yu Huang
Soryu3341
Yu Huang
3
4
3
1.13
L
Hercules
Turner319
Hercules
3
5
3
0.9
W
Discordia
dezzendly
Discordia
1
3
11
2.17
L
Janus
mimikyyu
Janus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,137
Damage
65,748
68,394
Taken
51,401
50,184
Mitigated
42,761
19,632
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BirdtfUp
Scylla
16,777
1,315
322
689
7,838
4,047
26
2,441
5,397
28,732
0
W
9,979
337
527
4,484
18,269
25,408
0
5,653
12,616
18,313
1,296
W
14,284
10,798
684
1,706
10,206
5,383
1,959
5,080
5,126
0
22,556
L
8,774
2,947
1,477
3,042
14,162
7,325
0
11,511
2,635
0
23,778
L
3,935
456
1,131
1,142
8,028
4,670
0
6,743
1,260
0
18,852
W
Yu Huang
ShellKing20
Yu Huang
15,736
421
1,366
1,774
7,182
3,862
316
2,702
4,480
36,876
0
L
Yu Huang
Soryu3341
Yu Huang
7,051
122
683
1,417
9,911
5,614
0
5,975
3,936
11,487
0
L
Hercules
Turner319
Hercules
4,613
375
1,116
7,104
21,732
25,293
0
13,420
8,301
0
4,793
W
Discordia
dezzendly
Discordia
8,972
123
1,066
1,451
7,906
4,061
189
3,939
3,967
20,362
0
L
Janus
mimikyyu
Janus
12,764
47
557
1,963
14,561
7,282
0
12,458
2,094
31,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
50,117
126
Minions Killed
146
0
Camps Cleared
0
1,126,023
Distance Traveled
1,133,222
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,955
843
42
3
0
227,681
0
W
Geb
10,174
783
9
1
0
246,359
0
W
Rama
9,687
745
17
1
0
195,846
0
L
Medusa
8,737
672
18
1
0
232,691
0
L
Izanami
8,805
677
41
3
0
241,160
0
W
Yu Huang
10,276
790
57
4
0
224,011
0
L
Yu Huang
8,191
630
6
0
0
212,082
0
L
Hercules
8,382
645
0
0
0
234,193
1
W
Discordia
9,025
694
21
2
0
239,325
0
L
Janus
9,656
743
61
5
0
205,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role